CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 63a677bea9 Correct one comment still naming the deleted To.SchemaId tiebreak
Soul found this while confirming batch 8. The Survivor-5 header in the same
file was updated when the component was deleted and this one was not, so it
described a comparator that no longer exists.

Self edited this directly rather than dispatching Hands for a single stale
sentence. Naming that because Self editing code is a boundary worth saying
out loud when it is crossed, even for a comment.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-23 09:21:52 +02:00
..
GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests R-AL/R-AM/R-AO: C# regression tests for the fix batch 2026-09-23 07:17:21 +02:00
GameCult.Geometry.Tests Make CultMath normalize follow dxc and release 0.2.2 2026-09-14 18:04:04 +02:00
GameCult.Mesh.Quic.Native.Tests Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
GameCult.Mesh.Quic.Tests Recover authority-bound CultMesh and atomic generations 2026-08-26 19:01:24 +02:00
GameCult.Mesh.Tests R-R vs R-F discrepancy: CultMesh's typed API refuses empty keys, doesn't answer empty 2026-09-22 19:18:00 +02:00
GameCult.Networking.InteropPeer Merge the CultCache store-routing cuts into main 2026-09-14 15:16:29 +02:00
GameCult.Networking.Tests Correct one comment still naming the deleted To.SchemaId tiebreak 2026-09-23 09:21:52 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00