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Release CultLib Unity 1.0.57 with deterministic plugin assemblies
Bumps org.gamecult.cultlib to 1.0.57 and rebuilds its managed plugins from
main, so the Unity package carries the store-routing CultCache (one home
store per type, AddBackingStore(CacheBackingStore, Type[]), atomic commit)
instead of the Sep 3 assemblies. Install docs point at the new tag.

The build script now publishes without Source Link or the source revision,
with CI path mapping and cleared Release intermediates. The previous DLLs
named the commit and the worktree they were built in, so committed plugins
could never match a fresh build of the commit that holds them.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 15:18:42 +02:00
..
cultmesh-provider-session.md Add provider session wire transport 2026-07-14 23:47:30 +01:00
cultnet-transport-parity.md Split the Python runtime into cultcache-py, cultnet-py, cultmesh-py 2026-09-10 13:10:47 +02:00
nuget-packaging.md Release CultLib Unity 1.0.57 with deterministic plugin assemblies 2026-09-14 15:18:42 +02:00
parked-features.md Note that CultManagedDocument is parked with SoA; state the page load rule 2026-09-13 17:17:14 +02:00
persisted-record-encoding.md Write down that a stored record's encoding is part of its contract 2026-09-10 01:18:45 +02:00
python-runtime-parity.md Split the Python runtime into cultcache-py, cultnet-py, cultmesh-py 2026-09-10 13:10:47 +02:00
runtime-parity-scope.md Park the CultCache SoA table at parked/cultcache-soa 2026-09-13 16:21:25 +02:00