Ghostlight/state/evidence.jsonl
2026-05-03 08:48:05 +01:00

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{"ts": "2026-05-02T10:31:00+00:00", "type": "distilled_state", "status": "accepted", "note": "Initialized Ghostlight with a stripped-down Epiphany-style persistence spine."}
{"ts": "2026-05-02T10:32:00+00:00", "type": "distilled_state", "status": "accepted", "note": "Rejected old active game-slice drift; Ghostlight targets Aetheria authoring, Call of the Void, and timeline drama scaffolding."}
{"ts": "2026-05-02T10:33:00+00:00", "type": "distilled_state", "status": "accepted", "note": "Canonical state separates authored state from perceived overlays; perceived reads carry confidence and can be wrong."}
{"ts": "2026-05-02T10:34:00+00:00", "type": "distilled_state", "status": "accepted", "note": "Projection compiles character-local context from state, memory, relationship, culture, scene pressure, embodiment, affordances, and lore."}
{"ts": "2026-05-02T10:35:00+00:00", "type": "distilled_state", "status": "accepted", "note": "Cold Wake is the first historical grounding fixture; use as pre-Elysium training feedstock, not product target."}
{"ts": "2026-05-02T10:36:00+00:00", "type": "distilled_state", "status": "accepted", "note": "Ink is the playable branching scene format; Ghostlight owns projection, annotations, consequences, and reviewed mutation around it."}
{"ts": "2026-05-02T10:37:00+00:00", "type": "distilled_state", "status": "accepted", "note": "Sequential runtime target: characters act from local awareness; actions become event proposals; every affected participant appraises before next turn."}
{"ts": "2026-05-02T10:38:00+00:00", "type": "distilled_state", "status": "accepted", "note": "Aetheria generation is source-first and source-repairing; patch blocking lore gaps before projecting details."}
{"ts": "2026-05-02T10:39:00+00:00", "type": "distilled_state", "status": "accepted", "note": "Soft judgments are training-artifact targets: coordinator, retriever, projector, responder, appraiser, mutator, relationship/perception, evaluator, and decision models."}
{"ts": "2026-05-02T10:40:00+00:00", "type": "distilled_state", "status": "accepted", "note": "Future branches are branch-local Elysium canon indexed by lineage and constraint labels; technology exploration must emit blueprint-grade item/supply-chain data."}
{"ts": "2026-05-02T10:41:00+00:00", "type": "distilled_state", "status": "accepted", "note": "Gold responder data must be sandboxed with exact visible input, raw/reviewed output, leakage audit, isolation method, and coordinator interventions."}
{"ts": "2026-05-02T10:42:00+00:00", "type": "distilled_state", "status": "accepted", "note": "Current live seam is the research-enabled Sella responder packet requiring scoped lore consultation, consulted refs, and research summary."}
{"ts": "2026-05-02T10:43:00+00:00", "type": "distilled_state", "status": "accepted", "note": "Archived local-model prototype material remains evidence only; do not use those runners for gold responder data unless explicitly testing model plumbing."}
{"ts": "2026-05-02T10:44:00+00:00", "type": "distilled_state", "status": "ok", "note": "Persisted state was compacted to mission, live seams, and next action; older evidence moved to state/evidence.archive.jsonl."}
{"ts": "2026-05-02T10:30:22+00:00", "type": "implementation", "status": "accepted", "note": "First no-fork research-enabled Sella responder capture and reviewed mutation receipt were produced; capture preserves consulted refs and research summary, but future gold research samples need auditable research traces beyond responder self-report."}
{"ts": "2026-05-02T10:41:08+00:00", "type": "design", "status": "accepted", "note": "Research-enabled responder scope is seed-plus-traversal, not a narrow file whitelist: training samples should recover PSC, Jovian territory, resident faction, linked movement, politics, and technology context; parent-visible subagent output does not prove tool calls, so future gold data needs explicit research trace receipts."}
{"ts": "2026-05-02T10:44:38+00:00", "type": "experiment", "status": "useful_needs_revision", "note": "Quick research sanity check placed a Navigator route steward in a scene missing embodiment and institutional lore. The no-fork responder recovered Navigator acoustic/translation/fluid-space behavior and PSC/Cold Wake/Ganymede Compact context, but parent-visible subagent output still lacks auditable tool-call receipts; capture saved under experiments/research-sanity."}
{"ts": "2026-05-02T10:51:01+00:00", "type": "design", "status": "accepted", "note": "CompoundCommodityData is not limited to gear assemblies or manufacturing inputs; it also covers finished manufactured trade goods consumed by colonies, habitats, ships, clinics, institutions, species communities, and faction enclaves. Generated setting texture like a Navigator wet-interface cradle should be eligible to become a demand-profiled trade-good blueprint candidate."}
{"ts": "2026-05-02T10:54:15+00:00", "type": "design", "status": "accepted", "note": "Corpus completeness requires coverage across every major faction, minor faction, movement, and major flashpoint. Major factions need founding-era and day-in-the-life stories, and all coverage stories should involve cultural collision so training captures faction and movement dynamics rather than isolated faction portraits or Cold Wake overfitting."}
{"ts": "2026-05-02T11:07:05+00:00", "type": "implementation", "status": "ok", "note": "Research-enabled responder captures now have a first-class research_trace seam. Accepted research-enabled gold captures must use runner_captured trace status; existing Sella research capture is labeled coordinator_reconstructed draft audit data."}
{"ts": "2026-05-02T11:19:14+00:00", "type": "implementation", "status": "ok", "note": "Generated the first accepted runner-traced coordinator-scoped responder sample: Veyr offers a deniable handling category in scene-03 Callisto provenance. Artifacts include projected context, packet, accepted capture, mutation receipt, and updated aftermath state."}
{"ts": "2026-05-02T14:32:15+00:00", "type": "implementation", "status": "ok", "note": "Accepted trace-backed Isdra convoy-threshold responder sample: limited-contact exception under freeze, Navigator ledger signature, isolation/decon constraints, packet-sound preservation, reviewed mutation, and after-isdra state."}
{"ts": "2026-05-02T14:41:30+00:00", "type": "architecture", "status": "accepted", "note": "VoidBot social intelligence is a first-class Ghostlight consumer: appraiser and relationship/perception training must support human-facing reads, grounded opinions, uncertainty, repair signals, and opinion updates over repeated interaction, not only fictional scene mutation."}
{"ts": "2026-05-02T15:56:03+00:00", "type": "implementation", "status": "ok", "note": "Accepted trace-backed Sella authorized-contact sample opens only bounded diagnostic contact under decon, isolation, packet-sound preservation, and Navigator-ledger cost exposure; state advanced to after-sella-bay-opened."}
{"ts": "2026-05-02T16:09:25+00:00", "type": "planning", "status": "ok", "note": "Next Cold Wake test should be a bounded full-story run from after-sella-bay-opened, with coordinator glue prose and artifacts emitted at material turns; stop only for core invariant failures, not minor prose flaws."}
{"ts": "2026-05-02", "type": "implementation", "status": "ok", "note": "Full Cold Wake story run advanced through validated Scene 06 Maer diagnostic-channel setup and Scene 07 Sella contact-timing mark. Latest state after-sella-timing-mark; next beat is first diagnostic signal/contact result without premature hidden-truth resolution."}
{"ts": "2026-05-02", "type": "review", "status": "needs_revision", "note": "Full Cold Wake story run v0 exposed over-procedural speech: responders recited packet constraints in dialogue. Marked Scene 06/07 captures/coordinators as useful_needs_revision and reset next action to restart v1 from after-sella-bay-opened with compressed-speech boundary."}
{"ts": "2026-05-02", "type": "design", "status": "needs_restart", "note": "Accepted full-story pass must be interactive-fiction-shaped, not a linear clinic-fragment receipt chain. Next Cold Wake run should restart from opening pressure with branch points and cross-scene consequence carryover."}
{"ts": "2026-05-02T16:55:59+00:00", "type": "design", "status": "ok", "note": "Complete interactive-fiction fixtures should emit scene art direction and image prompt seeds; visual continuity is part of cross-scene consequence carryover for website imagery and branch legibility."}
{"ts": "2026-05-02T16:58:51+00:00", "type": "design", "status": "ok", "note": "Scene imagery should use a durable base image prompt plus additive branch/state modification prompts, so visual consequences can be edited onto a stable scene instead of regenerated from scratch."}
{"ts": "2026-05-02T17:06:00+00:00", "type": "design", "status": "ok", "note": "Documented branch-and-fold IF process: local branches should normalize consequences into compact state variables and fold into shared later scenes by default; major route splits are reserved for world-changing divergence that would make convergence false."}
{"ts": "2026-05-02T17:12:51+00:00", "type": "implementation", "status": "ok", "note": "Created clean Cold Wake branch-and-fold IF scaffold: compiled Ink fixture, training sidecar with visual prompt anchors/modifiers, readable run document, and coordinator artifact. Accepted as coordinator/IF scaffold, not raw responder gold; schema validation passes."}
{"ts": "2026-05-02T22:14:22+00:00", "type": "review", "status": "ok", "note": "Revised Cold Wake IF scaffold after user review: heat_time, evidence_quality, provisional_category, clinic_exhaustion, and trust now change choice availability, clinic prose, visual modifiers, and final outcome texture instead of acting as set dressing."}
{"ts": "2026-05-02T22:15:47+00:00", "type": "review", "status": "ok", "note": "Revised Cold Wake IF scaffold again after user review: authority_pressure now creates concrete PSC audit/sanction consequences, can make strong evidence unsafe without provisional_category, and appears in visual/climax modifiers."}
{"ts": "2026-05-02T22:29:00+00:00", "type": "design", "status": "ok", "note": "IF artifact reviewer required before acceptance to catch Potemkin state variables, cosmetic choices, fake folds, missing state reads, state-named-instead-of-checked prose, visual callback gaps, and endings that ignore major state."}
{"ts": "2026-05-02T22:30:27+00:00", "type": "design", "status": "ok", "note": "Branch Compiler documented as a separate organ: it materializes playable Ink, sidecars, fold/callback structure, and visual handles from fixture state and reviewed consequence packets, without owning hidden character truth or durable social mutation."}
{"ts": "2026-05-02T22:40:03+00:00", "type": "documentation", "status": "ok", "note": "Documentation cleanup aligned training plan, system map, handoff, soft-artifact doctrine, Ink architecture, Qwen notes, and content targets with current branch compiler + IF reviewer pipeline; old Qwen/local-model paths are archived plumbing, not active gold-data steering."}
{"ts": "2026-05-02T22:51:11+00:00", "type": "documentation", "status": "ok", "note": "Completed iterative documentation cleanup: removed live planning from architecture docs, archived local-model Cold Wake experiment wording, aligned training-plan responder/appraiser status, added documentation inventory, and restored next action to broader Aetheria fixture coverage."}
{"ts": "2026-05-03T00:30:04+00:00", "type": "implementation", "status": "ok", "note": "Added accepted-as-draft Pallas Species Strikes branch-and-fold IF fixture set: lore digest, schema-valid agent state, coordinator artifact, playable Ink, Ink training sidecar, and readable clean-run story with branch variables tied to consequences."}
{"ts": "2026-05-03T07:36:56+00:00", "type": "implementation", "status": "ok", "note": "Extracted reusable sandboxed sub-agent prompt surfaces into prompts/: responder packet template and research sanity responder template; build_responder_packet now renders packet_prompt_text from the prompt template."}
{"ts": "2026-05-03T07:47:52+00:00", "type": "implementation", "status": "ok", "note": "Added prompts/narrative-quality-reviewer.md to audit reader orientation, character introduction, branch-fold coherence, pacing, voice, IF playability, and lore accessibility for story/IF artifacts."}