Ghostlight/crates
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Meta Vens dfb3c52b01 Guard the lens draw's divisor directly (L1 c1.s1.f2)
The draw checked `draws()` over the map's values and then divided by a
sum over `Lens::ALL`. Those were two computations that happened to agree:
weakening the guard alone reached a modulo by zero. The draw now sums the
total first and refuses a zero total, as `select_band` does; `draws()`
stays the admission rule and no longer guards the draw.

Builds.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 15:53:04 +02:00
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ghostlight Guard the lens draw's divisor directly (L1 c1.s1.f2) 2026-09-16 15:53:04 +02:00
ghostlight-dungeon Put lens weights in the world (plan step 15, L1 Cut 2) 2026-09-16 15:00:45 +02:00
ghostlight-persona-projection Take a turn's address as its spans in prose order 2026-09-11 14:20:27 +02:00