CultLib/tests/GameCult.Networking.Tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens cdb8ee5dcc CultNet refuses a variant on both live-change paths, loudly, by key
A load or write that landed a variant reached CultNet subscribers as a plain
"added" record carrying the full resolved payload; a later base edit published
only the base, so the subscriber's copy of the variant went stale. Under Q6
CultNet carries no variants until its own cut. Both live paths now refuse a
change whose key holds a variant, after selection and authorization match, and
send the matching subscriber a CultNetErrorMessage naming the variant and its
base. Refused loudly rather than omitted: an omission is a silent hole in the
subscriber's view, and the snapshot path already refuses by throwing.

Tests: a real load through a real RUDP subscription never delivers the variant
as a record and delivers the typed error; the database server's change builder
refuses the same change.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 06:58:51 +02:00
..
CultNetCanonicalNumberTests.cs CultNet selection cut1 fix batch: R-I/K/D tests and R-A/R-M reflection fix 2026-09-22 09:39:36 +02:00
CultNetDocumentBindingResolverTests.cs Make generated and reflective document members one rule 2026-09-13 22:00:16 +02:00
CultNetDocumentRegistryVariantTests.cs CultNet refuses a variant on both live-change paths, loudly, by key 2026-09-29 06:58:51 +02:00
CultNetOperationServerTests.cs Bind CultMesh authority identity to physical routes 2026-08-18 17:21:58 +02:00
CultNetSchemaContractTests.cs Fix batch 4 (R-X, S-4/S-10): the error schema matches the wire, and the validator refuses a keyword it does not implement 2026-09-22 21:12:23 +02:00
CultNetSchemaServerGroupTests.cs Share CultNet handlers across transports 2026-08-18 01:31:04 +02:00
CultNetSelectionEvaluatorTests.cs Land fix batch 3's R-O and R-Q: keyed length-prefixed cursors, replica-apply sequence gap 2026-09-22 20:04:22 +02:00
CultNetSelectionFixBatchTests.cs R-AT: fix the C# self-citer fixture's naming so it actually defeats push-order luck 2026-09-23 08:38:27 +02:00
CultNetSelectionPageTests.cs CultNet selection cut1 fix batch: R-I/K/D tests and R-A/R-M reflection fix 2026-09-22 09:39:36 +02:00
CultNetSelectionSurvivorTests.cs Correct one comment still naming the deleted To.SchemaId tiebreak 2026-09-23 09:21:52 +02:00
GameCult.Networking.Tests.csproj Add GameCult Mesh package home 2026-05-19 19:08:48 +01:00
MiniJsonSchemaValidator.cs Fix batch 4 (R-X, S-4/S-10): the error schema matches the wire, and the validator refuses a keyword it does not implement 2026-09-22 21:12:23 +02:00
NetworkingTests.cs Fix batch 4 (S-9/S-11): shard-scoped asOf, and the v1 subscribe door runs before the hop refusal 2026-09-22 21:12:07 +02:00
README.md JSON backing store, I/O fixes, Networking Security 2026-04-18 13:01:24 +01:00
SelectionParityVectorTests.cs R-AO: shared vector for two-in-target shared-key resolution 2026-09-23 07:18:11 +02:00
SelectionWireParityTests.cs R-AZ: mirror the all-absent Edge vector into the C# parity test 2026-09-23 09:08:42 +02:00

GameCult.Networking.Tests

GameCult.Networking.Tests contains NUnit tests for the networking library.

Scope

The tests currently cover:

  • AES-GCM encrypt/decrypt round-trips in Secret
  • signed session-token validation
  • signed session-token tamper detection
  • signed session-token expiry handling

Run

dotnet test tests\GameCult.Networking.Tests\GameCult.Networking.Tests.csproj

Adding New Tests

Typical future areas to expand include:

  • client reconnect and verify flows
  • login and registration integration tests
  • malformed message handling
  • rate-limiting behavior under concurrency