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Meta Vens d32d46e7be Block streampixels on its 3D redirection; heimdall leads the three
StreamPixels is changing direction: 2D animation could not express what
the spec required, so it is moving to a 3D-rendered overlay, and whether
that runs in WebGL or needs dedicated rendering infrastructure is open.
The client funding it cannot absorb rendering overhead, which is what makes
the WebGL question load-bearing rather than a preference.

Its deployment shape is downstream of that answer -- a WebGL overlay keeps
roughly the current two-unit shape, rendering infrastructure is a new
target class with hardware requirements this host has never expressed. A
binding written now would pin the shape being replaced.

The survey of its current defects stays as a record but is marked
superseded, with an explicit instruction not to act on it. The tsx-at-
runtime path is exactly the kind of thing a passing agent would tidy, and
tidying it would be work spent on something being replaced.

heimdall leads the remaining three instead. Its prerequisite is deeper
than repixelizer's but far better understood: a vendor/CultLib gitlink,
following Ghostlight's existing vendor/eve pattern, replacing a
cultlib_commit hardcoded in a shell manifest.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-06 00:38:31 +02:00
deploy Retire gjallar; record why retirement is what forces the migration 2026-09-06 00:07:22 +02:00
docs Block streampixels on its 3D redirection; heimdall leads the three 2026-09-06 00:38:31 +02:00
src Add idunn validate, so a binding can be checked before it is installed 2026-09-06 00:27:36 +02:00
tests/fixtures Gate Yggdrasil releases through Bifrost 2026-07-16 18:34:26 +01:00
.gitignore Stand Idunn up as its own repository 2026-09-05 17:53:29 +02:00
Cargo.lock Stand Idunn up as its own repository 2026-09-05 17:53:29 +02:00
Cargo.toml Stand Idunn up as its own repository 2026-09-05 17:53:29 +02:00
LICENSE Add the MIT license file the manifest already declares 2026-09-05 22:02:45 +02:00
README.md Make the public entry point describe the binary that actually ships 2026-09-05 23:15:46 +02:00

Idunn

Deployment admission and daemon-survival authority for the GameCult swarm.

Idunn decides two things and nothing else: whether an artifact may be installed, and whether an already-installed body may be restarted. It keeps daemons alive across a fleet, admits releases against operator-signed authority, and reports typed health — while depending on none of the services it manages.

Extracted from Odin on 2026-09-05 with its full 136-commit history. Idunn had lived as a crate inside the repository of a service it manages, which inverted the authority it exists to hold.


Quick start

Requires Rust 1.95+. Idunn is a Linux daemon; see Platform.

git clone https://github.com/GameCult/Idunn.git
cd Idunn
cargo build --release

Two binaries land in target/release/:

Binary Purpose
idunn the daemon — keepalive supervision, deployment actuation, health
idunn-provision operator tooling — brake status, identity enrolment, provisioning

Idunn's CLI is declarative. There are three commands and no imperative escape hatch — you cannot hand it a shell string to run:

idunn serve  [runtime options]                      # the control plane
idunn up     <service|profile:name> [--no-wait]     # request a deployment
idunn status [--command ID]                         # read what happened

A test, cli_exposes_only_declarative_commands, asserts that --deploy-command, --restart-command and --swarm-profile are rejected. What a target is, how it is built, and what it is allowed to touch live in two documents, never in a command line — see Recipes and bindings.

Request a deployment and watch it:

idunn up ghostlight --requested-by "$USER"
idunn status --command <id>

idunn up accepts a service name or profile:<name>; profiles are declared by the bindings, so idunn up profile:full-gamecult brings up everything bound into that profile.

Authority

Owner. Deployment admission, and the continuity of installed bodies.

Inputs. Its own typed state stores, its own credentials, and operator-authored trust anchors and bindings. It does not read a managed target's binaries, health, or availability to decide anything about itself.

The one deliberate exception, stated plainly rather than hidden: Idunn reads Odin's published topology correlation to gate deployment promotion, so that a promotion waits for semantic discovery. It is read-only, an absent store yields None rather than an error, and it is structurally unreachable from the continuity path — validate_live_providers_for_deploy never invokes the provider check for CommandKind::Continuity. Odin being down blocks promotions. It cannot stop daemon survival.

The invariant.

Idunn must be able to start, recover, observe and report while any managed target is absent, broken, or deliberately braked.

A target's brake gates mutation of that target only. It can neither authorize nor block Idunn's own startup, nor any other target's lifecycle.

Two brakes, not one. Deployment and continuity are separate authorities with separate stores, declared per target in that target's binding. A binding naming one store for both is rejected outright — "deployment and lifecycle brakes are identical".

  • Continuity is restarting an already-admitted installed release. Physiology.
  • Deployment is changing an artifact, revision, configuration, schema, unit, or authority binding.

A deployment brake does not own the former. Suspending restart actuation requires the separately named lifecycle brake.

Forbidden. Idunn does not depend on a managed target, and does not repair one merely to satisfy a deploy. If recovery would require that, the target dependency is the thing to cut.

Recipes and bindings

Two documents describe a target, and the split is the security model.

The recipe lives in the target's own repository at deployment/idunn/recipe.toml (gamecult.idunn.target_declaration.v1). It declares capability: build and test steps, the artifacts they produce, the service's argument shape, its health contract, its state slots, and what it provides. It names no host paths, no images, no privileges.

The operator binding lives on the host under --bindings-dir (gamecult.idunn.operator_binding.v2). It supplies everything privileged: which origin and ref are admitted, the pinned runner image, the workload's roots and hardening, the runtime trust anchor, the route, the two brake stores, rollout strategy and placement. It also declares which profiles the target belongs to.

# recipe — in the target's repo, capability only
[[steps]]
id = "build"
phase = "build"
runner = "rust-build"
argv = ["cargo", "build", "--locked", "--release", "-p", "thing"]

[service]
executable_artifact = "thing"
arguments = [
  { kind = "literal", value = "--store" },
  { kind = "binding", name = "state_root" },
]
# binding — on the host, privilege only
[repository]
origin = "https://github.com/GameCult/Thing.git"
admitted_ref = "refs/heads/main"
selection = "ref-head"
recipe_path = "deployment/idunn/recipe.toml"

[brakes]
deployment_store = "/var/lib/gamecult/idunn-authority/thing-deployment-brake.cc"
lifecycle_store  = "/var/lib/gamecult/idunn-authority/thing-lifecycle-brake.cc"

A recipe cannot grant itself an affordance: the binding must name every affordance the recipe's runners derive, and admit() rejects a binding that omits one. Unknown fields are rejected on both sides. A repository that gets compromised can therefore change what is built, but not what it is allowed to touch on the host.

Contracts

Idunn's typed contracts are published by CultLib in cultnet-rs — deployment and lifecycle brakes, service identity, runtime activation, expected incarnation, and the provider-health family. Idunn consumes them and defines no private copies.

State is CultCache (.cc typed documents) throughout. Health is published over CultNet RUDP.

Odin keeps its own separate projection of Idunn state for aggregation. That is the all-seer's view, not Idunn's contract, and the two sets do not overlap.

Running as a service

deploy/ carries a worked systemd installation:

File
idunn-yggdrasil.service the unit
idunn-yggdrasil operator wrapper
idunn-yggdrasil.sudoers the narrow sudo grant the wrapper needs

The unit runs as a dedicated idunn user under ProtectSystem=full, ProtectHome=yes, PrivateTmp=yes. ReadWritePaths is Idunn's own state plus the build root; the operator anchor, the bindings, and Odin's correlation store are all ReadOnlyPaths. Idunn admits against operator authority — it does not author it.

Note Wants=docker.service, not Requires=. Only the build step is containerized; warm, fence, promote, drain and restart run on systemd, and worktree-tree recipes skip Docker entirely. A hard requirement would let a Docker outage stop Idunn itself and take daemon survival down with it.

Adapt the store paths for your host. Every path in ExecStart is explicit on purpose; Idunn discovers no authority implicitly.

Documentation

docs/migration.md start here if you run a swarm today — moving a target from the previous generation, in order, and cutting over the authority itself
docs/authority-map.md authority map, repository declaration, operator binding, release foundation, promotion and continuity
docs/deployment-authority.md the deployment transaction in depth
docs/signed-daemon-health-authority.md signed health admission and trust bindings
docs/guide.md the previous generation's keepalive daemon — still what runs on yggdrasil, kept for the migration; its commands no longer work
deploy/legacy/ the shell actuator that generation used, and what replaced each part of it

Platform

Idunn targets Linux. cargo test on Windows reports 63 passed, 18 failed; those 18 assert against absolute deployment paths (/srv/..., /var/lib/gamecult/...) and Rust's Path::is_absolute() requires a drive prefix there. It is platform semantics, not breakage — the same 18 fail identically in the Odin tree this was extracted from. Build and test on Linux for a true result.

Licence

MIT.