Scene: a throwing ray-march createScene goes to onCompileFail #52

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nibu wants to merge 1 commit from nibu/scene-compile-fail into dev AGit
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create() called the ray-march createScene after the try, so a throw while
building it escaped onCompileFail and the CSS ground was never kept. The call
now sits inside the try with the other styles.

Co-Authored-By: Claude Sonnet 5.5 noreply@anthropic.com

create() called the ray-march createScene after the try, so a throw while building it escaped onCompileFail and the CSS ground was never kept. The call now sits inside the try with the other styles. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Scene: a throwing ray-march createScene goes to onCompileFail
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9813a3e8d9
create() called the ray-march createScene after the try, so a throw while
building it escaped onCompileFail and the CSS ground was never kept. The call
now sits inside the try with the other styles.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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Member

Closed: moved to #85, rebased onto dev (this branch was based on a stale ref).

Closed: moved to #85, rebased onto dev (this branch was based on a stale ref).
nibu closed this pull request 2026-11-10 22:01:15 +00:00
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GameCult/Ratatoskr!52
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