GameCult-Quartz/quartz/plugins/emitters
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fix: cast satori input to its declared node type
tsc rejects the preact VNode returned by the image component as satori's
React ReactNode (TS2345), failing npm run check on main. Cast at the one
call site; runtime is unchanged.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-07 12:56:49 +00:00
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404.tsx Extract shared GameCult-Quartz engine 2026-05-01 09:32:29 +01:00
aliases.ts Extract shared GameCult-Quartz engine 2026-05-01 09:32:29 +01:00
assets.ts Extract shared GameCult-Quartz engine 2026-05-01 09:32:29 +01:00
cname.ts Extract shared GameCult-Quartz engine 2026-05-01 09:32:29 +01:00
componentResources.ts Extract shared GameCult-Quartz engine 2026-05-01 09:32:29 +01:00
contentIndex.tsx Extract shared GameCult-Quartz engine 2026-05-01 09:32:29 +01:00
contentPage.tsx Extract shared GameCult-Quartz engine 2026-05-01 09:32:29 +01:00
favicon.ts Extract shared GameCult-Quartz engine 2026-05-01 09:32:29 +01:00
folderPage.tsx Extract shared GameCult-Quartz engine 2026-05-01 09:32:29 +01:00
helpers.ts Extract shared GameCult-Quartz engine 2026-05-01 09:32:29 +01:00
index.ts Add shared Ink embedder 2026-05-27 12:42:14 +01:00
inkEmbedder.ts Use Sai package for Ink embeds 2026-05-27 14:34:43 +01:00
ogImage.tsx fix: cast satori input to its declared node type 2026-11-07 12:56:49 +00:00
static.ts Add shared Ink embedder 2026-05-27 12:42:14 +01:00
tagPage.tsx Extract shared GameCult-Quartz engine 2026-05-01 09:32:29 +01:00