C#, TypeScript, Python, Rust and CultMesh refuse an unknown cultcache.store.* header and a fifth record slot, naming the version or the key and schemaId. The silent slot-skipping and C#'s ignored header are deleted, and CultMesh's second record decoder is gone. Shared vectors are in tests/vectors/document-variants-c0/. v1 stores stay byte-identical. At base, the single-file commit's read-modify-write rewrote a v2 store as v1, which lost data; it now refuses. Soul passed it. Cross-runtime interop was run and passes. Three C# Caching tests fail on Linux at both base and tip: they are Windows share-mode tests (a FileShare.Read handle blocking delete/replace), which cannot pass on Linux. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 KiB
Runtime Parity Scope
This is the claim CultLib can make without turning evidence into incense. Parity means the targeted runtimes speak the same wire language and expose similar developer-facing entrypoints for the roles they own. It does not mean every runtime clones the C# production server, LiteNetLib history, or hot-loop memory layout.
Objective
Cross-runtime parity has three layers:
- Wire parity: shared CultCache file/state contracts, schema-v0 MessagePack
documents, transport profiles, and RUDP packets must cross runtime boundaries
without translation folklore.
Every store reader refuses, by name, a header or record slot it does not
understand (vectors:
tests/vectors/document-variants-c0). - Feature parity: each runtime must expose the CultCache/CultNet/CultMesh surfaces needed for its intended role, with unsupported production-server ownership called out plainly.
- Ergonomic parity: callers should find a branded
CultMeshentrypoint, typed catalogs, discovery helpers, authority checks, stream surfaces, and transport helpers instead of assembling raw maps and channel strings.
SoA performance parity is deliberately not a cross-runtime requirement. C#
owns the shared-memory streaming body path. The C# CultCache SoA table (ECS-style
structure-of-arrays columns over cached documents) is parked at the tag
parked/cultcache-soa: it was built for hot-loop performance, had no consumer
outside tests, and is restorable from that tag (docs/parked-features.md).
It is not a supported surface in the current tree. Other runtimes may add native hot paths when their
runtime role earns them, but they do not need to mimic Unity/C# memory layout
to speak CultNet or participate in CultMesh.
Current Targeted Runtimes
| Runtime | Role | Claimed parity | Not claimed |
|---|---|---|---|
| C# | Reference implementation and production game/server substrate | CultCache typed documents, CultNet schema-v0, LiteNetLib production path with adapter profile, shared transport profiles, shared RUDP socket transport, C# multi-peer RUDP listener and schema service host, C# interop RUDP serve/dial path, connected RUDP CultMesh client helpers, RUDP-backed schema-client selection for rudp:// service endpoints, RUDP reconnect policy/controller and reconnect-loop helper, LiteNetLib client reconnect-controller adoption, schema-client transport port for service request/response clients, CultMesh node/session/catalog/stream/simulation/RUDP surfaces, authorized peer lookup |
No need to abandon LiteNetLib before the CultNet adapter fully owns production service adoption |
| Python | Package runtime, local daemon endpoint, raw interop peer, typed state participant | CultCache/CultNet/CultMesh package surface, branded CultMesh node/schema/shard/Verse/peer/authority/stream/RUDP ergonomics, authorized peer lookup, shard catalogs/logs, schema-transport factory for raw client request/subscription flows, local TCP and RUDP CultMesh server listeners, Python interop RUDP serve/dial path, session/prediction/simulation fact helpers, RUDP codec/session/socket transport, RUDP reconnect policy/controller and reconnect-loop helper, schema-v0 MessagePack over RUDP evidence, benchmark evidence against C# cache paths | Universal C# throughput, full C# daemon/server stack, and RUDP as the only public service pipe |
| TypeScript | Node/browser-adjacent projection and interop runtime | CultCache parity tests, CultNet schema-v0 peer, advertised schema/shard catalog wire contracts plus request/sync helpers, transport profiles, TCP-framed transport port and peer helper, shared RUDP socket transport, RUDP interop serve/dial path, RUDP reconnect policy/controller, RUDP reconnect-loop helper, branded CultMesh node/schema/shard/Verse/peer/authority/stream/RUDP ergonomics, authorized peer lookup | Full C# game session/server stack |
| Rust | Low-level cache/transport/runtime substrate | CultCache/CultNet interop lane, schema and shard catalog helpers, typed same-schema alias hydration from raw snapshots, transport profiles, TCP-framed port, shared RUDP codec/session/socket transport, Rust interop RUDP serve/dial path, connected RUDP CultMesh client helpers, RUDP reconnect policy/controller and reconnect-loop helper, schema-v0 MessagePack over RUDP evidence, small CultMesh facade for schema registry, shard catalog, peer cards, authority leases, authorized peer lookup, RUDP endpoint parsing, and peer-card/authorized-peer RUDP client construction | Full CultMesh game-session/server facade or production game-session server. packages/cultmesh-rs now holds a Rust stream and session surface -- node, document sets, RUDP document publication, stream descriptors, negotiation, stream catalog, and shared-memory frame rings -- but no interop lane exercises it, so it carries no cross-runtime parity claim |
| Kotlin | JVM/Android client substrate | Typed MessagePack cache, one-call typed snapshot document sync through local same-schema aliases, built-in schema catalog advertisement, schema/shard catalogs with shared schema-message transport fetch/sync helpers, authority leases, authorized peer lookup, stream catalog, branded CultMesh facade, WebSocket transport profile/connection helper, RUDP client/server sugar, connected RUDP CultMesh client helpers, Kotlin interop RUDP serve/dial path, RUDP reconnect policy/controller and reconnect-loop helper, schema-v0 MessagePack over RUDP evidence |
C# SoA store (parked at parked/cultcache-soa), full C# server daemon, or Unity hot-loop memory layout |
Evidence Gates
.github/workflows/cultnet-interop.ymlis the hosted CI witness for the cross-runtime wire claim. It builds the TypeScript workspace, Kotlin interop peer, Rust/C# interop peers through the TypeScript harness, installs the Python package dependencies, then runs named RUDP lanes for Python, Rust, C#, and Kotlin, the RUDP impairment matrix, and the schema-v0 discovery lane.packages/cultnet-ts/test/interop/cultnet-interop.test.tsis the main live wire harness. It covers schema-v0 interop and RUDP exchange across C#, TypeScript, Rust, Python, and Kotlin, including loss, reordering, fragmentation, disconnect reason propagation, ping/pong, and schema-v0 MessagePack over RUDP for C#, Rust, Python, and Kotlin peers against TypeScript. Those RUDP schema-message tests also assert the advertisedreconnectPolicyprofile field from C#, Rust, Python, and Kotlin peers. Runtime-local tests cover the deterministic delay helper and reconnect controller in C#, TypeScript, Rust, Python, and Kotlin.docs/python-runtime-parity.mdis the Python-specific audit ledger. Its "Still Not Claimed" section is part of the contract, not an apology.docs/cultnet-transport-parity.mdis the transport ownership map. It tracks the remaining work to lower older LiteNetLib/WebSocket bodies behind the shared transport port and expand RUDP adoption beyond the core proof.packages/cultmesh-kotlin/README.mdrecords Kotlin's runtime role and ergonomic surface, including the explicit non-claim around C# SoA storage.- CultNet typed selection (
cultnet.snapshot_response_raw.v1, C#/Rust only; docs/cultnet-selection-cut.md, R-AY): byte parity for thesnapshot_response_raw.v1envelope and its nested record types, verified at populated and absent optional values, plus semantic parity over the named field subset.packages/cultnet-rs/tests/selection_wire_parity.rsandtests/GameCult.Networking.Tests/SelectionWireParityTests.cscarry the byte vectors;packages/cultnet-rs/tests/selection.rs'swrite_selection_vectors_for_the_referenceandtests/GameCult.Networking.Tests/SelectionParityVectorTests.cscarry the semantic ones. A single rows-to-bytes path driving both halves in one call remains its own cut (R-AR) and is not part of this claim. - CultMesh content plane (
cultmesh.content_chunk_request.v1and.response.v1plus the CDN manifest, C#/Rust only): byte parity in both directions (manifest metadata keeps its wire key order and a duplicate key is refused, as the reference refuses it), and the reference's answer to a chunk request, including its failure spellings: every bad request is answeredfound: false, never refused at decode.packages/cultnet-rs/tests/content.rsandtests/GameCult.Mesh.Tests/CultMeshContentVectorTests.csjudgecontracts/cultmesh/content-vectors.cs-written.jsonandcontent-vectors.rs-written.json. Rust carries these chunks only on the session the client already holds (seesrc/GameCult.Mesh/docs/transport-planes.md); it has no authenticated content connector, so it claims no TCP+TLS or QUIC content path. Recorded limits: a caller that passesmax_bytes = u64::MAXtofetch_contentgets an unbounded body, because the reference refuses artifacts overint.MaxValuebytes and Rust bounds them only by the caller's cap.normalize_hashmatches thesha256:prefix ASCII-case-insensitively while C#OrdinalIgnoreCasemay also match non-ASCII forms (for exampleſha256:); unprobed, and it affects hostile input only.
Expansion Work Outside The Current Parity Claim
The current claim is role-scoped feature, wire, and ergonomic parity across the targeted runtimes. The stronger claim that every production daemon/service body has already moved to native RUDP, or that every runtime clones the C# production server body, is deliberately not made.
- Broaden production service adoption so remaining daemon paths use the shared
transport port consistently. The C# built-in LiteNetLib service wrappers now
register transport-aware
CultNetServerPeerlisteners instead of requiringNetPeercallbacks, and TypeScript TCP peer creation has a transport-first helper. C# Verse discovery, peer exchange, shard-log fetch, shard-snapshot fetch, and shard write forwarding clients now consume a schema-client transport port and select the C# RUDP schema client forrudp://endpoints while keeping LiteNetLib forcultnet://endpoints. Broader daemon adoption remains the unclaimed layer. - Extend RUDP adoption through daemon/socket reconnect loops. RUDP profiles now advertise the portable reconnect policy, runtime-local tests prove the shared controller across the targeted runtimes, and the C# LiteNetLib client plus C#/TypeScript/Rust/Python/Kotlin RUDP reconnect loops use that controller; broader service adoption remains a separate claim.
- Keep Kotlin ergonomic parity moving with Android/JVM-shaped APIs instead of
backfilling C# server responsibilities it should not own. Kotlin WebSocket
and RUDP adapters now share one
CultNetSchemaMessageTransporthelper shape for schema/shard catalog request and sync flows. - Bring
packages/cultmesh-rsunder the wire claim. It arrived from a consumer repo where it grew outside any conformance harness, and its stream, negotiation, and shared-memory frame-ring surfaces have never been checked against the browser, Kotlin, and TypeScript CultMesh bodies they must interoperate with. Runtime-local tests pass; that is not a parity claim. - Carry the RUDP receive-path bounds to the other runtimes. Rust now caps tracked ordered and sequenced channels, caps the out-of-order hold buffer by frames and bytes, refuses a packet far ahead of the highest received so a forged sequence cannot starve a session, and reports reliable sequence exhaustion instead of aborting. C#, TypeScript, Python and Kotlin still accept all of it. These are refusals rather than wire-format changes, so the interop lanes stay green either way -- which is exactly why the gap will not announce itself.
- Keep performance claims evidence-bound: C# owns SoA; Python has benchmark comparison gates; other runtimes should advertise measured native hot paths only when those paths exist.