Mimir/docs/implementation-plan.md
2026-05-18 11:25:42 +01:00

1.3 KiB

Implementation Plan

Implemented

  • Repo-local persistence machinery.
  • First architecture map.
  • Example config for one video source plus two audio sources.
  • Sender device discovery script.
  • Sender launch script with dry-run mode and per-source FFmpeg commands.
  • OBS receiver setup notes.
  • Neighbor sender deployment under C:\Meta\LocalCastBridge.
  • Madman's desktop start/stop launchers for the sender.

Temporary

  • Audio and video are separate SRT endpoints. This preserves OBS mixing authority but may need latency tuning.
  • Audio defaults to AAC inside MPEG-TS for compatibility; test Opus later only if there is a concrete reason.
  • Desktop capture uses gdigrab first because it is broadly available. ddagrab is a candidate once the installed FFmpeg build is confirmed.
  • The scripts assume Windows sender and OBS receiver on the same LAN.

Next

  1. Add OBS Media Sources on the receiver for ports 5100 and 5101.
  2. Smoke-test the video endpoint in OBS.
  3. Smoke-test the Focusrite endpoint in OBS.
  4. Choose and validate a real system-output loopback device if desktop/game audio is required separately.
  5. Tune SRT latency and FFmpeg buffering for the local network.
  6. Decide whether a small OBS scene/source generator is worth adding.
  7. Reconsider plugin/fork only if standard OBS Media Source cannot preserve the required behavior.