CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 5b538aaf07 Answer chunk requests whose string fields are nil
A C# caller that leaves ChunkHash, MessageId or RecordKey null writes msgpack nil; the
reference reads it back as null, treats it as blank and answers found:false. Rust now
decodes nil as blank in content chunk requests, so those requests are answered with the
reference bytes instead of dropped. Three nil vectors from the reference server are
judged by decoding them in Rust. Record two content-plane limits in the parity scope.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 03:29:41 +02:00
..
GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests R-AL/R-AM/R-AO: C# regression tests for the fix batch 2026-09-23 07:17:21 +02:00
GameCult.Geometry.Tests fix: reject non-finite isoValue and origin in Extract 2026-09-25 20:31:44 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests Answer chunk requests whose string fields are nil 2026-09-29 03:29:41 +02:00
GameCult.Networking.InteropPeer Wait for a client before quic-realtime-serve broadcasts 2026-09-23 14:38:51 +02:00
GameCult.Networking.Tests Correct one comment still naming the deleted To.SchemaId tiebreak 2026-09-23 09:21:52 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00