CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 0a543c9fb2 Kill the Stryker survivors in the projection and observer cuts
Delete the dead removed-ancestor branch and the duplicated name-read in the
variant name rule (resolution already refuses a missing or removed base and a
variant shares its base type). Add tests for the index rule counting a record
the same commit removes, blank names not colliding, and Dispose rethrowing
escaped completions after every observer completed.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 17:46:36 +02:00
..
GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests Kill the Stryker survivors in the projection and observer cuts 2026-09-29 17:46:36 +02:00
GameCult.Geometry.Tests fix: reject non-finite isoValue and origin in Extract 2026-09-25 20:31:44 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests Merge remote-tracking branch 'origin/main' into hands/variants-c1 2026-09-29 06:48:32 +02:00
GameCult.Networking.InteropPeer Wait for a client before quic-realtime-serve broadcasts 2026-09-23 14:38:51 +02:00
GameCult.Networking.Tests Narrow the escaped-observer probe to what this base can show 2026-09-29 16:57:04 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors Regenerate the C1 variant vector: the variant overrides its indexed code 2026-09-29 06:59:29 +02:00