Odin/docs/muninn.md
2026-06-12 10:45:47 +01:00

7.1 KiB

Muninn

Muninn is Odin's portable local telemetry Verse assembler.

It runs on a device body and publishes a typed CultMesh/CultCache surface for what that body can sense or expose locally: screen capture, loopback audio, microphones, cameras, and future sensors.

Authority

  • Owner: Muninn owns local telemetry discovery, stream affordance publication, and explicit activation of requested local streams.
  • Inputs: cheap local probes, operator or Verse activation requests, and local capture tools such as FFmpeg or WASAPI helpers.
  • Outputs: muninn.telemetry_surface.v1, active muninn.capture_stream.v1, Move receipt records, and a CultMesh bytes stream carrying live Move evidence frames for Mimir.
  • Forbidden writers: daemon startup, Idunn keepalive, Mimir ingest, OBS, Odin, Gjallar, and renderer bodies must not start capture by implication.

Runtime

cargo build -p muninn-daemon
muninn serve --store C:\Meta\Odin\state\muninn.telemetry.cc --interval-seconds 15
muninn --health --store C:\Meta\Odin\state\muninn.telemetry.cc

serve is cheap and idle. It publishes affordances, consumes addressed pending muninn.move_light_command.v1 records, and keeps the local Verse surface fresh without starting FFmpeg, screen capture, microphone capture, or loopback capture.

Muninn also writes an OBS stream catalog as typed CultCache state inside:

C:\Meta\Odin\state\muninn.telemetry.cc

The record is type muninn.obs_stream_catalog with schema muninn.obs_stream_catalog.v1 at key obs. On Starfire, health-muninn.ps1 syncs Raven's .cc store to the same local path so the OBS plugin can read CultCache directly without learning Raven SSH.

Activation is explicit:

.\scripts\activate-muninn-raven-av-srt.ps1

That Raven activation starts the requested screen and Realtek loopback stream and publishes muninn.capture_stream.v1. Mimir and OBS are stream consumers; they do not own Muninn.

The deployed loopback helper must accept Muninn's command contract:

wasapi-loopback-capture.ps1 -Output stdout -Device Realtek -SampleRate 48000 -Channels 2

stdout is an alias for binary standard output, and Device is the requested render-device hint. Current helper builds may ignore the hint and use the default render endpoint, but they must accept the argument so Muninn's generated mux command remains executable.

Move Marker Candidates

crates/muninn-move-tracker is Muninn's native/Rust PS Move optical candidate extractor. It owns dispatch planning, FFI, configuration validation, a CPU mirror, and the HLSL 16px-tile luma reduction shader. It emits marker candidates only: weighted centroid, radius, area, peak/mean luma, and score for one camera frame.

Muninn owns publishing those candidates as muninn.move_marker_candidate.v1. Muninn also publishes USB controller facts as muninn.move_controller_state.v1: accelerometer, gyro, magnetometer, button, trigger, battery, sequence, and source timestamp. Mimir is the consumer of both sensor streams. Odin may discover and project the schemas, but Odin does not own raw capture, candidate extraction, calibration, triangulation, IMU fusion, prediction, or final 6DoF pose. Muninn does not synthesize wand pose; it reports what the local body saw and read from USB.

The hot tracking path is a CultMesh stream, not CultCache polling. When serve has one or more --move-state sources, it declares muninn:<host>:move-evidence in Verse mimir-live and publishes MessagePack mimir.muninn_move_evidence_stream_frame.v1 bytes through a shared-memory frame ring. The frame contains any marker candidates available from local optical extraction plus the controller states read from USB. The muninn.move_marker_candidate.v1 and muninn.move_controller_state.v1 records remain receipts/debug state in the .cc store; Mimir drinks the stream and owns association, calibration, fusion, prediction, and final pose.

On Linux hosts, enable the controller-state feed by passing one or more Move joystick sources to serve:

muninn serve \
  --store ~/.local/state/gamecult/muninn/muninn.telemetry.cc \
  --host nightwing \
  --move-state move-usb=/dev/input/by-id/usb-Sony_Computer_Entertainment_Motion_Controller-joystick

The published values are raw Linux joystick/HID counts. Mimir owns calibration, axis interpretation, unit conversion, fusion, prediction, and resolved pose publication. Hidraw remains the local output path for LED reports. Use --move-evidence-stream <stream-id> or --move-evidence-verse <verse-id> only when the default muninn:<host>:move-evidence / mimir-live address is not the desired Mimir-facing stream identity.

Move Light Commands

Muninn is also the local output owner for USB-attached PS Moves. When Mimir wants structured light pulses for calibration or tracking, it publishes a typed muninn.move_light_command.v1 command over CultNet/CultMesh to the Muninn daemon on the host that owns the Move. serve consumes pending commands whose host_id matches the local Muninn host, writes PS Move HID report 0x06 to the command's hidraw_path, and updates the same command record to running, completed, or failed.

For operator smoke and bring-up, request-move-light writes that typed command into the local Muninn store without touching HID directly:

muninn request-move-light \
  --store ~/.local/state/gamecult/muninn/muninn.telemetry.cc \
  --host nightwing \
  --move move-usb \
  --hidraw /dev/hidraw1 \
  --color 35ff6c \
  --duration-ms 0 \
  --repeat-count 1

muninn move-light-status \
  --store ~/.local/state/gamecult/muninn/muninn.telemetry.cc \
  --host nightwing

Idunn keeps the Muninn daemon alive. Idunn does not learn a Move-specific watcher, and Mimir does not write HID directly except through temporary smoke scripts used to prove hardware behavior before a Muninn daemon is available.

Host Deployments

Raven runs Muninn from C:\Meta\Odin\Muninn. scripts/restart-muninn.ps1 recreates the GameCult-Muninn scheduled task and writes start-muninn-serve.cmd as a short trampoline into start-muninn-serve.ps1; the PowerShell launcher starts muninn.exe with -WindowStyle Hidden and redirects logs under C:\Meta\Odin\logs\muninn. The .cmd file must not be the long-lived foreground process.

Nightwing Muninn is kept alive by the single Idunn supervisor through the nightwing-muninn daemon target. Idunn learns that target through Odin's typed daemon surface and invokes scripts/health-nightwing-muninn.ps1 and scripts/restart-nightwing-muninn.ps1; those scripts are health/restart actuators only, not lifecycle owners. The binary is installed at /home/metacrat/.local/bin/muninn, the store lives at /home/metacrat/.local/state/gamecult/muninn/muninn.telemetry.cc, and the restart actuator launches serve --host nightwing --interval-seconds 15 with --move-state move-usb=/dev/input/by-id/usb-Sony_Computer_Entertainment_Motion_Controller-joystick, PID, and logs under /home/metacrat/.local/state/gamecult/muninn. With that Move state source attached, serve also publishes the muninn:nightwing:move-evidence CultMesh stream frame body that Mimir's native Move evidence reservoir consumes.