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2026-09-30 06:03:17 +02:00 |
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GameCult.Caching.ConsumerBuild
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Delete the CultCache MessagePack source generator
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2026-09-13 23:38:08 +02:00 |
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GameCult.Caching.InteropPeer
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Delete the CultCache MessagePack source generator
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2026-09-13 23:38:08 +02:00 |
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GameCult.Caching.Tests
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Journal registration counts as disposed only once removal succeeds; a throwing hold body surfaces journal failures
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2026-09-29 20:35:50 +02:00 |
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GameCult.Geometry.Tests
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Add canonical System.Text.Json converters for every CultMath value type
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2026-09-29 16:57:31 +02:00 |
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GameCult.Mesh.Quic.Native.Tests
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Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame
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2026-09-23 18:32:39 +02:00 |
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GameCult.Mesh.Quic.Tests
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Fix a flaky disconnect wait in the reliable-ordered retention test
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2026-09-23 18:20:36 +02:00 |
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GameCult.Mesh.Tests
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Merge remote-tracking branch 'origin/main' into hands/variants-c1
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2026-09-29 06:48:32 +02:00 |
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GameCult.Networking.InteropPeer
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Ack Cut 1c (C#): a Connect's sequence says whether it repeats; the handshake alone seeds the watermark
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2026-09-30 05:51:14 +02:00 |
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GameCult.Networking.Tests
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Ack Cut 1c tests (C#): the sequences that follow the Connect
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2026-09-30 06:03:17 +02:00 |
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GameCult.Networking.WebSockets.Tests
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Add real browser CultMesh transport proof
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2026-08-18 00:05:57 +02:00 |
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vectors
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Regenerate the C1 variant vector: the variant overrides its indexed code
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2026-09-29 06:59:29 +02:00 |