VariantTests drive the cache batch API and the real single-file store. The C1 vector was written by the code under test through that path; C# reads it and rewrites it byte for byte, and the other runtimes' tests read the same bytes next. The C0 tests that expected C# to refuse a v2 store now expect what C1 does with it. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
60 lines
2.5 KiB
C#
60 lines
2.5 KiB
C#
using System;
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using System.IO;
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using FluentAssertions;
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using GameCult.Caching;
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using NUnit.Framework;
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#nullable enable
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namespace GameCult.Mesh.Tests;
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// Shared refusal vectors: tests/vectors/document-variants-c0, read by every runtime's tests.
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public sealed class CultMeshVariantRefusalTests
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{
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private const string ItemSchemaId = "sha256:88d3fdf0a927acf3b163940d8f8c7fe62b3316542ce771a67ec8bc038f594788";
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private static string VectorPath(string name)
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{
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for (var dir = new DirectoryInfo(TestContext.CurrentContext.TestDirectory); dir != null; dir = dir.Parent)
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{
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var candidate = Path.Combine(dir.FullName, "tests", "vectors", "document-variants-c0", name);
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if (File.Exists(candidate)) return candidate;
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}
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throw new FileNotFoundException($"Shared vector {name} not found above {TestContext.CurrentContext.TestDirectory}.");
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}
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private static NotSupportedException Refusal(string vector) =>
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Assert.Throws<NotSupportedException>(() =>
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CultMesh.ReadSingleFileDocumentPayload(VectorPath(vector), new CultRecordKey("item:bellows"), ItemSchemaId))!;
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[Test]
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public void ReadSingleFileDocument_RefusesUnknownHeaderByName() =>
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Refusal("unknown-header.msgpack").Message.Should().Contain("cultcache.store.v9");
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[Test]
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public void ReadSingleFileDocument_RefusesExtraRecordSlotNamingTheRecord()
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{
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var message = Refusal("extra-slot-full-payload.msgpack").Message;
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message.Should().Contain("item:anvil").And.Contain(ItemSchemaId);
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}
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[Test]
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public void ReadSingleFileDocument_RefusesExtraRecordSlotInTheLegacyCatalogLayoutToo()
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{
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var message = Refusal("legacy-catalog-extra-slot.msgpack").Message;
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message.Should().Contain("item:anvil").And.Contain(ItemSchemaId);
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}
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// Q6: CultMesh does not resolve variants. It refuses a variant key naming it and its base, and still reads the plain
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// records of the same v2 store.
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[Test]
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public void ReadSingleFileDocument_RefusesAVariantKeyByNameButReadsItsPlainNeighbours()
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{
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var refusal = Assert.Throws<NotSupportedException>(() =>
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CultMesh.ReadSingleFileDocumentPayload(VectorPath("variant-v2.msgpack"), new CultRecordKey("item:anvil-big"), ItemSchemaId))!;
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refusal.Message.Should().Contain("item:anvil-big").And.Contain("item:anvil'");
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CultMesh.ReadSingleFileDocumentPayload(VectorPath("variant-v2.msgpack"), new CultRecordKey("item:bellows"), ItemSchemaId)
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.Should().NotBeEmpty();
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}
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}
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