| Filename | Latest commit message | Latest commit date |
|---|---|---|
The cache no longer fans changes out through an R3 Subject. It keeps a copy-on-write observer array and Publish catches per observer: every observer receives every change, an exception that escapes (a fail-fast R3 handler) joins the OnUpdate failures rethrown to the writer after delivery, and the observer stays subscribed. Dispose completes observers, and a disposed cache completes new ones at once. Deletes the false "OnNext does not throw" comment. The composition contract now states the observer policy and that a throwing name or index getter refuses a change set, loads included. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> |
||
| .. | ||
| CultCachePublicationIsolationTests.cs | ||
| CultNetCanonicalNumberTests.cs | ||
| CultNetDocumentBindingResolverTests.cs | ||
| CultNetDocumentRegistryVariantTests.cs | ||
| CultNetOperationServerTests.cs | ||
| CultNetSchemaContractTests.cs | ||
| CultNetSchemaServerGroupTests.cs | ||
| CultNetSelectionEvaluatorTests.cs | ||
| CultNetSelectionFixBatchTests.cs | ||
| CultNetSelectionPageTests.cs | ||
| CultNetSelectionSurvivorTests.cs | ||
| GameCult.Networking.Tests.csproj | ||
| MiniJsonSchemaValidator.cs | ||
| NetworkingTests.cs | ||
| README.md | ||
| SelectionParityVectorTests.cs | ||
| SelectionWireParityTests.cs | ||
GameCult.Networking.Tests
GameCult.Networking.Tests contains NUnit tests for the networking library.
Scope
The tests currently cover:
- AES-GCM encrypt/decrypt round-trips in
Secret - signed session-token validation
- signed session-token tamper detection
- signed session-token expiry handling
Run
dotnet test tests\GameCult.Networking.Tests\GameCult.Networking.Tests.csproj
Adding New Tests
Typical future areas to expand include:
- client reconnect and verify flows
- login and registration integration tests
- malformed message handling
- rate-limiting behavior under concurrency