CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 98ed042fcc C#: refuse unknown store headers and extra record slots by name
Delete the trailing Skip loop in the record reader, the ?? v1 header default,
and the mesh reader's copy of the record decoder. The single-file store and
CultMesh single-file reads accept cultcache.store.v1 only. Persistence-format
and parity docs state the rule.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 02:04:33 +02:00
..
GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests C#: refuse unknown store headers and extra record slots by name 2026-09-29 02:04:33 +02:00
GameCult.Geometry.Tests fix: reject non-finite isoValue and origin in Extract 2026-09-25 20:31:44 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests C#: refuse unknown store headers and extra record slots by name 2026-09-29 02:04:33 +02:00
GameCult.Networking.InteropPeer Wait for a client before quic-realtime-serve broadcasts 2026-09-23 14:38:51 +02:00
GameCult.Networking.Tests Correct one comment still naming the deleted To.SchemaId tiebreak 2026-09-23 09:21:52 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors/document-variants-c0 Pin the C0 refusal vectors shared by every runtime 2026-09-29 02:04:33 +02:00