Pose-aware chat bubble behind a Pose Portraits setting #2
Loading…
Reference in a new issue
No description provided.
Delete branch "void/pose-bubble"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Reads
org.gamecult.pose(string) from event content. Flag: Settings > General > Messages > Pose Portraits (poseBubbles, default off; bubble layout only).public/poses/<mind>/<label>.webp, 128px, 84 files, ~415 KB (from /opt/commons/cast-art/poses-r1 r1a cells). Copied to dist via vite static copy.Verified: 5 vitest tests on the pure logic pass;
vite buildsucceeds and ships the CSS and assets; eslint error count unchanged from base (6, all pre-existing).Not seen rendered. No browser here and the estate harness needs Docker/Playwright, which this body cannot reach. The layout, stacking, portrait sizing and the alignment of collapsed rows are untested visually.
tsc --noEmitis unusable in this environment (matrix-js-sdk types fail to resolve, ~940 baseline errors); my files add none besides the one I fixed. Void has no labeled art (only unlabeled r1b cells), so it gets no portrait. Weksa's source is r1a only; other Minds use r1a as well.🤖 Generated with Claude Code
View command line instructions
Checkout
From your project repository, check out a new branch and test the changes.Merge
Merge the changes and update on Forgejo.Warning: The "Autodetect manual merge" setting is not enabled for this repository, you will have to mark this pull request as manually merged afterwards.