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2026-09-29 19:43:55 +02:00 |
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GameCult.Caching.ConsumerBuild
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Delete the CultCache MessagePack source generator
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2026-09-13 23:38:08 +02:00 |
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GameCult.Caching.InteropPeer
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Delete the CultCache MessagePack source generator
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2026-09-13 23:38:08 +02:00 |
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GameCult.Caching.Tests
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Cover valid surrogate pairs and a second unpaired surrogate in node ids
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2026-09-29 15:49:51 +02:00 |
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GameCult.Geometry.Tests
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fix: reject non-finite isoValue and origin in Extract
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2026-09-25 20:31:44 +02:00 |
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GameCult.Mesh.Quic.Native.Tests
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Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame
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2026-09-23 18:32:39 +02:00 |
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GameCult.Mesh.Quic.Tests
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Fix a flaky disconnect wait in the reliable-ordered retention test
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2026-09-23 18:20:36 +02:00 |
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GameCult.Mesh.Tests
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Merge remote-tracking branch 'origin/main' into hands/variants-c1
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2026-09-29 06:48:32 +02:00 |
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GameCult.Networking.InteropPeer
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Wait for a client before quic-realtime-serve broadcasts
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2026-09-23 14:38:51 +02:00 |
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GameCult.Networking.Tests
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GameCult.Networking.Tests: the malformed-length datagram has the 36-byte fixed header and no channel id
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2026-09-29 19:43:55 +02:00 |
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GameCult.Networking.WebSockets.Tests
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Add real browser CultMesh transport proof
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2026-08-18 00:05:57 +02:00 |
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vectors
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Regenerate the C1 variant vector: the variant overrides its indexed code
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2026-09-29 06:59:29 +02:00 |