Rule play agent Q11: the Projector renders the player's view
The operator ruled on 2026-09-22 that the player's perception goes through the same Projector a Persona gets, which makes the Projector the player's narration. The play agent writes none. The turn description and invariant 8 now say so. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
parent
cb0b604ae3
commit
4e61f586bf
1 changed files with 27 additions and 18 deletions
|
|
@ -75,9 +75,10 @@ Persona changes.
|
|||
4. The agent interprets each Persona's prose under the same rules as the
|
||||
player's, and commits its own rulings for anything no actor's affordance
|
||||
covers.
|
||||
5. The player sees their projection: their place, who is present, and what
|
||||
they perceived this turn, with speaker and visible acts, plus any question
|
||||
the agent is asking.
|
||||
5. The player sees their projection. The Projector renders the player
|
||||
subject's own slice, including what they perceived this turn, into prose,
|
||||
exactly as it does for a Persona. Beside that prose the surface shows any
|
||||
question the agent is asking.
|
||||
|
||||
## Invariants
|
||||
|
||||
|
|
@ -120,9 +121,11 @@ Persona changes.
|
|||
connector lane does, and adds no second loop. Routing stays per model
|
||||
name, so each lane (agent, Projector, Persona, seed) is pointed at a backend
|
||||
independently.
|
||||
8. **The player's view is a projection.** Nothing the player is shown is world
|
||||
truth unless it was committed. The agent's questions are the one thing
|
||||
shown that is not derived from state.
|
||||
8. **The player's view is a projection.** The Projector renders the player's
|
||||
narration from committed state, as it does for every Persona (operator
|
||||
ruling, open question 11). Nothing the player is shown is world truth
|
||||
unless it was committed. The agent's questions are the one thing shown
|
||||
that is not derived from state.
|
||||
|
||||
## Playtest gate
|
||||
|
||||
|
|
@ -191,13 +194,18 @@ path, it is in scope, because seeding is on the path.
|
|||
Imagination establishes each of these by probing the Body, and returns forks
|
||||
with a recommendation.
|
||||
|
||||
1. **Where the local backend lives.** It could be a third `InferencePort` in
|
||||
`ghostlight` following the connector posture (~150 lines), or a connector
|
||||
behind the shared CultNet connector contract that `state/map.yaml` says
|
||||
every backend uses. The map also records "a generic OpenAI-compatible
|
||||
connector is required before third parties use the deployment", so this
|
||||
pass may be that connector. The handoff says nothing goes into
|
||||
CodexConnector itself.
|
||||
1. **Where the local backend lives.** The shared seam today is the
|
||||
in-process `InferencePort` trait, not a CultNet connector API. The SDK
|
||||
sidecar is a private MessagePack child-process pipe that only borrows
|
||||
`codex_connector` input types (checked 2026-09-22). No local or
|
||||
OpenAI-compatible transport exists, so the gate has none to use yet.
|
||||
|
||||
The options are a third `InferencePort` in `ghostlight` that follows the
|
||||
connector posture (~150 lines), or a connector behind a CultNet contract
|
||||
that the operator wants and that does not yet exist. The map records "a
|
||||
generic OpenAI-compatible connector is required before third parties use
|
||||
the deployment", so this pass may be that connector. The handoff says
|
||||
nothing goes into CodexConnector itself.
|
||||
2. **What a Persona perceived.** Does the Projector's context already carry
|
||||
what the subject perceived since its last turn (speech heard, acts seen,
|
||||
`Seen { by }` knowledge)? If not, what is the smallest addition?
|
||||
|
|
@ -223,11 +231,12 @@ with a recommendation.
|
|||
displays, the agent's question, and the player's input.
|
||||
10. **The player's subject.** Does the genesis human subject at the commons
|
||||
serve, with the agent placing it after seeding?
|
||||
11. **The player's prose.** Does the player see perceived events as they are,
|
||||
or rendered into prose by the same Projector a Persona gets? The Projector
|
||||
renders only committed state, so it satisfies invariant 8, and it gives
|
||||
the player the narration the play agent does not write. It also costs one
|
||||
more serial call per turn. Recommend with that cost measured.
|
||||
11. **The player's prose.** Ruled 2026-09-22, operator: the player's
|
||||
perception is rendered by the same Projector a Persona gets. "Render it
|
||||
with the Projector; we're paying for it on every Persona already." The
|
||||
Projector renders only committed state, which satisfies invariant 8, and
|
||||
it is the player's narration; the play agent writes none. The cut map
|
||||
measures the extra serial call rather than deciding on it.
|
||||
|
||||
## Verification sketch
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue