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1,917 commits

Author SHA1 Message Date
Void
48d6d171da Sky-only tier label follows the overlay gate; tests pin the door's debug forwarding
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 14:09:00 +00:00
Void
814fa4b3ab Diagnostic overlays (?probe=1, ?tierlabel=1) only where allowed; footer band test knows the Safari prefix
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debugOverlaysAllowed: a dev build, a VITE_PREVIEW_DEMO build, or
backgroundScene.debugOverlays in the client config. A production visitor adding the
query string gets neither the frame readout nor the tier label. footerBand.test pins
-webkit-backdrop-filter (live commit 0fe41efb) and that it blurs as the standard one.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 14:05:42 +00:00
Eureka Self
d2d6fbcc00 nemesis: lookbehind regexes degrade where the engine lacks lookbehind (Safari < 16.4 blanked at load); markdown rules share regex.ts patterns
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-10 14:04:34 +00:00
Void
556254f46b Merge nemesis/demo 0fe41efb into PR #65 2026-11-10 14:04:17 +00:00
Void
c657d68615 PR #65 steward ruling: user themes win over auto; focus ring; logo on light themes
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skyThemeId('auto') is undefined again as on dev. sceneThemeId follows the resolved
sky for auto only while a scene is on and the person chose no theme (signed-out
pages pass none); useResolvedSkyState changes as the clock crosses so theme
classes re-render. Scene buttons and chips keep a focus-visible outline. The
white mark takes the dark filter through a LogoMark class on every themed <img>
under any prism-light theme (favicon and notification icons are files and keep
the white mark). Background picker is hidden without a backgroundScene config.
Ridge comment states what hasNoArea covers.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 14:03:21 +00:00
Nibu
384cd17dac scene: terrain fine grain domain-warped so its plane waves stop reading as hatching
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The fine albedo octave is three plane waves per projection (about 5 m periods): a regular lattice, resolved
(not aliased) at near-ground pixel size, so it reads as diagonal hatching. Switching the octave off in a SwiftShader
render removes it; coarse grain off does not. The octave's coordinates are now pushed by a slower sine each, in
terrainAlbedo.wavesWarped and the shader's warpq.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 14:00:44 +00:00
Void
9d3343bb31 nemesis/demo: tests follow the new numbers; Ridge retries a zero-size start
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skyTheme: auto resolves to the clock's theme; the plate pins now assert the
chromeless shell (only composer, call bar, call view and plain messages are
plates). terrainWorld: ceilings for the 512/768 grids; still grid 256 -> 320 so
its quads stay within two height texels at the nearest ground (the test is
unchanged). skyPlate.css: drop the void-import placeholders. Ridge: a scene
started with no area no longer throws on drawImage or returns null; it builds on
the first resize that gives it one.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 13:53:22 +00:00
Eureka Self
0fe41efb9b nemesis: Persona poses on by default; Safari 14 polyfills (Array.at/findLast, Object.hasOwn, structuredClone) and -webkit-backdrop-filter
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-10 13:51:26 +00:00
Eureka Self
c4689299ca nemesis: tab icon and notification icon are the night-sky tile (unread and highlight add a dot), not the white UI mark
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-10 13:46:51 +00:00
Eureka Self
fcabaee59e nemesis: chromeless buttons, chips and room list; plates only on the composer and plain messages
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-10 13:22:41 +00:00
Eureka Self
5712068902 nemesis: Meta's logo, chromeless plates and card, sky-led theme, denser terrain, scene style picker
- Logo: Meta's white matte (2026-11-09) as the UI mark; icons are the mark on a night-sky tile. Dark ink on Noonday Sky.
- Plates (title bars, lists, composer) and the sign-in card: blur with a light sky tint (PLATE_TINT 0.45), never opaque.
- auto sky picks the theme from the resolved sky: day light mode, night dark mode, dusk the dark-ink crossover.
- Terrain grid 768/2048 full, 512/1024 low, 256/1024 still.
- Temporary Background group (Terrain, Ridges) in the sky menu, also on the sign-in card.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-10 13:18:59 +00:00
f320016ddc Merge pull request 'auth: footerBand test pins blur to 12px and the footer rule's exact property set' (#63) from void/footer-lows-2 into dev
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2026-11-10 04:17:38 +00:00
320aeecc2c auth: footerBand test pins blur to 12px and the footer rule's exact property set
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 04:09:31 +00:00
7494591624 Merge pull request 'auth: test the emitted footer rule; wrap comment; correct the terrain luminance figure' (#62) from void/footer-lows into dev
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2026-11-10 04:04:14 +00:00
b5e93510e8 auth: footerBand test: identOption for compile; kill blur(0), base-rule border, hard-stop survivors
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 03:58:04 +00:00
271729a5c0 auth: test the emitted footer rule; wrap its comment; correct the terrain luminance figure
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footerBand.test.ts reads the CSS vanilla-extract emits for styles.css.ts (so
@vanilla-extract/integration becomes a devDependency): one footer rule, the plate fill before
the color-mix fill, a mask faded on both axes, no border or radius. skyPlate.ts no longer
claims the darkest terrain is 0.0045 (that was Night's whole frame); it states the footer
region's minima per state and the measured link contrast.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 03:48:36 +00:00
30ae5154f5 Merge pull request 'auth: a blurred, tinted, soft-edged band behind the sign-in footer (4.5:1 in Day, Dusk, Night)' (#61) from void/auth-footer-tint into dev
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2026-11-10 03:45:34 +00:00
2e6d4d042a auth: footer band review fixes: one block, no pill or border, color-mix fallback, sRGB test
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The first footer block had spliced into the sign-in card's rule (a Y-only mask duplicate that
overrode the side fade, a pill radius and border on the footer); the footer is now one rule.
The test mixes in encoded sRGB as Chrome does.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 03:31:52 +00:00
56bc40abe6 auth: fade the footer band at its sides too
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 03:21:47 +00:00
eb6efeee91 auth: footer tint 0.82; 0.75 measured 4.49 at Dusk on the drawn pixels
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 03:20:06 +00:00
ea238cf77d auth: a blurred, tinted, soft-edged band behind the sign-in footer line
The footer links sat on dark terrain in the sky's dark ink (contrast 1.0 to 2.9 at Dusk and
Day). The footer now carries the plate's ink over a backdrop-blur band tinted with the plate's
fill (FOOTER_TINT), faded at its edges; skyTheme.test.ts checks the ink over the darkest and
lightest scene behind it.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 03:18:49 +00:00
Nibu
91e93e6887 scene: Dusk floor at the link bound with Day's pale-blue lift, so the dark link clears AA
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Dusk's floor moves from 0.317 to 0.4744 (the dark link's bound 0.4554 plus the 0.019
margin Day keeps over its text bound), and its lift from rose #eba0b9 (luma 0.463,
below the new floor) to Day's #e2f4ff. The ridge dusk stops are shaped into the same
band, since the unshaped twilight dipped to 0.336. skyBackdrop('dusk').darkest becomes
0.460352; Dusk text 4.60 -> 6.59, link 3.17 -> 4.54.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 02:53:58 +00:00
0931901b24 Merge pull request 'scene: message and comment on the sweep assertion' (#60) from void/scene-midbuild-msg into dev
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2026-11-10 02:26:29 +00:00
de504f8286 scene: say what the sweep's mid-build assertion means when it fails
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 02:24:13 +00:00
5666299396 Merge pull request 'scene: sweep the mid-build test over microtask offsets' (#59) from void/scene-midbuild-sweep into dev
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2026-11-10 02:23:57 +00:00
6a93664813 scene: sweep the mid-build test over microtask offsets 0..20
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The change is no longer pinned to 10-12 microtasks; the test requires at
least one offset to land on a build that is found stale and dropped, so a
shift in the awaits inside create/skyKey cannot make it vacuous.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 02:07:11 +00:00
7556fed31e Merge pull request 'scene: test a sky change landing mid-build' (#58) from void/scene-midbuild-test into dev
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2026-11-10 02:03:51 +00:00
098e45f122 scene: test a sky change landing 10-12 microtasks into a build
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The stale build must be disposed and must not become live: removing the
stale-build scene?.dispose() or the generation check now fails the test.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 01:56:34 +00:00
596f864668 Merge pull request 'scene: two quick sky changes build the last sky; Night drift test is exact' (#57) from void/scene-test-strength into dev
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2026-11-10 01:55:21 +00:00
Void
61f434a32d scene: two quick sky changes build the last sky; the Night drift test is exact
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A rebuild read the sky choice before awaiting its key and acted on it after, so Day then Dusk in quick
succession left the Day scene live (the old test only counted disposals and passed with the Dusk scene never
built). A rebuild now stands down if the choice moved while it awaited; that change has its own rebuild.
The test asserts the last sky built is the last one chosen, is the live scene (a login reaches it), and that
every other scene was disposed.

The NIGHT_SKY_LIGHTEST drift test compared with a 1e-6 tolerance, so 0.081641 passed; it is now exact equality.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 01:34:07 +00:00
afae8a13c9 Merge pull request 'scene: rebuild only for a different drawn sky; URL-steered night sky within the Night backdrop (+ link readability numbers)' (#55) from void/sky-link-readability into dev
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2026-11-10 01:32:03 +00:00
Void
2c271c6ded sky: Midnight Sky's link is fitted to clear AA on the lightest Night sky
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The dark theme's link was #609385 (luminance 0.2505), 2.28:1 on the lightest Night sky (0.081642). It is now
brightened in its own hue until its luminance is at least AA * (0.081642 + 0.05) - 0.05 = 0.5424: #8ad1bd (0.5468,
hue 163 degrees as before), 4.53:1 on the lightest Night sky, 5.43:1 on the darkest, 11.28:1 on the sign-in card
(was 5.68). Only the link changes in baked.ts; the user colours are unchanged. NIGHT_SKY_LIGHTEST is the Night backdrop
constant, and a test fails if the two drift. Dusk is untouched.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 01:13:29 +00:00
Void
7bc28f9256 scene: a rebuild is for a different drawn sky; a URL-steered night sky stays within the Night backdrop
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Rebuild key: the sky options the scene is built from (terrainSkyFor / ridgeSkyFor), not the pair of choice and
resolved state, so picking Day while the clock says day, or Auto to the state it resolves to, no longer tears down
and rebuilds the scene. A URL steers only 'auto', so there the options differ and it still rebuilds.

Night: the band ceiling 0.085 let a sky the page URL steers (?sun=, ?sky=) show up to 0.0890, lighter than the
Night constant 0.081705 the text was checked against. The ceiling is now 0.077394, the luma at which one 8-bit
step up reads the baked night's own lightest, and the constant (0.081642) covers the steered case; a test pins it.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-10 01:09:46 +00:00
a6364af8e3 Merge pull request 'trainingNotice: say whose ruling the wording is (comment only)' (#53) from void/training-notice-comment into dev
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2026-11-10 00:30:26 +00:00
ea6dee80ae Merge pull request 'scene: shape each sky state's drawn sky into a luminance band its text ink clears' (#54) from nibu/sky-contrast into dev
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2026-11-10 00:28:59 +00:00
Nibu
d03ec36107 Merge origin/dev into nibu/sky-contrast
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Conflicts: skyState.ts (kept #54's constants, re-derived), skyForState.test.ts (kept #54's tests, added #48's independent golden-section cross-check and the 1e-6 tight drift test on the screen reading).
terrainDrawn carries #48's finer search (5e-7 degrees) on the screen reading; the reading is now one 8-bit step each way (smooth), not a rounded value, so it can be searched.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-09 23:50:28 +00:00
Void
e1ebf7ec91 trainingNotice: cite Meta's 2026-11-09 scope; neither exception is implemented
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-09 23:49:09 +00:00
Void
80d3ae1c9b trainingNotice: rewrap comment to the print width
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-09 23:48:16 +00:00
Void
c13e90539f trainingNotice: correct the comment per review
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Both render sites named (registration, and rooms whose notice event has scope train). The rule is
an acknowledgment that Minds read and learn from what is said, not consent to training; the
wording is Meta's to settle. Drops the unsourced ruling date and the claim about existing members.
Comment only.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-09 23:48:07 +00:00
f0bad585b6 Merge pull request 'scene: keep the terrain sky and baked tables out of the main chunk (stacked on #47)' (#48) from nibu/sky-bundle into dev
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2026-11-09 23:35:25 +00:00
Nibu
577d795189 scene: auto never picks a theme; URL steers auto; quantised bounds; listener-window fix; DST
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- skyThemeId('auto') is undefined again (auto must not override a signed-in theme); the resolved state stays readable by getResolvedSkyState and subscribe.
- In auto, ?sun= ?az= ?sky= reach the terrain again, shaped into the band of the clock-resolved state; an explicit state beats the URL.
- The sky-change notice is no longer swallowed by a listener arriving or leaving between the clock crossing and the tick.
- BACKDROPS bound what the 8-bit screen shows with the dither at its worst; shaping floor 0.317, night ceiling 0.085.
- The clock uses standard time, so daylight saving does not move the sun.
- A Terrain GL fake test pins uBand and uLift for each state.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-09 23:29:02 +00:00
Nibu
eafa3eda79 scene: Day sky bound was 1.2e-6 low; refine to 1e-6 degrees and check both directions
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Day lightest 0.92805 -> 0.928052 (true terrain peak 0.92805117...). The compass
refinement now halves to 5e-7 degrees; the drift test checks the constant against
the refined computation and an independent golden-section sweep, exact to
[extreme, extreme + 1e-6).

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-09 23:28:55 +00:00
Nibu
4177bdcccb scene: bound the terrain sky over what its frozen camera reaches (0 to 16 degrees), ridge stays whole-range
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-09 23:19:35 +00:00
Nibu
5d3db9e1f2 scene: shape each sky state's drawn sky into a luminance band its text ink clears
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Day and dusk: floor 0.30 (dark ink needs 0.2983). Night: ceiling 0.0931 for the light ink; the baked night sky is kept.
One shaping function (skyBand.shapeToBand) with a GLSL twin lifts the terrain sky toward a tint (hue kept) or scales it down.
The ridge dusk becomes lavender, rose and orange. 'auto' resolves from the clock (sun.js elevation) to day, dusk or night;
subscribers hear the resolved sky; skyBackdrop('auto') is the resolved state's band. Link ink is not in the band (Void's wiring).

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-09 23:18:08 +00:00
Void
0c6d4476be trainingNotice: say whose ruling the wording is
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The comment said the wording awaits Meta's legal read. The notice, its wording and the
registration acknowledgement are Meta's ruling of 2026-11-06; the comment now says so.
Comment only.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-09 23:15:13 +00:00
dc4b1f1818 Merge pull request 'CI: cancel superseded runs with workflow concurrency groups' (#50) from void/ci-concurrency into dev
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2026-11-09 23:12:18 +00:00
Void
8f8536a805 CI: cancel superseded runs with workflow concurrency groups
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Docker check / docker-build (pull_request) Failing after 10s
The forge runner takes one job at a time, so every superseded push or PR sync piled up
behind the one before it and the dev preview run waited behind runs for merged heads.
Pull-request workflows get a group per workflow and PR number; the dev preview gets its
own group, so a newer dev push cancels an older one and PR runs never cancel it.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-09 22:50:10 +00:00
Nibu
8a05668d84 scene: terrain backdrop range found by refinement, not a grid
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terrainDrawn finds the sun glow peak and the darkest patch with a compass
search from the best coarse samples; constants regenerated (Day 0.237309-0.92805,
Dusk 0.016727-0.967912). The drift test sweeps its own grid (golden-angle spiral
plus a 0.05 degree patch around the sun).

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-09 22:41:27 +00:00
Nibu
111fa02994 Merge dev into nibu/sky-bundle 2026-11-09 22:38:24 +00:00
Nibu
0d26b71862 scene: keep the terrain sky and baked tables out of the main chunk
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skyBackdrop reads constants (the union of the ridge and terrain skies, rounded
outward) instead of computing it, and the door imports skyForState lazily with
the scenes. A test fails when the constants drift from the computed union.
Main entry chunk vs dev: +0.4 KB gzip, down from +51.5 KB.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-09 22:37:06 +00:00