A per-cache promise chain now runs addBackingStore, pullAllBackingStores, registration and every write and delete one at a time, so validation, the store call and applying to the cache cannot interleave with another mutation. Those methods return promises; the builder configures its unreleased cache synchronously. Reads stay synchronous. put and putEnvelope resolve the home, check the global key and run the name and index accessors before the store is touched; applying afterwards has no fallible step. Each held record keeps the lookup values it produced at admission, so overwrite and delete run no accessor. A global is only stored under __global__: any other key is refused, and replacing the global writes __global__ with no delete-then-push. registerDocumentType, registerNameLookup and registerIndex check schema-id and schema-name conflicts and derive every lookup before installing anything. cultmesh-ts awaits registerDocumentType in createNode. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
281 lines
9.3 KiB
Markdown
281 lines
9.3 KiB
Markdown
# CultCacheTS
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`CultCacheTS` is the TypeScript port of the useful part of GameCult's `CultCache` idea: consumer code talks to typed domain documents, while a closed-world persistence layer deals with schemas, routing, name lookups, indexes, globals, and raw MessagePack bytes.
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This is not an ORM in a fake mustache. It is for cases where you want:
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- one cache API for heterogeneous domain documents
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- typed reads and writes instead of every script massaging anonymous blobs
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- lookup by type, logical key, name, and indexed property
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- singleton-style global documents
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- backing-store routing instead of every caller pawing raw files directly
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- a persistence boundary that refuses unregistered polymorphic junk
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## Current Shape
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- document types are registered explicitly
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- a document schema only needs a `parse(...)` function, so generated JSON-schema
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contracts can plug in directly without growing a second hand-written Zod body
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- each persisted record stores:
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- `key`
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- `schemaId`
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- raw MessagePack `payload` bytes
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- `storedAt`
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- the single-file store writes the CultCache v1 snapshot shape:
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- `formatVersion`
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- embedded schema catalog
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- record array
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- payload bytes only decode through the registered document definition for that schema
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- name and index maps live in the cache, not in the backing store
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- global documents are treated as a singleton per type
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- backing stores are adapters, not the public data model
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That keeps the polymorphic boundary tight without making callers write boilerplate by candlelight.
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## `.cc` Inspection
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CultCache files may use the `.cc` extension. The bytes are still the canonical
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`cultcache.store.v1` MessagePack snapshot; the extension is the human handle, not
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a second format.
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`inspectCultCacheBytes(...)` reads `.cc`, `.msgpack`, or `.mpack` bytes and
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returns the snapshot header, schema catalog, records, and decoded MessagePack
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payload previews without registering application schemas. Presentation runtimes
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such as Huginn consume that inspection result; they do not own the storage
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format.
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## Example
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```ts
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import { z } from "zod";
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import {
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CultCache,
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SingleFileMessagePackBackingStore,
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defineDocumentRegistry,
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defineDocumentType,
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} from "@gamecult/cultcache-ts";
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const itemDocument = defineDocumentType({
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type: "item",
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schemaId: "gamecult.item.v1",
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schemaName: "item",
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schemaVersion: "item.v1",
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schema: z.object({
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name: z.string(),
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category: z.string(),
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value: z.number().int(),
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}),
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name: "name",
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indexes: {
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category: "category",
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},
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});
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const settingsDocument = defineDocumentType({
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type: "settings",
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schema: z.object({
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theme: z.string(),
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retries: z.number().int().nonnegative(),
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}),
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global: true,
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});
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const registry = defineDocumentRegistry(itemDocument, settingsDocument);
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const cache = CultCache.builder()
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.withRegistry(registry)
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.withGenericStore(new SingleFileMessagePackBackingStore("cache.msgpack"))
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.build();
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await cache.pullAllBackingStores();
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await cache.put(itemDocument, "item:potion", {
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name: "Potion",
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category: "Consumable",
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value: 50,
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});
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await cache.putGlobal(settingsDocument, {
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theme: "ash",
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retries: 3,
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});
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const potion = cache.getByName(itemDocument, "Potion");
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const consumable = cache.getByIndex(itemDocument, "category", "Consumable");
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const settings = cache.getRequiredGlobal(settingsDocument);
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```
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## Public Surface
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- `defineDocumentType(...)`
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- `defineDocumentRegistry(...)`
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- `CultCache.builder()`
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- `registerDocumentType(...)`
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- `registerRegistry(...)`
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- `registerNameLookup(...)`
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- `registerIndex(...)`
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- `addBackingStore(...)`
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- `addGenericBackingStore(...)`
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- `pullAllBackingStores()`
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- `get(...)`
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- `getRequired(...)`
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- `getAll(...)`
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- `getKeyByName(...)`
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- `getByName(...)`
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- `getKeyByIndex(...)`
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- `getByIndex(...)`
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- `getGlobal(...)`
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- `getRequiredGlobal(...)`
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- `put(...)`
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- `putGlobal(...)`
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- `update(...)`
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- `updateGlobal(...)`
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- `delete(...)`
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- `deleteGlobal(...)`
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- `snapshot()`
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- `getEnvelope(...)`
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- `getRequiredEnvelope(...)`
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- `getGlobalEnvelope(...)`
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- `putEnvelope(...)`
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Document definitions may also carry persistence metadata for cross-language
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stores: `schemaId`, `schemaName`, `schemaVersion`, `contentHash`,
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`canonicalSchemaJson`, `compatibleSchemaIds`, and slot `members`.
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## Backing Store Routing
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```ts
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const cache = CultCache.builder()
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.withRegistry(registry)
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.withBackingStore(new SingleFileMessagePackBackingStore("settings.cc"), settingsDocument)
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.withGenericStore(new SingleFileMessagePackBackingStore("cache.cc"))
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.build();
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```
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A document type has exactly one home store
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(`src/GameCult.Caching/Contracts/cultcache-store-composition.md` in CultLib):
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- a store added with types owns those types; otherwise the generic store is the home
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- a second generic store throws, and so does a type claimed by a second store;
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a refused registration attaches nothing
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- `put`, `putEnvelope` and `delete` touch exactly one store; nothing is mirrored
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- a write whose type has no home store throws
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## Name, Index, and Global Semantics
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`name` and `indexes` can be declared on the document definition:
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```ts
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const playerDocument = defineDocumentType({
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type: "player",
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schema: playerSchema,
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name: "displayName",
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indexes: {
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faction: "faction",
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email: "email",
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},
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});
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```
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You can also register them later if you feel like changing the machine after boot:
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```ts
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await cache.registerNameLookup(playerDocument, "displayName");
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await cache.registerIndex(playerDocument, "faction", "faction");
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```
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Registration, `addBackingStore`, `pullAllBackingStores` and every write and
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delete run one at a time through a per-cache queue and return promises; reads
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are synchronous. A write validates the whole record (home store, global key,
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name and index accessors) before any store is touched, so a refused write
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changes neither store nor cache. Registering an accessor that throws on a held
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record installs nothing.
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Global documents are singleton-style per type, always stored under
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`CultCache.GLOBAL_KEY` (`__global__`); writing one under any other key throws:
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```ts
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await cache.putGlobal(settingsDocument, { theme: "ash", retries: 3 });
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const settings = cache.getRequiredGlobal(settingsDocument);
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```
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If persisted state contains two globals for the same type, `pullAllBackingStores()` fails closed instead of pretending the contradiction is charming.
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## Typed Formatters
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Each document definition can provide a custom formatter:
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```ts
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const combatLogDocument = defineDocumentType({
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type: "combat-log",
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schema: combatLogSchema,
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formatter: {
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encode(value) {
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return myFastBinaryEncoder(value);
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},
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decode(payload) {
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return myFastBinaryDecoder(payload);
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},
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},
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});
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```
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If you do not supply one, `CultCacheTS` uses MessagePack plus Zod validation by default.
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Zod is no longer mandatory. Any schema object with a `parse(...)` function will
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do, which means generated Ajv-backed JSON-schema contracts can feed the cache
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directly as long as they expose the same parse surface.
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The important boundary is this:
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- payload bytes are persisted as bytes
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- decoding goes through the registered formatter for that document type
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- the decoded value is still validated against the declared schema
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So callers get typed values, and the persistence layer does not become an open polymorphic sewer.
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## Raw Envelope Fast Path
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For bit-compatible neighbors such as CultNet peers that already share the same
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formatter contract, `CultCacheTS` can now move the persisted envelope directly:
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- `getEnvelope(...)` / `getRequiredEnvelope(...)` export the canonical
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MessagePack payload bytes for a typed document
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- `putEnvelope(...)` ingests that envelope into another cache instance without
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re-encoding the payload first
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Raw envelopes may carry `schemaId` and catalog metadata. Domain callers should
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not need that sludge. Replication, migration tooling, and wire-compatibility
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tests do.
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That still is not magic shared memory. The cache decodes once so lookups and
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typed reads stay honest. But it stops doing the stupid part where identical
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MessagePack payload bytes get decoded into a generic value, then re-encoded
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into the same bytes again just to cross the room.
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## Security Model
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`CultCacheTS` should never deserialize arbitrary persisted payloads into arbitrary runtime shapes.
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It only accepts persisted records whose `schemaId` or legacy `type` discriminator resolves to a registered document definition on the cache instance. Unknown schemas fail immediately. Known schemas decode through the registered formatter and schema only.
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That is the TypeScript version of the original CultCache trick:
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- closed discriminator set
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- explicit registration
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- typed formatter path
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- no runtime type-name roulette
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## Persistence Model
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`SingleFileMessagePackBackingStore` is the first concrete store.
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- it writes atomic CultCache v1 MessagePack snapshots
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- the top-level MessagePack value is `[formatVersion, schemaCatalog, records]`
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- each record is `[key, schemaId, storedAt, payload]`
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- each catalog entry is `[schemaId, schemaName, schemaVersion, contentHash, canonicalSchemaJson, compatibleSchemaIds, members]`
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- it still reads the older TS/Rust-style envelope array and rewrites repaired legacy payloads as v1 snapshots
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- it queues local writes so one process does not step on its own shoelaces
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- it persists raw MessagePack payload bytes inside schema-addressed records
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It is a control-plane store, not a tiny god. If multiple processes hammer the same file, you still need a coordinator or an external lock instead of prayer.
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