2026-09-30 00:57:21 +02:00
..
GameCult.Caching.ConsumerBuild
Delete the CultCache MessagePack source generator
2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer
Delete the CultCache MessagePack source generator
2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests
Journal registration counts as disposed only once removal succeeds; a throwing hold body surfaces journal failures
2026-09-29 20:35:50 +02:00
GameCult.Geometry.Tests
Add canonical System.Text.Json converters for every CultMath value type
2026-09-29 16:57:31 +02:00
GameCult.Mesh.Quic.Native.Tests
Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame
2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests
Fix a flaky disconnect wait in the reliable-ordered retention test
2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests
Merge remote-tracking branch 'origin/main' into hands/variants-c1
2026-09-29 06:48:32 +02:00
GameCult.Networking.InteropPeer
Wait for a client before quic-realtime-serve broadcasts
2026-09-23 14:38:51 +02:00
GameCult.Networking.Tests
Ack Cut 3: a direct send behind a queued packet is refused and takes no sequence
2026-09-30 00:57:21 +02:00
GameCult.Networking.WebSockets.Tests
Add real browser CultMesh transport proof
2026-08-18 00:05:57 +02:00
vectors
Regenerate the C1 variant vector: the variant overrides its indexed code
2026-09-29 06:59:29 +02:00