Poses nest into the chat bubble corner (desktop and phone) #72

Merged
void merged 1 commit from void/pose-in-bubble into dev 2026-11-10 23:26:54 +00:00
10 changed files with 325 additions and 198 deletions

View file

@ -30,10 +30,8 @@ type BubbleLayoutProps = {
hideBubble?: boolean;
/** The sender is the signed-in user: right-aligned, in the accent colour, no avatar. */
own?: boolean;
/** A Mind's pose portrait; it replaces the avatar and sits beside (wide) or inside (phone) the bubble. */
/** A Mind's pose portrait; it replaces the avatar and nests in a corner of the bubble. */
pose?: ReactNode;
/** On phones the portrait floats on the other side. */
alt?: boolean;
/** Delay in ms before the first-appearance animation; undefined plays none. */
enterDelay?: number;
before?: ReactNode;
@ -41,7 +39,7 @@ type BubbleLayoutProps = {
};
export const BubbleLayout = as<'div', BubbleLayoutProps>(
({ hideBubble, own, pose, alt, enterDelay, before, header, children, style, ...props }, ref) => {
({ hideBubble, own, pose, enterDelay, before, header, children, style, ...props }, ref) => {
// `false` is a Mind's message continuing a run: aligned with the portraits, showing none.
const poseRow = pose !== undefined;
const arrow = !!before && !poseRow && !own;
@ -50,12 +48,7 @@ export const BubbleLayout = as<'div', BubbleLayoutProps>(
<Box
gap="300"
{...props}
className={classNames(
poseRow && css.BubbleRowPose,
pose && css.BubbleRowPortrait,
own && css.BubbleRowOwn,
props.className
)}
className={classNames(own && css.BubbleRowOwn, props.className)}
style={entering ? { ...style, ['--enter-delay' as string]: `${enterDelay}ms` } : style}
ref={ref}
>
@ -67,19 +60,9 @@ export const BubbleLayout = as<'div', BubbleLayoutProps>(
<Box
grow={own ? 'No' : 'Yes'}
direction="Column"
className={classNames(poseRow && css.BubbleColumnPose, own && css.BubbleColumnOwn)}
className={classNames(own && css.BubbleColumnOwn)}
>
{header && (
<div
className={classNames(
pose && css.BubbleHeaderPose,
pose && alt && css.BubbleHeaderPoseAlt,
own && css.BubbleHeaderOwn
)}
>
{header}
</div>
)}
{header && <div className={classNames(own && css.BubbleHeaderOwn)}>{header}</div>}
{hideBubble ? (
children
) : (
@ -89,6 +72,7 @@ export const BubbleLayout = as<'div', BubbleLayoutProps>(
css.BubbleContent,
arrow && css.BubbleContentArrowLeft,
poseRow && css.BubbleContentPose,
pose && css.BubbleContentPortrait,
own && css.BubbleContentOwn,
entering && css.EnterBubble
)}

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@ -152,39 +152,21 @@ export const BubbleContentArrowLeft = style({
borderTopLeftRadius: 0,
});
// Look of the three-doors mock-up (chat.gamecult.org/mockups/three-doors): a Mind's pose sits
// beside its bubble on wide screens; on phones it floats inside the bubble, overhanging the top
// edge, and the text wraps around its silhouette (shape-outside on the alpha channel).
// A Mind's pose nests in the corner of its bubble, on phones and wide screens alike: the sprite's
// body sits in the bubble's padding and the bubble's edge cuts it, so nothing hangs outside; the
// text wraps around its silhouette (shape-outside, traced from the alpha channel) and the bubble
// grows to hold it. How much of the art the edge may cut comes from pose/nest.ts.
// Displayed width of the whole sprite image; the crop fractions are multiples of it.
export const portraitWidth = createVar();
const PHONE = 'screen and (max-width: 700px)';
const PORTRAIT = toRem(190);
const PHONE_PORTRAIT = 'min(38vw, 160px)';
const PHONE_TEXT_FLOOR = toRem(170);
const PORTRAIT_OVERHANG = 58;
const PORTRAIT = toRem(124);
const POSE_GUTTER = toRem(14);
const BUBBLE_PAD = toRem(12);
const BUBBLE_CORNER = toRem(6);
const POP = 'cubic-bezier(0.34, 1.7, 0.64, 1)';
const RISE = 'cubic-bezier(0.34, 1.45, 0.64, 1)';
export const BubbleRowPose = style({
position: 'relative',
paddingLeft: `calc(${PORTRAIT} + ${POSE_GUTTER})`,
'@media': {
[PHONE]: {
paddingLeft: 0,
},
},
});
// A row that shows a portrait: room for it to hang above the bubble on phones.
export const BubbleRowPortrait = style({
minHeight: PORTRAIT,
'@media': {
[PHONE]: {
minHeight: 0,
},
},
});
export const BubbleRowOwn = style({
justifyContent: 'flex-end',
});
@ -198,66 +180,31 @@ export const BubbleHeaderOwn = style({
alignSelf: 'flex-end',
});
// Phone: name and time are one plain line in flow above the bubble, on the side opposite the
// portrait. It is as wide as the full name needs, up to the room beside the portrait; only a name
// longer than that wraps (and then the time drops below it). It is capped by the viewport, not by
// the column: a short bubble's column is narrower than its own name, and a percentage cap there
// truncated names to one letter.
export const BubbleHeaderPose = style({
'@media': {
[PHONE]: {
alignSelf: 'flex-end',
// The band above the bubble where the portrait overhangs: the header sits at its foot, beside
// the portrait, so the overhang needs no margin of its own.
minHeight: toRem(PORTRAIT_OVERHANG),
display: 'flex',
flexDirection: 'column',
justifyContent: 'flex-end',
margin: `0 ${toRem(14)} ${toRem(2)}`,
width: 'max-content',
maxWidth: `calc(100vw - ${PHONE_PORTRAIT} - ${toRem(64)})`,
textAlign: 'right',
},
},
});
export const BubbleHeaderPoseAlt = style({
'@media': {
[PHONE]: {
alignSelf: 'flex-start',
textAlign: 'left',
},
},
});
// A portrait row with no header (nothing to fill the overhang band) keeps the band as a margin.
globalStyle(`${BubbleRowPortrait}:not(:has(.${BubbleHeaderPose}))`, {
'@media': {
[PHONE]: {
marginTop: toRem(PORTRAIT_OVERHANG),
},
},
});
export const BubbleColumnPose = style({
position: 'relative',
});
// The message body is a flex column, which forms its own block formatting context and would sit
// whole beside the floated portrait; as a plain block its lines wrap around the silhouette and
// then run the bubble's full width below it.
export const BubbleContentPose = style({
borderRadius: config.radii.R500,
borderTopLeftRadius: BUBBLE_CORNER,
display: 'flow-root',
overflow: 'clip',
padding: BUBBLE_PAD,
});
// A bubble that shows a portrait is at least portrait + a readable column wide, or the text beside
// it collapses to a strip.
export const BubbleContentPortrait = style({
vars: { [portraitWidth]: PORTRAIT },
minWidth: `min(100%, calc(${portraitWidth} + ${PHONE_TEXT_FLOOR}))`,
'@media': {
[PHONE]: {
display: 'flow-root',
// A bubble with a portrait is at least portrait + a readable column wide, or the text
// beside the portrait collapses to a strip.
minWidth: `min(100%, calc(${PHONE_PORTRAIT} + ${PHONE_TEXT_FLOOR}))`,
borderTopLeftRadius: config.radii.R500,
padding: `${toRem(24)} ${toRem(14)} ${toRem(14)}`,
vars: { [portraitWidth]: PHONE_PORTRAIT },
},
},
});
globalStyle(`${BubbleContentPose} > div`, {
display: 'block',
});
export const BubbleContentOwn = style({
backgroundColor: color.Primary.Container,
color: color.Primary.OnContainer,
@ -266,51 +213,37 @@ export const BubbleContentOwn = style({
borderTopRightRadius: BUBBLE_CORNER,
});
// The button is the visible part of the sprite (the part inside the bubble's corner); the image
// inside it is offset by the crop. The inline --pose-* fractions (of the image width) come from
// nestView; until the art's size is known the button is simply the whole image.
export const PoseButton = style({
position: 'absolute',
top: 0,
left: `calc(-1 * (${PORTRAIT} + ${POSE_GUTTER}))`,
width: PORTRAIT,
height: PORTRAIT,
float: 'left',
width: `var(--pose-bw, ${portraitWidth})`,
height: 'var(--pose-bh, auto)',
// Out into the padding on the top, bottom and outer side, so the bubble's edge is the crop.
margin: `calc(-1 * ${BUBBLE_PAD}) ${toRem(6)} calc(-1 * ${BUBBLE_PAD}) calc(-1 * ${BUBBLE_PAD})`,
padding: 0,
border: 'none',
background: 'none',
cursor: 'pointer',
lineHeight: 0,
overflow: 'hidden',
shapeMargin: toRem(7),
transformOrigin: '50% 90%',
'@media': {
[PHONE]: {
position: 'static',
float: 'left',
width: PHONE_PORTRAIT,
height: 'auto',
margin: `${toRem(-82)} ${toRem(8)} 0 ${toRem(-12)}`,
shapeMargin: toRem(7),
WebkitMaskImage: 'linear-gradient(#000 84%, transparent)',
maskImage: 'linear-gradient(#000 84%, transparent)',
},
},
});
export const PoseButtonAlt = style({
'@media': {
[PHONE]: {
float: 'right',
margin: `${toRem(-82)} ${toRem(-12)} 0 ${toRem(8)}`,
},
},
float: 'right',
margin: `calc(-1 * ${BUBBLE_PAD}) calc(-1 * ${BUBBLE_PAD}) calc(-1 * ${BUBBLE_PAD}) ${toRem(6)}`,
});
export const PosePortrait = style({
width: '100%',
height: '100%',
objectFit: 'contain',
objectPosition: 'top',
'@media': {
[PHONE]: {
height: 'auto',
},
},
display: 'block',
width: portraitWidth,
maxWidth: 'none',
height: 'auto',
marginLeft: 'var(--pose-ix, 0)',
marginTop: 'var(--pose-iy, 0)',
});
const pop = keyframes({
@ -395,61 +328,12 @@ export const MessageTextBody = recipe({
export type MessageTextBodyVariants = RecipeVariants<typeof MessageTextBody>;
// The message content is a flex column, which forms its own block formatting context and so sits
// whole beside the floated portrait: the text stays as narrow as the gap beside it for the
// bubble's full height. As a plain block its lines wrap around the silhouette and then run the
// bubble's full width below it.
globalStyle(`${BubbleContentPose} > div`, {
'@media': {
[PHONE]: {
display: 'block',
},
},
});
// The name wraps instead of ellipsising: the header already caps its own width, and Username's own
// nowrap + ellipsis, and the truncate on the Text inside it, clipped long names to "Heimdall o…".
globalStyle(`${BubbleHeaderPose} ${Username}, ${BubbleHeaderPose} ${Username} *`, {
'@media': {
[PHONE]: {
whiteSpace: 'normal',
overflow: 'visible',
textOverflow: 'clip',
overflowWrap: 'break-word',
},
},
});
// A name too long for one line takes its own lines and the time drops below it, instead of the
// name shrinking to a sliver beside the time (the header's one child is the flex row of both). The
// row hugs the side the header sits on, so a dropped time stays under the name's edge.
globalStyle(`${BubbleHeaderPose} > div`, {
'@media': {
[PHONE]: {
flexWrap: 'wrap',
justifyContent: 'flex-end',
},
},
});
globalStyle(`${BubbleHeaderPoseAlt} > div`, {
'@media': {
[PHONE]: {
justifyContent: 'flex-start',
},
},
});
// An outside list marker hangs left of its item's text and ignores the portrait's silhouette, so
// beside a left portrait the number lands under the art. Inside, it is a word on the first line
// and wraps around the silhouette like the rest.
globalStyle(`${BubbleContentPose} ol, ${BubbleContentPose} ul`, {
'@media': {
[PHONE]: {
listStylePosition: 'inside',
paddingLeft: 0,
},
},
listStylePosition: 'inside',
paddingLeft: 0,
});
// While the background scene runs (html[data-scene]) a chat bubble is the one filled surface in

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@ -1,53 +1,124 @@
import React, { useEffect, useRef, useState } from 'react';
import classNames from 'classnames';
import * as css from '../layout/layout.css';
import { poseSrc } from './poses';
import { poseSrc, safeBox } from './poses';
import { alphaBounds, nestView, type Box } from './nest';
import { silhouette } from './silhouette';
type PoseAvatarProps = {
mind: string;
pose: string;
userId: string;
/** Float on the right on phones. */
/** Nest in the bubble's top-right corner instead of the top-left. */
alt?: boolean;
/** Play the first-appearance pop. */
enter?: boolean;
onClick: React.MouseEventHandler<HTMLButtonElement>;
};
// Safe boxes derived from art's alpha, by source; the art is traced once.
const traced = new Map<string, { box: Box; size: [number, number] }>();
const trace = (img: HTMLImageElement, src: string) => {
const hit = traced.get(src);
if (hit) return hit;
const w = img.naturalWidth;
const h = img.naturalHeight;
const ctx = document.createElement('canvas').getContext('2d');
if (!ctx) return undefined;
ctx.canvas.width = w;
ctx.canvas.height = h;
ctx.drawImage(img, 0, 0);
const box = alphaBounds(ctx.getImageData(0, 0, w, h).data, w, h);
if (!box) return undefined;
const found = { box, size: [w, h] as [number, number] };
traced.set(src, found);
return found;
};
export function PoseAvatar({ mind, pose, userId, alt, enter, onClick }: PoseAvatarProps) {
const src = poseSrc(mind, pose, import.meta.env.BASE_URL);
const imgRef = useRef<HTMLImageElement>(null);
const [shape, setShape] = useState<string>();
const measured = safeBox(mind, pose);
const [derived, setDerived] = useState<{ box: Box; size: [number, number] }>();
const art = measured ?? (derived?.size ? derived : undefined);
// Measured boxes are cropped by the share Aqua's numbers allow; a box traced from the alpha is
// already tight to the art, so the bubble may take all of the transparent margin.
const view = art && nestView(art.box, art.size, !!alt, measured ? undefined : 1);
// On phones the bubble text wraps around the portrait's silhouette. Retraced when the art
// loads and when the portrait's width changes with the viewport.
// Art with no measured box: find its extent when it loads.
useEffect(() => {
setDerived(undefined);
const img = imgRef.current;
if (!img || measured) return undefined;
const find = () => {
if (!img.complete || img.naturalWidth === 0) return;
try {
setDerived(trace(img, src));
} catch {
setDerived(undefined);
}
};
find();
img.addEventListener('load', find);
return () => img.removeEventListener('load', find);
}, [src, measured]);
// The bubble text wraps around the portrait's silhouette. Retraced when the art loads, when its
// crop is known, and when its width changes with the viewport.
useEffect(() => {
const img = imgRef.current;
if (!img) return undefined;
const trace = () => {
const retrace = () => {
if (!img.complete || img.naturalWidth === 0) return;
try {
setShape(silhouette(img, !alt));
const box = img.parentElement;
const style = getComputedStyle(img);
setShape(
silhouette(
img,
!alt,
box
? {
x: 0 - parseFloat(style.marginLeft || '0'),
y: 0 - parseFloat(style.marginTop || '0'),
width: box.clientWidth,
height: box.clientHeight,
}
: undefined
)
);
} catch {
setShape(undefined);
}
};
trace();
img.addEventListener('load', trace);
const resize = new ResizeObserver(trace);
retrace();
img.addEventListener('load', retrace);
const resize = new ResizeObserver(retrace);
resize.observe(img);
return () => {
img.removeEventListener('load', trace);
img.removeEventListener('load', retrace);
resize.disconnect();
};
}, [src, alt]);
}, [src, alt, view?.x, view?.y, view?.width, view?.height]);
// Crop fractions are of the image's width, so one set serves every displayed size.
const frac = (px: number) => `calc(${css.portraitWidth} * ${px / (art?.size[0] ?? 1)})`;
const cropStyle =
art && view
? ({
'--pose-bw': frac(view.width),
'--pose-bh': frac(view.height),
'--pose-ix': frac(-view.x),
'--pose-iy': frac(-view.y),
} as React.CSSProperties)
: undefined;
return (
<button
type="button"
className={classNames(css.PoseButton, alt && css.PoseButtonAlt, enter && css.EnterPortrait)}
style={{ shapeOutside: shape }}
style={{ ...cropStyle, shapeOutside: shape }}
data-user-id={userId}
data-pose={pose}
onClick={onClick}

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@ -0,0 +1,72 @@
import { describe, expect, it } from 'vitest';
import { alphaBounds, nestView } from './nest';
import boxes from './safeBoxes.json';
describe('nestView', () => {
// Aqua neutral: 560x374, safe box [144,22,492,317] (right margin 68, top 22).
it('crops half the right and top margins for a top-right nest', () => {
expect(nestView([144, 22, 492, 317], [560, 374], true)).toEqual({
x: 0,
y: 11,
width: 526,
height: 363,
});
});
it('crops the left margin instead for a top-left nest', () => {
expect(nestView([144, 22, 492, 317], [560, 374], false)).toEqual({
x: 72,
y: 11,
width: 488,
height: 363,
});
});
it('never crops the top of art already touching it (smug, headband at y=0)', () => {
const v = nestView([140, 0, 487, 241], [560, 374], true);
expect(v.y).toBe(0);
expect(v.height).toBe(374);
});
it('can take the whole margin', () => {
expect(nestView([10, 4, 90, 50], [100, 60], true, 1)).toEqual({
x: 0,
y: 4,
width: 90,
height: 56,
});
});
it('keeps every measured safe box intact at the default share', () => {
const aqua = boxes.aqua as Record<string, number[]>;
expect(Object.keys(aqua)).toHaveLength(15);
Object.values(aqua).forEach(([x0, y0, x1, y1, w, h]) => {
const right = nestView([x0, y0, x1, y1], [w, h], true);
expect(right.x).toBeLessThanOrEqual(x0);
expect(right.x + right.width).toBeGreaterThanOrEqual(x1);
expect(right.y).toBeLessThanOrEqual(y0);
const left = nestView([x0, y0, x1, y1], [w, h], false);
expect(left.x).toBeLessThanOrEqual(x0);
expect(left.x + left.width).toBe(w);
});
});
});
describe('alphaBounds', () => {
it('finds the opaque rectangle', () => {
const w = 6;
const h = 5;
const data = new Uint8ClampedArray(w * h * 4);
[
[2, 1],
[4, 3],
].forEach(([x, y]) => {
data[(y * w + x) * 4 + 3] = 255;
});
expect(alphaBounds(data, w, h)).toEqual([2, 1, 5, 4]);
});
it('reports nothing for an empty image', () => {
expect(alphaBounds(new Uint8ClampedArray(16), 2, 2)).toBeUndefined();
});
});

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@ -0,0 +1,58 @@
// A pose nests into the corner of its bubble: the sprite's body sits in the bubble's padding and is
// cut off by the bubble's edge, so nothing hangs outside it.
/** [x0, y0, x1, y1] in image pixels, origin top-left, x1/y1 exclusive. */
export type Box = [number, number, number, number];
// Share of the room between the safe box and the image edge that the bubble edge may cut away.
// Aqua's measurement says all of it can go; half leaves the outline a little air.
export const CROP_SHARE = 0.5;
export type NestView = {
/** The visible region of the image, in pixels. */
x: number;
y: number;
width: number;
height: number;
};
// The part of the image that shows, for a sprite in the bubble's top-right (`right`) or top-left
// corner. Only the corner's two sides are cropped: the side towards the bubble's edge and the top.
// The far side and the bottom stay whole; the bubble's bottom edge cuts the bust.
export const nestView = (
safe: Box,
size: [number, number],
right: boolean,
share = CROP_SHARE
): NestView => {
const [w, h] = size;
const [x0, y0, x1] = safe;
const side = Math.round(share * (right ? w - x1 : x0));
const top = Math.round(share * y0);
const x = right ? 0 : side;
return { x, y: top, width: w - side, height: h - top };
};
// Bounds of the pixels whose alpha exceeds `min`, as a safe box for art with no measured one.
export const alphaBounds = (
data: ArrayLike<number>,
w: number,
h: number,
min = 8
): Box | undefined => {
let x0 = w;
let y0 = h;
let x1 = 0;
let y1 = 0;
for (let y = 0; y < h; y += 1) {
for (let x = 0; x < w; x += 1) {
if (data[(y * w + x) * 4 + 3] > min) {
x0 = Math.min(x0, x);
x1 = Math.max(x1, x + 1);
y0 = Math.min(y0, y);
y1 = y + 1;
}
}
}
return x1 > x0 ? [x0, y0, x1, y1] : undefined;
};

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@ -1,4 +1,6 @@
import catalogue from './catalogue.json';
import safeBoxes from './safeBoxes.json';
import type { Box } from './nest';
// Pose labels travel in the event content under POSE_KEY. The catalogue
// (cast-art poses/catalogue.json, synced by `npm run sync:poses`) is the only
@ -40,3 +42,14 @@ export const resolvePose = (mind: string, label: unknown): string => {
export const poseSrc = (mind: string, pose: string, base = '/'): string =>
`${base}public/poses/${artPath(mind, pose) ?? artPath(mind, NEUTRAL)}`;
// Safe-crop boxes measured from the art's pixels (Aqua, `aqua-pose-crop-boxes-20261110`): the
// head and headphones plus outline, which the bubble's edge must not cut. [x0, y0, x1, y1, width,
// height] in image pixels. Art with no entry gets its box from the sprite's alpha at load time.
const boxes = safeBoxes as Record<string, Record<string, number[]>>;
export const safeBox = (
mind: string,
pose: string
): { box: Box; size: [number, number] } | undefined => {
const b = Object.prototype.hasOwnProperty.call(boxes, mind) ? boxes[mind][pose] : undefined;
return b ? { box: [b[0], b[1], b[2], b[3]], size: [b[4], b[5]] } : undefined;
};

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@ -0,0 +1,19 @@
{
"aqua": {
"neutral": [144, 22, 492, 317, 560, 374],
"happy": [157, 22, 506, 317, 574, 374],
"amused": [154, 22, 500, 317, 562, 374],
"thinking": [154, 16, 500, 307, 562, 374],
"annoyed": [154, 4, 499, 282, 562, 374],
"surprised": [141, 5, 485, 282, 560, 374],
"concerned": [156, 4, 501, 283, 574, 374],
"fretful": [156, 16, 503, 305, 574, 374],
"weary": [161, 16, 509, 307, 624, 374],
"glare": [160, 5, 508, 282, 624, 374],
"smug": [140, 0, 487, 241, 560, 374],
"sigh": [154, 0, 500, 241, 574, 374],
"charging": [152, 0, 497, 241, 562, 374],
"delighted": [159, 0, 507, 241, 624, 374],
"content": [144, 16, 492, 306, 560, 374]
}
}

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@ -53,4 +53,22 @@ describe('silhouette', () => {
silhouette({ clientWidth: 0, clientHeight: 0 } as HTMLImageElement, true)
).toBeUndefined();
});
it('traces only the visible part of a cropped portrait, drawn at its offset', () => {
const drawImage = vi.fn();
const canvas = {
width: 0,
height: 0,
getContext: () => ({
canvas,
drawImage,
getImageData: () => ({ data: new Uint8ClampedArray(40 * 8 * 4) }),
}),
};
vi.stubGlobal('document', { createElement: () => canvas });
const img = { clientWidth: 100, clientHeight: 20 } as HTMLImageElement;
silhouette(img, true, { x: 0, y: 12, width: 40, height: 8 });
expect([canvas.width, canvas.height]).toEqual([40, 8]);
expect(drawImage).toHaveBeenCalledWith(img, 0, -12, 100, 20);
});
});

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@ -5,14 +5,23 @@ const ROW = 4;
// `shape-outside: url()` cannot do this: the browser sizes that image at its natural size and
// anchors it at the margin box, which the phone layout's negative top margin shifts down by the
// overhang, so the exclusion neither matches the art's size nor its place.
export const silhouette = (img: HTMLImageElement, textOnRight: boolean): string | undefined => {
const w = Math.round(img.clientWidth);
const h = Math.round(img.clientHeight);
//
// `view` is the part of the displayed image that shows (the button's box, in displayed pixels):
// the portrait is cropped by the bubble, so the polygon is traced over what is left of the art.
export type View = { x: number; y: number; width: number; height: number };
export const silhouette = (
img: HTMLImageElement,
textOnRight: boolean,
view?: View
): string | undefined => {
const w = Math.round(view?.width ?? img.clientWidth);
const h = Math.round(view?.height ?? img.clientHeight);
const ctx = w > 0 && h > 0 ? document.createElement('canvas').getContext('2d') : null;
if (!ctx) return undefined;
ctx.canvas.width = w;
ctx.canvas.height = h;
ctx.drawImage(img, 0, 0, w, h);
ctx.drawImage(img, 0 - (view?.x ?? 0), 0 - (view?.y ?? 0), img.clientWidth, img.clientHeight);
const { data } = ctx.getImageData(0, 0, w, h);
const outer = textOnRight ? 0 : w;
const edge: string[] = [];

View file

@ -1164,7 +1164,6 @@ export const Message = as<'div', MessageProps>(
<BubbleLayout
own={own}
pose={mind ? poseJSX : undefined}
alt={poseAlt}
enterDelay={enterDelay}
before={avatarJSX}
header={headerJSX}