Navigator: one gutter column, constant nesting step, quieter room icons #92

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void merged 1 commit from void/nav-gutter into dev 2026-11-11 16:40:37 +00:00
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From Meta's screenshot (follow-ups chat-s6379-6379, chat-s6375-6378).

  • components/nav NavGutter: a fixed 32px first column. Section chevrons, room icons/avatars, Join rows and the Create Room / Join with Address entries all centre their glyph in it, so every label starts at the same x for its depth.
  • NavLevel: each foldout body (tier, Mind group, Browse) is one 16px step in; the step is a single constant.
  • Join rows had an extra 8px left padding that put their gutter 8px off the other rows; removed.
  • Chevron and room icon share NAV_ICON_REST_OPACITY (0.6); unread 0.9.

Not visually checked by me (no browser on this host); Aqua renders before/after at 360px from the published rat-dev. Desk/media pinning is separate.

🤖 Generated with Claude Code

From Meta's screenshot (follow-ups chat-s6379-6379, chat-s6375-6378). - components/nav NavGutter: a fixed 32px first column. Section chevrons, room icons/avatars, Join rows and the Create Room / Join with Address entries all centre their glyph in it, so every label starts at the same x for its depth. - NavLevel: each foldout body (tier, Mind group, Browse) is one 16px step in; the step is a single constant. - Join rows had an extra 8px left padding that put their gutter 8px off the other rows; removed. - Chevron and room icon share NAV_ICON_REST_OPACITY (0.6); unread 0.9. Not visually checked by me (no browser on this host); Aqua renders before/after at 360px from the published rat-dev. Desk/media pinning is separate. 🤖 Generated with [Claude Code](https://claude.com/claude-code)
Navigator: one gutter column for chevron, room icon and avatar; one constant step per nesting level
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
void merged commit 34b38c7aa6 into dev 2026-11-11 16:40:37 +00:00
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GameCult/Ratatoskr!92
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