|
|
2026-09-30 07:03:15 +02:00 |
| .. |
|
GameCult.Caching.ConsumerBuild
|
Delete the CultCache MessagePack source generator
|
2026-09-13 23:38:08 +02:00 |
|
GameCult.Caching.InteropPeer
|
Delete the CultCache MessagePack source generator
|
2026-09-13 23:38:08 +02:00 |
|
GameCult.Caching.Tests
|
Caching: JSON converter and MessagePack formatter for CultPhasor
|
2026-09-30 02:46:29 +02:00 |
|
GameCult.Geometry.Tests
|
Geometry tests: import System.Linq for the reference walk test
|
2026-09-30 02:30:43 +02:00 |
|
GameCult.Mesh.Quic.Native.Tests
|
Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame
|
2026-09-23 18:32:39 +02:00 |
|
GameCult.Mesh.Quic.Tests
|
Fix a flaky disconnect wait in the reliable-ordered retention test
|
2026-09-23 18:20:36 +02:00 |
|
GameCult.Mesh.Tests
|
Tests: the Mesh same-schema read serves only owned rows; the unowned put answer must try to send
|
2026-09-30 06:23:09 +02:00 |
|
GameCult.Networking.InteropPeer
|
Wait for a client before quic-realtime-serve broadcasts
|
2026-09-23 14:38:51 +02:00 |
|
GameCult.Networking.Tests
|
Dispose test: hold the writer in an earlier observer so Dispose must publish what it logged
|
2026-09-30 07:03:15 +02:00 |
|
GameCult.Networking.WebSockets.Tests
|
Add real browser CultMesh transport proof
|
2026-08-18 00:05:57 +02:00 |
|
vectors
|
Regenerate the C1 variant vector: the variant overrides its indexed code
|
2026-09-29 06:59:29 +02:00 |