Fensalir/research/volumetrics/README.md
2026-05-08 20:51:14 +01:00

1.2 KiB

Realtime Volumetrics Research

This folder preserves the renderer research notes for future Aquarium volumetric work. Local source artifacts live in sources/ and extracted working text lives in extracted-text/; both are gitignored because the cache contains large slide decks and copyrighted papers. The durable repo surface is the manifest and the distilled notes.

Files

  • source-manifest.md: source list, URLs, local cache names, and download notes.
  • synthesis.md: distilled lessons for Aquarium's renderer architecture.

Current Direction

Aquarium should treat volumetrics as a renderer-owned field system, not a fog color slapped onto the final image. The useful production pattern is a frustum-aligned or Grid-aligned volume that stores physical-ish density, extinction, scattering, lighting, and transmittance, then composites solids, transparent surfaces, particles, diegetic UI, and field effects against the same transport result.

Start small: one low-resolution field volume, one Self light source, Beer transmittance, single scattering, stable reprojection/jitter, and explicit debug modes. Add richer atmosphere, clouds, and streaming only after the simple field earns its keep.