Meta Vens
98ed042fcc
C#: refuse unknown store headers and extra record slots by name
...
Delete the trailing Skip loop in the record reader, the ?? v1 header default,
and the mesh reader's copy of the record decoder. The single-file store and
CultMesh single-file reads accept cultcache.store.v1 only. Persistence-format
and parity docs state the rule.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 02:04:33 +02:00
..
GameCult.Caching.ConsumerBuild
Delete the CultCache MessagePack source generator
2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer
Delete the CultCache MessagePack source generator
2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests
C#: refuse unknown store headers and extra record slots by name
2026-09-29 02:04:33 +02:00
GameCult.Geometry.Tests
fix: reject non-finite isoValue and origin in Extract
2026-09-25 20:31:44 +02:00
GameCult.Mesh.Quic.Native.Tests
Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame
2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests
Fix a flaky disconnect wait in the reliable-ordered retention test
2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests
C#: refuse unknown store headers and extra record slots by name
2026-09-29 02:04:33 +02:00
GameCult.Networking.InteropPeer
Wait for a client before quic-realtime-serve broadcasts
2026-09-23 14:38:51 +02:00
GameCult.Networking.Tests
Correct one comment still naming the deleted To.SchemaId tiebreak
2026-09-23 09:21:52 +02:00
GameCult.Networking.WebSockets.Tests
Add real browser CultMesh transport proof
2026-08-18 00:05:57 +02:00
vectors /document-variants-c0
Pin the C0 refusal vectors shared by every runtime
2026-09-29 02:04:33 +02:00