CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 2d7a3c78eb Caching tests: an empty store file is refused; a missing file or [0x90] is empty
Pins the C# side of the cross-runtime rule the Rust, Python and TS runtimes
now share. C# already refused a zero-byte file (the snapshot reader runs out
of bytes at the array header); this test keeps it that way. Its exception is
still EndOfStreamException, an IOException: that overlap belongs to R3's C#
work.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 17:05:15 +02:00
..
GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests Caching tests: an empty store file is refused; a missing file or [0x90] is empty 2026-09-30 17:05:15 +02:00
GameCult.Geometry.Tests Geometry tests: import System.Linq for the reference walk test 2026-09-30 02:30:43 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests Tests: the Mesh same-schema read serves only owned rows; the unowned put answer must try to send 2026-09-30 06:23:09 +02:00
GameCult.Networking.InteropPeer Ack Cut 1c (C#): a Connect's sequence says whether it repeats; the handshake alone seeds the watermark 2026-09-30 05:51:14 +02:00
GameCult.Networking.Tests GameCult.Mesh: an RUDP client binds by its endpoint, as the other runtimes do 2026-09-30 13:50:58 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors Regenerate the C1 variant vector: the variant overrides its indexed code 2026-09-29 06:59:29 +02:00