docs/start: verbatim drift check for C# and TS first-call blocks #7

Merged
libby merged 1 commit from libby/start-drift-checks into main 2026-11-05 12:43:13 +00:00
3 changed files with 129 additions and 75 deletions

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@ -34,6 +34,7 @@ which is what `dotnet test tests/GameCult.Caching.Tests --filter FirstCallTests`
cannot drift without the test failing.
```csharp
using System.Threading.Tasks;
using GameCult.Caching;
using GameCult.Caching.MessagePack;
using MessagePack;
@ -47,20 +48,27 @@ public sealed class Item
[Key(2)] public int Value;
}
var store = new SingleFileMessagePackBackingStore("first-call.cc");
var cache = new CultCache();
cache.AddBackingStore(store);
var handle = await cache.AddAsync(new Item { Name = "Potion", Category = "Consumable", Value = 50 });
store.PushAll(); // write the .cc file
public static class FirstCall
{
public static async Task<Item?> Run(string path)
{
var store = new SingleFileMessagePackBackingStore(path);
var cache = new CultCache();
cache.AddBackingStore(store);
var handle = await cache.AddAsync(new Item { Name = "Potion", Category = "Consumable", Value = 50 });
store.PushAll(); // write the .cc file
var reopened = new CultCache();
reopened.AddBackingStore(new SingleFileMessagePackBackingStore("first-call.cc"));
await reopened.PullAllBackingStoresAsync(); // read it back
var potion = reopened.Get<Item>(handle.Key); // by key
var byName = reopened.GetByName<Item>("Potion"); // by [CultName]
var reopened = new CultCache();
reopened.AddBackingStore(new SingleFileMessagePackBackingStore(path));
await reopened.PullAllBackingStoresAsync(); // read it back
var potion = reopened.Get<Item>(handle.Key); // by key
var byName = reopened.GetByName<Item>("Potion"); // by [CultName]
return byName ?? potion;
}
}
```
The test's `Item` is nested and internal, so it carries `[MessagePackObject(AllowPrivate = true)]`; the snippet above is the public-class form and is not itself compiled. More: `src/GameCult.Caching/README.md`.
`FirstCall.Run` is the call; a second test in that file fails if the block above stops matching it. More: `src/GameCult.Caching/README.md`.
## TypeScript first call
@ -90,23 +98,26 @@ const itemDocument = defineDocumentType({
});
const registry = defineDocumentRegistry(itemDocument);
const cache = CultCache.builder()
.withRegistry(registry)
.withGenericStore(new SingleFileMessagePackBackingStore("first-call.cc"))
.build();
await cache.pullAllBackingStores();
await cache.put(itemDocument, "item:potion", { name: "Potion", category: "Consumable", value: 50 });
async function firstCall(path: string) {
const cache = CultCache.builder()
.withRegistry(registry)
.withGenericStore(new SingleFileMessagePackBackingStore(path))
.build();
await cache.pullAllBackingStores();
await cache.put(itemDocument, "item:potion", { name: "Potion", category: "Consumable", value: 50 });
const reopened = CultCache.builder()
.withRegistry(registry)
.withGenericStore(new SingleFileMessagePackBackingStore("first-call.cc"))
.build();
await reopened.pullAllBackingStores();
const potion = reopened.get(itemDocument, "item:potion");
const byName = reopened.getByName(itemDocument, "Potion");
const reopened = CultCache.builder()
.withRegistry(registry)
.withGenericStore(new SingleFileMessagePackBackingStore(path))
.build();
await reopened.pullAllBackingStores();
const potion = reopened.get(itemDocument, "item:potion");
const byName = reopened.getByName(itemDocument, "Potion");
return { potion, byName };
}
```
The test imports from `../src/index`; an application imports `@gamecult/cultcache-ts`. More:
The test imports from `../src/index` where the block reads `@gamecult/cultcache-ts`; a second test in that file fails if the block stops matching the rest. More:
`packages/cultcache-ts/README.md`.
## Rust first call

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@ -1,11 +1,15 @@
import assert from "node:assert/strict";
import { mkdtemp, rm } from "node:fs/promises";
import { mkdtemp, readFile, rm } from "node:fs/promises";
import { tmpdir } from "node:os";
import { join } from "node:path";
import test from "node:test";
// The TypeScript first-call snippet that docs/start/README.md shows: define a typed document, store it
// in a .cc file, read it back through a second cache. Keep it small; it is the front door. The docs show
// the region between the `snippet` markers verbatim, except that the package import reads
// "@gamecult/cultcache-ts" where this file reads "../src/index"; the docs test below fails when they differ.
// snippet:begin
import { z } from "zod";
import {
CultCache,
SingleFileMessagePackBackingStore,
@ -13,8 +17,6 @@ import {
defineDocumentType,
} from "../src/index";
// The TypeScript first-call snippet that docs/start/README.md links: define a typed document,
// store it in a .cc file, read it back through a second cache. Keep it small; it is the front door.
const itemDocument = defineDocumentType({
type: "item",
schemaId: "gamecult.first_call_item.v1",
@ -26,26 +28,43 @@ const itemDocument = defineDocumentType({
});
const registry = defineDocumentRegistry(itemDocument);
async function firstCall(path: string) {
const cache = CultCache.builder()
.withRegistry(registry)
.withGenericStore(new SingleFileMessagePackBackingStore(path))
.build();
await cache.pullAllBackingStores();
await cache.put(itemDocument, "item:potion", { name: "Potion", category: "Consumable", value: 50 });
const reopened = CultCache.builder()
.withRegistry(registry)
.withGenericStore(new SingleFileMessagePackBackingStore(path))
.build();
await reopened.pullAllBackingStores();
const potion = reopened.get(itemDocument, "item:potion");
const byName = reopened.getByName(itemDocument, "Potion");
return { potion, byName };
}
// snippet:end
test("define, store and read back a typed document", async () => {
const dir = await mkdtemp(join(tmpdir(), "cultcache-first-call-"));
const path = join(dir, "first-call.cc");
try {
const cache = CultCache.builder()
.withRegistry(registry)
.withGenericStore(new SingleFileMessagePackBackingStore(path))
.build();
await cache.pullAllBackingStores();
await cache.put(itemDocument, "item:potion", { name: "Potion", category: "Consumable", value: 50 });
const reopened = CultCache.builder()
.withRegistry(registry)
.withGenericStore(new SingleFileMessagePackBackingStore(path))
.build();
await reopened.pullAllBackingStores();
assert.equal(reopened.get(itemDocument, "item:potion")?.value, 50);
assert.equal(reopened.getByName(itemDocument, "Potion")?.category, "Consumable");
const { potion, byName } = await firstCall(join(dir, "first-call.cc"));
assert.equal(potion?.value, 50);
assert.equal(byName?.category, "Consumable");
} finally {
await rm(dir, { recursive: true, force: true });
}
});
test("docs show the tested snippet", async () => {
// Compiled to dist-test/test/first-call.test.js, so the package root is two levels up.
const source = await readFile(join(__dirname, "..", "..", "test", "first-call.test.ts"), "utf8");
const snippet = source
.split("// snippet:begin\n")[1]
.split("// snippet:end\n")[0]
.replace('"../src/index"', '"@gamecult/cultcache-ts"');
const docs = (await readFile(join(__dirname, "..", "..", "..", "..", "docs", "start", "README.md"), "utf8")).replace(/\r\n/g, "\n");
assert.ok(docs.includes("```ts\n" + snippet + "```"), "docs/start/README.md no longer shows test/first-call.test.ts");
});

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@ -1,54 +1,78 @@
#nullable enable
using System;
using System.IO;
using NUnit.Framework;
// snippet:begin
using System.Threading.Tasks;
using GameCult.Caching;
using GameCult.Caching.MessagePack;
using MessagePack;
using NUnit.Framework;
[CultDocument("gamecult.first_call_item", "gamecult.first_call_item.v1")]
[MessagePackObject]
public sealed class Item
{
[Key(0)] [CultName] public string Name = string.Empty;
[Key(1)] [CultIndex] public string Category = string.Empty;
[Key(2)] public int Value;
}
public static class FirstCall
{
public static async Task<Item?> Run(string path)
{
var store = new SingleFileMessagePackBackingStore(path);
var cache = new CultCache();
cache.AddBackingStore(store);
var handle = await cache.AddAsync(new Item { Name = "Potion", Category = "Consumable", Value = 50 });
store.PushAll(); // write the .cc file
var reopened = new CultCache();
reopened.AddBackingStore(new SingleFileMessagePackBackingStore(path));
await reopened.PullAllBackingStoresAsync(); // read it back
var potion = reopened.Get<Item>(handle.Key); // by key
var byName = reopened.GetByName<Item>("Potion"); // by [CultName]
return byName ?? potion;
}
}
// snippet:end
namespace GameCult.Caching.Tests
{
// The C# first-call snippet that docs/start/README.md links: define a typed document, store it in a
// .cc file, read it back through a second cache. Keep it small; it is the front door.
// The C# first-call snippet that docs/start/README.md shows verbatim: define a typed document, store it
// in a .cc file, read it back through a second cache. DocsShowTheTestedSnippet fails when they differ.
public class FirstCallTests
{
[CultDocument("gamecult.first_call_item", "gamecult.first_call_item.v1")]
[MessagePackObject(AllowPrivate = true)]
internal sealed class Item
{
[Key(0)] [CultName] public string Name = string.Empty;
[Key(1)] [CultIndex] public string Category = string.Empty;
[Key(2)] public int Value;
}
[Test]
public async Task DefineStoreAndReadBackATypedDocument()
{
var path = Path.Combine(Path.GetTempPath(), $"first-call-{Guid.NewGuid():N}.cc");
try
{
// Write: a cache with one backing store, one typed document.
var store = new SingleFileMessagePackBackingStore(path);
var cache = new CultCache();
cache.AddBackingStore(store);
var handle = await cache.AddAsync(new Item { Name = "Potion", Category = "Consumable", Value = 50 });
store.PushAll();
// Read: a fresh cache over the same file.
var reopened = new CultCache();
reopened.AddBackingStore(new SingleFileMessagePackBackingStore(path));
await reopened.PullAllBackingStoresAsync();
var byKey = reopened.Get<Item>(handle.Key);
Assert.That(byKey, Is.Not.Null);
Assert.That(byKey!.Value, Is.EqualTo(50));
Assert.That(reopened.GetByName<Item>("Potion")!.Category, Is.EqualTo("Consumable"));
var potion = await FirstCall.Run(path);
Assert.That(potion, Is.Not.Null);
Assert.That(potion!.Value, Is.EqualTo(50));
Assert.That(potion.Category, Is.EqualTo("Consumable"));
}
finally
{
File.Delete(path);
}
}
[Test]
public void DocsShowTheTestedSnippet()
{
var source = File.ReadAllText(SourcePath());
const string begin = "// snippet:begin\n";
var start = source.IndexOf(begin, StringComparison.Ordinal) + begin.Length;
var snippet = source[start..source.IndexOf("// snippet:end\n", StringComparison.Ordinal)];
var docs = File.ReadAllText(Path.Combine(Path.GetDirectoryName(SourcePath())!, "..", "..", "docs", "start", "README.md"));
Assert.That(docs.Replace("\r\n", "\n"), Does.Contain("```csharp\n" + snippet + "```"),
"docs/start/README.md no longer shows tests/GameCult.Caching.Tests/FirstCallTests.cs verbatim");
}
static string SourcePath([System.Runtime.CompilerServices.CallerFilePath] string path = "") => path;
}
}