CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 29c3e4c2b5 Add the content plane to cultnet-rs: chunk messages, pack, answer, verified fetch
ContentChunkRequest/Response join CultNetMessage on the raw path, byte
identical to the reference's field order. content.rs owns normalize_hash,
pack_content, validate_manifest, answer_content_chunk_request and
fetch_content, mirroring CultMeshCdn and CultMeshLegacyRudpContentServer.
The C# vector test is added here; the vector files and Rust tests follow.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 00:48:13 +02:00
..
GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests R-AL/R-AM/R-AO: C# regression tests for the fix batch 2026-09-23 07:17:21 +02:00
GameCult.Geometry.Tests fix: reject non-finite isoValue and origin in Extract 2026-09-25 20:31:44 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests Add the content plane to cultnet-rs: chunk messages, pack, answer, verified fetch 2026-09-29 00:48:13 +02:00
GameCult.Networking.InteropPeer Wait for a client before quic-realtime-serve broadcasts 2026-09-23 14:38:51 +02:00
GameCult.Networking.Tests Correct one comment still naming the deleted To.SchemaId tiebreak 2026-09-23 09:21:52 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00