CultLib/tests/GameCult.Networking.Tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 8e609284d2 Ack Cut D (C#): a failed send to one peer is that peer's lost datagram
CultNetRudpSocketTransportServer.SendPacket let a SocketException escape, so
the first failed SendTo ended PollResends and TryReceiveOnce for every peer.
SendPacket now counts the failure in CultNetTransportStats.SendFailures and
returns; only an encode failure throws. The refusal goodbye's own catch is
redundant and goes.

The tests inject the failure at SendPacket through an internal FailingSendPeers
set, exposed to GameCult.Networking.Tests by InternalsVisibleTo.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-09-30 00:51:29 +02:00
..
CultCachePublicationIsolationTests.cs Narrow the escaped-observer probe to what this base can show 2026-09-29 16:57:04 +02:00
CultNetCanonicalNumberTests.cs CultNet selection cut1 fix batch: R-I/K/D tests and R-A/R-M reflection fix 2026-09-22 09:39:36 +02:00
CultNetDocumentBindingResolverTests.cs Make generated and reflective document members one rule 2026-09-13 22:00:16 +02:00
CultNetDocumentRegistryVariantTests.cs CultNet: a withdrawn hop subscription is refused with a typed error and its rows are withdrawn 2026-09-29 10:12:20 +02:00
CultNetOperationServerTests.cs Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
CultNetRudpSendFailureTests.cs Ack Cut D (C#): a failed send to one peer is that peer's lost datagram 2026-09-30 00:51:29 +02:00
CultNetSchemaContractTests.cs Fix batch 4 (R-X, S-4/S-10): the error schema matches the wire, and the validator refuses a keyword it does not implement 2026-09-22 21:12:23 +02:00
CultNetSchemaServerGroupTests.cs Share CultNet handlers across transports 2026-08-18 01:31:04 +02:00
CultNetSelectionEvaluatorTests.cs Land fix batch 3's R-O and R-Q: keyed length-prefixed cursors, replica-apply sequence gap 2026-09-22 20:04:22 +02:00
CultNetSelectionFixBatchTests.cs R-AT: fix the C# self-citer fixture's naming so it actually defeats push-order luck 2026-09-23 08:38:27 +02:00
CultNetSelectionPageTests.cs CultNet selection cut1 fix batch: R-I/K/D tests and R-A/R-M reflection fix 2026-09-22 09:39:36 +02:00
CultNetSelectionSurvivorTests.cs Correct one comment still naming the deleted To.SchemaId tiebreak 2026-09-23 09:21:52 +02:00
GameCult.Networking.Tests.csproj Add GameCult Mesh package home 2026-05-19 19:08:48 +01:00
MiniJsonSchemaValidator.cs Fix batch 4 (R-X, S-4/S-10): the error schema matches the wire, and the validator refuses a keyword it does not implement 2026-09-22 21:12:23 +02:00
NetworkingTests.cs Tests: a repeated Connect acknowledges what it carries (TS, Python, C#); fix the TS replaced-peer test 2026-09-29 21:35:44 +02:00
README.md JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
SelectionParityVectorTests.cs R-AO: shared vector for two-in-target shared-key resolution 2026-09-23 07:18:11 +02:00
SelectionWireParityTests.cs R-AZ: mirror the all-absent Edge vector into the C# parity test 2026-09-23 09:08:42 +02:00

GameCult.Networking.Tests

GameCult.Networking.Tests contains NUnit tests for the networking library.

Scope

The tests currently cover:

  • AES-GCM encrypt/decrypt round-trips in Secret
  • signed session-token validation
  • signed session-token tamper detection
  • signed session-token expiry handling

Run

dotnet test tests\GameCult.Networking.Tests\GameCult.Networking.Tests.csproj

Adding New Tests

Typical future areas to expand include:

  • client reconnect and verify flows
  • login and registration integration tests
  • malformed message handling
  • rate-limiting behavior under concurrency