CultLib/packages/cultmath/unity/org.gamecult.cultmath/Runtime/UnityBridge
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 23cc86c4e9 Ship CultMath 0.2.0 to Unity with a UnityEngine conversion bridge
- Bump GameCult.Math and org.gamecult.cultmath to 0.2.0; the CultCache
  Unity tools package now depends on cultmath 0.2.0.
- Rebuild the tracked netstandard2.1 CultMath.dll/pdb with the builder's
  deterministic command; build-unity-package.ps1 verifies it byte-for-byte.
- Add Runtime/UnityBridge (CultMath.UnityBridge asmdef) with ToCultMath /
  ToUnity / ToColor extension methods for Vector2/3/4, Vector2Int/3Int,
  Quaternion and Color. C# only admits conversion operators on the source
  or target type, and the core DLL stays engine-free.
- The builder admits exactly that one bridge assembly: it must reference
  UnityEngine and CultMath.dll, and no core source may be compiled in the
  package.
- Sync the Unity copy of CultMath.hlsl and the third-party notice.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 13:30:00 +02:00
..
CultMath.UnityBridge.asmdef Ship CultMath 0.2.0 to Unity with a UnityEngine conversion bridge 2026-09-14 13:30:00 +02:00
CultMath.UnityBridge.asmdef.meta Ship CultMath 0.2.0 to Unity with a UnityEngine conversion bridge 2026-09-14 13:30:00 +02:00
UnityConversions.cs Ship CultMath 0.2.0 to Unity with a UnityEngine conversion bridge 2026-09-14 13:30:00 +02:00
UnityConversions.cs.meta Ship CultMath 0.2.0 to Unity with a UnityEngine conversion bridge 2026-09-14 13:30:00 +02:00