SPIRV-Cross names the macro from the SpecId and offers no option to rename it, so the SpecId is CultMath's own
('CMS1'); partition.py reads it from spvedit.py.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
wrappers.py compiles the library with CULTMATH_MAX_SITES defined as a sentinel no shader file spells, so the three
site arrays get an array length id of their own and spvedit.py converts exactly that constant to the overridable
specialization constant (default from the HLSL guard). A library array of literal length 128 keeps its own id and
stays a plain constant. build-glsl.sh gains the pipeline function and scratch variants: a macro outside a declarator,
a folded expression reaching the capacity id, and a non-site float4 x[128] parameter that a consumer's override must
not resize. The [128] shape arm goes: a non-site 128 array is legitimate output.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Kills the surviving Stryker mutant in Fields.IndexOf's case-insensitive loop and covers its not-found return.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
cultmath-unity [Unreleased] and cultlib [Unreleased] carry the Breaking entries; no version bump, no tag.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Fields takes an optional legacy name per field, matched on read only and mapped to the same index as the current name, so a legacy and a current name in one object are the same property and the duplicate rules decide (refused when AllowDuplicateProperties is false, last wins otherwise). Writing never emits a legacy name. MessagePack bytes are unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Written by CULTMATH_WRITE_GLSL=1 on Yggdrasil (sdk:10.0) at d605c70b; sha256 21eef3c38cc609909444c906a1ef965f01b541f2301023a722e64ecc4c846387. glsl-parity.json and device-bounds-lavapipe.txt are untouched by the regeneration.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
SPIRV-Cross renames members matching GLSL builtins, so the source names change. Resolver and JSON writer accessors follow the members; the wire (positional MessagePack, JSON keys) is untouched in this commit. The committed GLSL is stale until its regeneration commit, so CommittedGlslEqualsLowering fails here.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Two encodings with keys cos/sin, produced by CultMathJson at base (Yggdrasil scratch run, sha256 2903179720e2a2c974a3c64efea4ee95dec823943dd67f50df01adf650823e1a).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
CultMath shaders: cultmath_power_border, cultmath_lattice_cell_distance and
cultmath_weighted_lattice_cells over a fixed-capacity site array
(CULTMATH_MAX_SITES, overridable). Spec cultmath-tapes:cut_spec:cut-shader-lattice-loop.r1,
report h1, Soul s1 holds.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
CULTMATH_MAX_SITES defaults to 128 under #ifndef. The consumer-written ring-loop and border-loop comment recipes are deleted. The C# mirror takes the array as T[]; the span twins live in SiteArrays; the GLSL lowering keeps the capacity macro; gen.py learns the array leaf; the smooth-step family gains its cap-point draw; CULTMATH_WRITE_GLSL refuses non-Linux.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Findings max-ring-unpinned and the tie-le survivor; also the spec's F1-swap and F2 continuity checks.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>