Document VoidBot appraiser training goal
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@ -206,7 +206,10 @@ state, memory, affordances, and known facts for the current turn.
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### Appraiser
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Reads an observable event from one participant's local perspective and proposes
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how that participant interprets it.
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how that participant interprets it. This organ is not only for fictional scene
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mutation. It is also one of the core paths by which VoidBot becomes better at
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reading people: noticing what a human did or said, forming a grounded opinion
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without pretending certainty, and revising that opinion as evidence accumulates.
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Training artifacts:
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@ -218,10 +221,16 @@ Training artifacts:
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- relationship implications
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- belief implications
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- memory candidate
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- human-facing opinion update when applicable: trust, concern, irritation,
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respect, caution, attachment, boundary pressure, expected future behavior, and
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what evidence would change the read
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- reviewer corrections
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The appraiser should not know canonical private state except where that
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participant knows or believes it. Fundamental attribution bias belongs here.
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participant knows or believes it. Fundamental attribution bias belongs here. For
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VoidBot, this means the model must distinguish an observed human behavior from a
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durable claim about who that human is, and should preserve uncertainty, repair
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signals, and evidence needed to revise the opinion later.
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### State Mutator
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@ -243,7 +252,11 @@ common deltas, but deterministic gates still own schema, bounds, and authority.
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### Relationship And Social Perception Classifier
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Updates perceived overlays and relationship stance from repeated evidence.
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Updates perceived overlays and relationship stance from repeated evidence. This
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classifier should serve both Aetheria agents and VoidBot's long-running human
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relationships; the same machinery that lets Sella update her read on Maer should
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also let VoidBot update its read on a specific user without collapsing into
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either sycophancy or a permanent first-impression mugshot.
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Training artifacts:
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@ -9,6 +9,14 @@ resource math, source provenance, Ink compilation, and mutation gates. Models
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handle judgment, language, social inference, prioritization, and coordination.
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Every model-facing judgment should leave a reviewed artifact.
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Ghostlight is also the training ground for VoidBot's social intelligence. The
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appraiser and relationship/perception organs must remain useful for reading real
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human interaction over time: forming grounded opinions, noticing uncertainty and
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misread risk, tracking trust, irritation, concern, respect, boundaries, and
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expectations, and revising those impressions when later evidence contradicts
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the first read. If these organs only work for fictional NPC scene mutation, they
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have missed one of the original reasons the project exists.
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## Timeline Coverage
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Ghostlight training should cover three timeline lanes:
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@ -688,6 +696,9 @@ Inputs:
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- cultural priors
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- scene pressure
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- known facts and suspected facts
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- human interaction history when the appraiser is being used for VoidBot
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- conversational tone, timing, repair attempts, recurring preferences, and
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boundary signals for human-facing appraisal
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- post-Rupture concept being interpreted, if any
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Outputs:
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@ -699,6 +710,9 @@ Outputs:
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- proposed memory candidate
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- proposed relationship implications
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- confidence notes
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- human-facing opinion updates when applicable: trust, concern, irritation,
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respect, attachment, caution, boundary pressure, expected future behavior,
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and what would change the read
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- concept-specific misread labels, for weird Elysium phenomena
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Training architecture:
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@ -714,12 +728,17 @@ Training artifacts:
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- emotional appraisal labels
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- rejected interpretations
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- reviewer rationale
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- VoidBot-facing human interaction appraisal receipts, including what was
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observed, what was inferred, what stayed uncertain, what opinion changed, and
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what evidence would reverse or soften the read
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Pilot schema shakedown gate:
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- 300 participant appraisal examples
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- balanced set of correct reads, misreads, ambiguous reads, and biased reads
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- examples include fundamental attribution bias and confidence movement
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- at least 50 human-facing VoidBot appraisal examples before claiming the
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appraiser is useful for companion-style memory, opinion, or user-read updates
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- future-branch examples include socially grounded misreads of post-Rupture
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phenomena
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@ -1095,6 +1114,8 @@ A first appraiser/classifier training run wants:
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- 300 participant appraisals
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- balanced misread/correct/ambiguous/bias examples
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- at least 50 VoidBot-facing human interaction appraisals with opinion-update
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labels and uncertainty notes
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- labeled confidence drivers
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- reviewer rationale
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@ -20,3 +20,4 @@
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{"ts": "2026-05-02T11:07:05+00:00", "type": "implementation", "status": "ok", "note": "Research-enabled responder captures now have a first-class research_trace seam. Accepted research-enabled gold captures must use runner_captured trace status; existing Sella research capture is labeled coordinator_reconstructed draft audit data."}
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{"ts": "2026-05-02T11:19:14+00:00", "type": "implementation", "status": "ok", "note": "Generated the first accepted runner-traced coordinator-scoped responder sample: Veyr offers a deniable handling category in scene-03 Callisto provenance. Artifacts include projected context, packet, accepted capture, mutation receipt, and updated aftermath state."}
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{"ts": "2026-05-02T14:32:15+00:00", "type": "implementation", "status": "ok", "note": "Accepted trace-backed Isdra convoy-threshold responder sample: limited-contact exception under freeze, Navigator ledger signature, isolation/decon constraints, packet-sound preservation, reviewed mutation, and after-isdra state."}
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{"ts": "2026-05-02T14:41:30+00:00", "type": "architecture", "status": "accepted", "note": "VoidBot social intelligence is a first-class Ghostlight consumer: appraiser and relationship/perception training must support human-facing reads, grounded opinions, uncertainty, repair signals, and opinion updates over repeated interaction, not only fictional scene mutation."}
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@ -17,6 +17,12 @@ mission:
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Produce sandboxed, source-grounded responder training data through
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projected local context, responder packets, reviewed outputs, and audited
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mutation receipts.
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voidbot_goal: >
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Keep the appraiser, relationship/perception updater, and memory machinery
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useful for VoidBot's core companion mission: reading specific humans over
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time, forming grounded opinions about them, noticing misreads, and updating
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trust, concern, irritation, respect, boundaries, and expectations from
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evidence rather than generic friendliness.
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active_fixture: >
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Cold Wake is a pre-Elysium historical training fixture, not the product
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target. Call of the Void and Elysium-era gameplay remain procedural
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@ -27,6 +33,7 @@ hard_boundaries:
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- Canonical agent state and per-agent perceived state must remain distinct.
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- Characters act from local knowledge, local perception, local pressure, and bounded affordances.
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- Listener misread is first-class; intent and interpretation are not the same object.
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- Human-facing appraisal is a first-class target; VoidBot must be able to read people, form grounded opinions, and revise those opinions over repeated contact.
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- Generated action is an event proposal; deterministic gates and reviewed mutation decide what becomes state.
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- Fuzzy judgments become reviewed training artifacts before they become trained models.
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- Aetheria generation is source-first; check lore for factions, bodies, locations, institutions, and constraints before projection.
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@ -59,6 +66,7 @@ live_architecture:
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- Participant appraiser
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- State mutator
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- Relationship/perception updater
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- Human-facing appraisal and opinion model for VoidBot
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- Evaluator/review classifiers
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- Aetheria-tuned responder
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- Institution, faction, and consumer decision models
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