Take runtime identity, bind, and state root from Idunn

The daemon declared its own GHOSTLIGHT_RUNTIME_ID, GHOSTLIGHT_DUNGEON_BIND,
and GHOSTLIGHT_DUNGEON_ROOT. Under the managed contract Idunn owns all three:
the runtime id arrives inside the activation bundle, the bind is a candidate
socket Idunn hands down, and the state root is an admitted workload path.
A service that also names them from its own environment is a second opinion
about facts it does not own.

runtime.rs already resolved the runtime id from the admission and kept
GHOSTLIGHT_RUNTIME_ID only as the unmanaged fallback. This is the caller side
catching up: main.rs accepts --state-root and passes it through, and the recipe
declares the state_root argument binding plus the three GAMECULT_IDUNN_*
variables while dropping the three the daemon no longer reads.

The binding is required, not cosmetic. Idunn refuses a stateful workload with
no state_root argument binding and refuses one whose binding disagrees with
the admitted root, so the recipe could not have deployed without it.

The acceptance harness kept its own GHOSTLIGHT_RUNTIME_ID; it is renamed to
GHOSTLIGHT_ACCEPTANCE_RUNTIME_ID so a test-supplied identity cannot be mistaken
for the managed one.

The mesh surface test compared the published record against a freshly built
surface, including updatedAtUtc, which is a live timestamp. It now asserts the
structural fields, parses the timestamp, and compares surface and commands.

cargo test --workspace: 89 passed, 0 failed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-09-04 01:24:08 +02:00
commit 751b5c4150
4 changed files with 35 additions and 14 deletions

View file

@ -6,7 +6,16 @@ mod mesh;
mod runtime;
mod world;
use anyhow::bail;
use std::path::PathBuf;
#[tokio::main]
async fn main() -> anyhow::Result<()> {
runtime::run().await
let args = std::env::args_os().skip(1).collect::<Vec<_>>();
let state_root = match args.as_slice() {
[flag, path] if flag == "--state-root" => Some(PathBuf::from(path)),
[] => None,
_ => bail!("usage: ghostlight-dungeon [--state-root PATH]"),
};
runtime::run(state_root).await
}

View file

@ -5,7 +5,7 @@
use crate::{eve, world::WorldSnapshot};
use anyhow::Result;
use chrono::Utc;
use chrono::{DateTime, Utc};
use cultcache_rs::DatabaseEntry;
use cultmesh_rs::{
CultMesh, CultMeshNode, CultMeshNodeOptions, CultMeshRudpDocumentPublishOptions,
@ -384,12 +384,21 @@ mod tests {
assert_eq!(health["surfaceVersion"], 0);
assert_eq!(publisher.health().unwrap(), health);
let node = publisher.node.lock().unwrap();
assert_eq!(
node.get_required::<EveSurfaceRecord>(SURFACE_KEY)
.unwrap()
.value,
eve::mesh_surface(None)
let surface = node
.get_required::<EveSurfaceRecord>(SURFACE_KEY)
.unwrap()
.value;
assert_eq!(surface["type"], "surface-state");
assert_eq!(surface["schema"], "gamecult.eve.surface.v1");
assert_eq!(surface["providerId"], PROVIDER_ID);
assert_eq!(surface["version"], 0);
assert!(
surface["updatedAtUtc"]
.as_str()
.is_some_and(|value| value.parse::<DateTime<Utc>>().is_ok())
);
assert_eq!(surface["surface"], eve::mesh_surface(None)["surface"]);
assert_eq!(surface["commands"], eve::mesh_surface(None)["commands"]);
assert!(
node.get_required::<EveProviderAdvertisementRecord>(ADVERTISEMENT_KEY)
.is_ok()

View file

@ -4441,8 +4441,8 @@ mod tests {
.expect("GHOSTLIGHT_CONTROLLER_CONNECTOR must be a socket address");
let connector_credential = std::env::var_os("GHOSTLIGHT_CONTROLLER_CREDENTIAL")
.expect("GHOSTLIGHT_CONTROLLER_CREDENTIAL is required");
let runtime_id =
std::env::var("GHOSTLIGHT_RUNTIME_ID").expect("GHOSTLIGHT_RUNTIME_ID is required");
let runtime_id = std::env::var("GHOSTLIGHT_ACCEPTANCE_RUNTIME_ID")
.expect("GHOSTLIGHT_ACCEPTANCE_RUNTIME_ID is required");
let models = ControllerModels {
projector: std::env::var("GHOSTLIGHT_CONTROLLER_PROJECTOR_MODEL")
.expect("GHOSTLIGHT_CONTROLLER_PROJECTOR_MODEL is required"),

View file

@ -58,13 +58,13 @@ argv = [
]
required_environment = [
"GHOSTLIGHT_ACCEPTANCE_PERSONA_PROSE_LOG",
"GHOSTLIGHT_ACCEPTANCE_RUNTIME_ID",
"GHOSTLIGHT_CONTROLLER_CONNECTOR",
"GHOSTLIGHT_CONTROLLER_CREDENTIAL",
"GHOSTLIGHT_CONTROLLER_INTERPRETER_MODEL",
"GHOSTLIGHT_CONTROLLER_OPERATIONAL_MODEL",
"GHOSTLIGHT_CONTROLLER_PERSONA_MODEL",
"GHOSTLIGHT_CONTROLLER_PROJECTOR_MODEL",
"GHOSTLIGHT_RUNTIME_ID",
]
[[artifacts]]
@ -85,10 +85,16 @@ destination = "web"
[service]
executable_artifact = "ghostlight-dungeon"
required_adjacent_artifacts = ["web"]
arguments = []
arguments = [
{ kind = "literal", value = "--state-root" },
{ kind = "binding", name = "state_root" },
]
transport = "http"
route_required = true
required_environment = [
"GAMECULT_IDUNN_CANDIDATE_BIND",
"GAMECULT_IDUNN_PROCESS_WRITE_LEASE",
"GAMECULT_IDUNN_RUNTIME_BUNDLE",
"GHOSTLIGHT_CONTROLLER_CONNECTOR",
"GHOSTLIGHT_CONTROLLER_CREDENTIAL",
"GHOSTLIGHT_CONTROLLER_INTERPRETER_MODEL",
@ -97,14 +103,11 @@ required_environment = [
"GHOSTLIGHT_CONTROLLER_PROJECTOR_MODEL",
"GHOSTLIGHT_DISCORD_GUILD_ID",
"GHOSTLIGHT_DISCORD_ROLE_ID",
"GHOSTLIGHT_DUNGEON_BIND",
"GHOSTLIGHT_DUNGEON_ROOT",
"GHOSTLIGHT_HEIMDALL_APP_SECRET_FILE",
"GHOSTLIGHT_HEIMDALL_BASE_URL",
"GHOSTLIGHT_LOCATED_SERVICE",
"GHOSTLIGHT_ODIN_RUDP",
"GHOSTLIGHT_PUBLIC_APP_URL",
"GHOSTLIGHT_RUNTIME_ID",
"GHOSTLIGHT_SERVICE_ID",
"GHOSTLIGHT_SESSION_WRAPPING_KEY_FILE",
]