Unread room icons at 0.6 #98

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void merged 1 commit from void/unread-icon-quiet into dev 2026-11-11 18:12:08 +00:00
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chat-s6519-6519, from Aqua's measure of eb1d0399: unread room icons carried about 5x the chevron's ink at 0.90. NAV_ICON_UNREAD_OPACITY 0.9 to 0.6; read icons stay 0.26, chevron 0.9. Ink scales with opacity, so by that measure unread icons fall to about 3.4x the chevron (not 1x: the glyph is denser; ink at 0.6 is about 25 against 7). Unread stays legible through the count/dot and label weight. No label plate or scrim. Aqua to re-measure.

🤖 Generated with Claude Code

chat-s6519-6519, from Aqua's measure of eb1d0399: unread room icons carried about 5x the chevron's ink at 0.90. NAV_ICON_UNREAD_OPACITY 0.9 to 0.6; read icons stay 0.26, chevron 0.9. Ink scales with opacity, so by that measure unread icons fall to about 3.4x the chevron (not 1x: the glyph is denser; ink at 0.6 is about 25 against 7). Unread stays legible through the count/dot and label weight. No label plate or scrim. Aqua to re-measure. 🤖 Generated with [Claude Code](https://claude.com/claude-code)
Unread room icons rest at 0.6, the dot and label weight carry unread
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
void merged commit 825b61558a into dev 2026-11-11 18:12:08 +00:00
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GameCult/Ratatoskr!98
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