Meta Vens
0a543c9fb2
Kill the Stryker survivors in the projection and observer cuts
...
Delete the dead removed-ancestor branch and the duplicated name-read in the
variant name rule (resolution already refuses a missing or removed base and a
variant shares its base type). Add tests for the index rule counting a record
the same commit removes, blank names not colliding, and Dispose rethrowing
escaped completions after every observer completed.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 17:46:36 +02:00
..
GameCult.Caching.ConsumerBuild
Delete the CultCache MessagePack source generator
2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer
Delete the CultCache MessagePack source generator
2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests
Kill the Stryker survivors in the projection and observer cuts
2026-09-29 17:46:36 +02:00
GameCult.Geometry.Tests
fix: reject non-finite isoValue and origin in Extract
2026-09-25 20:31:44 +02:00
GameCult.Mesh.Quic.Native.Tests
Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame
2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests
Fix a flaky disconnect wait in the reliable-ordered retention test
2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests
Merge remote-tracking branch 'origin/main' into hands/variants-c1
2026-09-29 06:48:32 +02:00
GameCult.Networking.InteropPeer
Wait for a client before quic-realtime-serve broadcasts
2026-09-23 14:38:51 +02:00
GameCult.Networking.Tests
Narrow the escaped-observer probe to what this base can show
2026-09-29 16:57:04 +02:00
GameCult.Networking.WebSockets.Tests
Add real browser CultMesh transport proof
2026-08-18 00:05:57 +02:00
vectors
Regenerate the C1 variant vector: the variant overrides its indexed code
2026-09-29 06:59:29 +02:00