99 lines
2.8 KiB
C#
99 lines
2.8 KiB
C#
using System;
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using System.Collections.Generic;
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using LiteNetLib.Utils;
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namespace LiteNetLib
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{
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internal class NetPacketPool
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{
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private const int PoolLimit = 1000;
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private readonly Stack<NetPacket> _pool;
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public NetPacketPool()
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{
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_pool = new Stack<NetPacket>();
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}
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public NetPacket GetWithData(PacketProperty property, NetDataWriter writer)
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{
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var packet = Get(property, writer.Length);
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Buffer.BlockCopy(writer.Data, 0, packet.RawData, NetPacket.GetHeaderSize(property), writer.Length);
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return packet;
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}
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public NetPacket GetWithData(PacketProperty property, byte[] data, int start, int length)
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{
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var packet = Get(property, length);
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Buffer.BlockCopy(data, start, packet.RawData, NetPacket.GetHeaderSize(property), length);
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return packet;
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}
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private NetPacket GetPacket(int size, bool clear)
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{
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NetPacket packet = null;
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if (size <= NetConstants.MaxPacketSize)
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{
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lock (_pool)
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{
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if (_pool.Count > 0)
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{
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packet = _pool.Pop();
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}
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}
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}
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if (packet == null)
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{
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//allocate new packet
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packet = new NetPacket(size);
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}
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else
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{
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//reallocate packet data if packet not fits
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if (!packet.Realloc(size) && clear)
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{
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//clear in not reallocated
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Array.Clear(packet.RawData, 0, size);
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}
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}
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return packet;
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}
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//Get packet just for read
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public NetPacket GetAndRead(byte[] data, int start, int count)
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{
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NetPacket packet = GetPacket(count, false);
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if (!packet.FromBytes(data, start, count))
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{
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Recycle(packet);
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return null;
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}
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return packet;
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}
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//Get packet with size
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public NetPacket Get(PacketProperty property, int size)
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{
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size += NetPacket.GetHeaderSize(property);
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NetPacket packet = GetPacket(size, true);
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packet.Property = property;
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packet.Size = size;
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return packet;
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}
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public void Recycle(NetPacket packet)
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{
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if (packet.Size > NetConstants.MaxPacketSize || _pool.Count > PoolLimit)
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{
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//Dont pool big packets. Save memory
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return;
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}
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//Clean fragmented flag
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packet.IsFragmented = false;
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lock (_pool)
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{
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_pool.Push(packet);
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}
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}
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}
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}
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