Park the CultCache SoA table at parked/cultcache-soa
The SoA table was built for ECS-style structure-of-arrays columns over cached documents and has no consumer outside tests. It is tagged before removal; docs/parked-features.md names the tag, span, and restore path, and the runtime parity scope says the table is parked rather than wrong. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
parent
0db1fe5448
commit
d904960610
2 changed files with 27 additions and 4 deletions
21
docs/parked-features.md
Normal file
21
docs/parked-features.md
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
# Parked Features
|
||||
|
||||
A parked feature was built for a stated reason, has no consumer, and was
|
||||
removed from the tree. Its last working form lives at an annotated tag so it
|
||||
can be restored instead of reinvented.
|
||||
|
||||
## CultCache SoA table
|
||||
|
||||
- Tag: `parked/cultcache-soa`
|
||||
- Intent: ECS-style structure-of-arrays columns over cached documents, for
|
||||
hot-loop performance without giving up POCO document ergonomics.
|
||||
- Span at the tag: `src/GameCult.Caching/CultManagedDocument.cs:133-414`
|
||||
(`CultSoaTable<T>`, `CultSoaColumn<T>`, `CultCacheSoaStore`,
|
||||
`CultCacheSoaTypeTable`, `CultCacheSoaMember`); `CultCache.Soa<T>()` and the
|
||||
`_soa` field with its upsert/remove hooks in `CultCache.cs`; the SoA tests in
|
||||
`tests/GameCult.Caching.Tests/BackingStoreTests.cs` and
|
||||
`tests/GameCult.Mesh.Tests/CultMeshStreamingTests.cs`.
|
||||
- Consumers when parked: none outside tests.
|
||||
- Restore: `git show parked/cultcache-soa:src/GameCult.Caching/CultManagedDocument.cs`,
|
||||
take the SoA types, and re-hook a `CultCacheSoaStore` into the cache's single
|
||||
admission and eviction paths (`Admit`/`Evict`).
|
||||
|
|
@ -21,9 +21,11 @@ Cross-runtime parity has three layers:
|
|||
transport helpers instead of assembling raw maps and channel strings.
|
||||
|
||||
SoA performance parity is deliberately not a cross-runtime requirement. C#
|
||||
owns the shared-memory streaming body path. The C# CultCache SoA table is not a
|
||||
supported surface: nothing outside tests consumes it, and it is being parked at
|
||||
a tag rather than carried. Other runtimes may add native hot paths when their
|
||||
owns the shared-memory streaming body path. The C# CultCache SoA table (ECS-style
|
||||
structure-of-arrays columns over cached documents) is parked at the tag
|
||||
`parked/cultcache-soa`: it was built for hot-loop performance, had no consumer
|
||||
outside tests, and is restorable from that tag (`docs/parked-features.md`).
|
||||
It is not a supported surface in the current tree. Other runtimes may add native hot paths when their
|
||||
runtime role earns them, but they do not need to mimic Unity/C# memory layout
|
||||
to speak CultNet or participate in CultMesh.
|
||||
|
||||
|
|
@ -35,7 +37,7 @@ to speak CultNet or participate in CultMesh.
|
|||
| Python | Package runtime, local daemon endpoint, raw interop peer, typed state participant | CultCache/CultNet/CultMesh package surface, branded CultMesh node/schema/shard/Verse/peer/authority/stream/RUDP ergonomics, authorized peer lookup, shard catalogs/logs, schema-transport factory for raw client request/subscription flows, local TCP and RUDP CultMesh server listeners, Python interop RUDP serve/dial path, session/prediction/simulation fact helpers, RUDP codec/session/socket transport, RUDP reconnect policy/controller and reconnect-loop helper, schema-v0 MessagePack over RUDP evidence, benchmark evidence against C# cache paths | Universal C# throughput, full C# daemon/server stack, and RUDP as the only public service pipe |
|
||||
| TypeScript | Node/browser-adjacent projection and interop runtime | CultCache parity tests, CultNet schema-v0 peer, advertised schema/shard catalog wire contracts plus request/sync helpers, transport profiles, TCP-framed transport port and peer helper, shared RUDP socket transport, RUDP interop serve/dial path, RUDP reconnect policy/controller, RUDP reconnect-loop helper, branded CultMesh node/schema/shard/Verse/peer/authority/stream/RUDP ergonomics, authorized peer lookup | Full C# game session/server stack |
|
||||
| Rust | Low-level cache/transport/runtime substrate | CultCache/CultNet interop lane, schema and shard catalog helpers, typed same-schema alias hydration from raw snapshots, transport profiles, TCP-framed port, shared RUDP codec/session/socket transport, Rust interop RUDP serve/dial path, connected RUDP CultMesh client helpers, RUDP reconnect policy/controller and reconnect-loop helper, schema-v0 MessagePack over RUDP evidence, small CultMesh facade for schema registry, shard catalog, peer cards, authority leases, authorized peer lookup, RUDP endpoint parsing, and peer-card/authorized-peer RUDP client construction | Full CultMesh game-session/server facade or production game-session server. `packages/cultmesh-rs` now holds a Rust stream and session surface -- node, document sets, RUDP document publication, stream descriptors, negotiation, stream catalog, and shared-memory frame rings -- but no interop lane exercises it, so it carries no cross-runtime parity claim |
|
||||
| Kotlin | JVM/Android client substrate | Typed MessagePack cache, one-call typed snapshot document sync through local same-schema aliases, built-in schema catalog advertisement, schema/shard catalogs with shared schema-message transport fetch/sync helpers, authority leases, authorized peer lookup, stream catalog, branded `CultMesh` facade, WebSocket transport profile/connection helper, RUDP client/server sugar, connected RUDP CultMesh client helpers, Kotlin interop RUDP serve/dial path, RUDP reconnect policy/controller and reconnect-loop helper, schema-v0 MessagePack over RUDP evidence | C# SoA store, full C# server daemon, or Unity hot-loop memory layout |
|
||||
| Kotlin | JVM/Android client substrate | Typed MessagePack cache, one-call typed snapshot document sync through local same-schema aliases, built-in schema catalog advertisement, schema/shard catalogs with shared schema-message transport fetch/sync helpers, authority leases, authorized peer lookup, stream catalog, branded `CultMesh` facade, WebSocket transport profile/connection helper, RUDP client/server sugar, connected RUDP CultMesh client helpers, Kotlin interop RUDP serve/dial path, RUDP reconnect policy/controller and reconnect-loop helper, schema-v0 MessagePack over RUDP evidence | C# SoA store (parked at `parked/cultcache-soa`), full C# server daemon, or Unity hot-loop memory layout |
|
||||
|
||||
## Evidence Gates
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue