define_union and define_record_codec share the slot logic of define_database_entry_type
(one record codec); a field takes a codec, many, or a thunk for recursion. Unknown arm
keys are refused naming union and key, never the payload. All commits build.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Written by the C# reference with CULTCACHE_WRITE_VECTORS=1; two regenerations on Yggdrasil were byte-identical.
The 12 payload vectors and outcomes.msgpack are unchanged. Builds and passes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
CultCache mints storedAt from an internal Clock (default the wall clock); the vector writer pins it, so
union-surface.cc is regenerated in process and byte-compared on every run. The gate test sets the switch
itself and writes only a probe, so it neither skips nor touches a committed vector.
This commit does not pass: union-surface.cc still holds the old wall-clock stored-at; the next commit
regenerates it. Builds.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Manual mutants survived: the record key and schema id were only asserted through the
cause chain, and an inner built from StandardResolver alone passed every test.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Probe facts for ruling cultlib-gaps:ruling:extra-trailing-slots: the C# skip site and why a
resolver guard sees every nested object and arm, the mark arriving at depth 0, 1, 2, in an arm
and in a list element in C#, Rust, Python and TS, the cost on Aetheria.cc against an A/A
control, a live nested case in Aetheria (WeaponData.Tracking), the C# whole-view flush that
re-encodes every held record, and Kotlin's missing library slot codec. Cut order step 4 and
the model page follow the ruling.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A guard ahead of MessagePack-CSharp's union formatter decides both; the store
decode site names the record and schema.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Imagination pass imagination-cl-union-parity: MessagePack-CSharp's union
miss branch read and run, a CultCache-layer arm guard proved without a fork,
Aetheria's and StreamPixels' stores walked for arms and slots, and the Rust,
TS and Python slot and union behaviour measured.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A bound is released only when its violation exceeds both kktTol and the rounding
bound of its double gradient (Higham gamma_(n+1)); the cost-progress rule now judges
only passes that release nothing, and a release resets fMark. Fixes a cold start
stopping Converged with a violated bound (Soul W5, finding
aetheria-release:finding:cut-thrust-allocator-core.s1.solver-converged-early).
Tests: the W5 problem (cold == re-solve at 1e-12 and 1e-9) and the seed-141 noise
case. Builds; verified on Yggdrasil in the following report.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Imagination pass (session self-2026-10-10-ag): the cost-progress stop at
BoundedLeastSquares.cs:275 reports Converged with a bound still violated;
fix follows Lawson-Hanson. Quaternion algebra surface and the
mul(float4,float4) overload trap.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Eyes pass, 2026-10-10: inverse CSG and shape-program synthesis, primitive
fitting front ends, differentiable SDF/CSG fitting, measured LLM spatial
reasoning with a target, hard-surface detail, and the VibeGeometry record.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Cut cultmath-release (campaign cultlib-gaps). Soul passes 1-4; the last docs edit is the one pass 4 prescribed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Stale logs are deleted before launch; the results file must be newer than the launch. All commits build (no source change).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
packages/cultmath/scripts/unity-smoke/ holds the good compute shader, the
deliberately broken control, the EditMode test (FindKernel, dispatch, readback),
and run-unity-smoke.ps1, which builds a scratch project outside the repo with a
file: path to the package, takes the Unity path as a parameter, requires all
three tests to pass, and deletes the project. The package README's Unity section
names it as the pre-tag step. Not -nographics: GetComputeShaderMessageCount
reports 0 for a broken shader until FindKernel or Dispatch compiles it. Ran once
on Starfire with Unity 6000.3.24f1: 3 passed, control rejected. Builds.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Asserts per output (value, and each snoise_grad component) that it differs
from 0.3.0 on the tie set, and pins the 0.4.0 values as goldens beside the
0.3.0 ones, so reverting either math.cs:614 or :720 alone fails the test. The
comment says inputs within a few float32 ulps of the set can tie too. Not yet
run when committed; the next commit-free verification run follows.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
CHANGELOG and package README: the noise enclosures rest on SNOISE_LIPSCHITZ,
SNOISE2_LIPSCHITZ and SNOISE_HESSIAN, all empirical with a margin; the README
bullet no longer says "with a proof" or "every point". Breaking: inputs within a
few float32 ulps of the tie set can also change (probe: none at 1e-5 or more,
a handful at 1e-6 near magnitude 30). Text only; builds.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
CHANGELOG and README no longer claim iv_snoise_ball and iv_fbm_ball enclose
every input unconditionally: they rest on SNOISE_LIPSCHITZ, an empirical bound
with a margin, and the tests sample. Docs only; builds.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Breaking entry now names the whole tie set (inputs whose y-x and z-x are
whole numbers, every integer point included, change by up to 0.776), with
examples and a consumer warning; design.md and the NoiseGradTests comment drop
the narrower origin-and-(t,t,t) wording. Docs and test comment only; builds.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Inputs whose coordinate differences y-x and z-x are whole numbers move from the
0.3.0 value; inputs off that set keep its bits. The goldens were computed by
the cultmath-unity-v0.3.0 tag's tracked CultMath.dll. Builds.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Copied from artifacts/cultmath-unity-build of the release script's first run
(netstandard2.1, non-incremental, Source Link off, ContinuousIntegrationBuild).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Bumps CultMath.csproj, the Unity package.json, the org.gamecult.cultlib
dependency and the semver-policy paragraph to 0.4.0. CHANGELOG states the snoise
tie rule under Breaking and the additions since 0.3.0. The tracked DLL and pdb
still read 0.3.0 at this commit, so the release script's parity check fails here.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The release flips at 1.05x and 0.95x of the computed relative gradient at four
weights either side of 1e-6; all-free conditioned solves change between the
default and 1e-12; the omitted tolerance releases at 1.1e-6 and not at 0.9e-6.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Default and explicit-default are bit-identical; a light term under a heavy row
and an allocator-shaped problem are start-dependent at the default and solved
tight at 1e-12; invalid tolerances leave x untouched; the noise-floor fixtures
stop on progress at 1e-12 and 1e-30 (at most 6 iterations); the tolerance path
allocates nothing; the original ten-parameter signature still exists.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New overload with kktRelativeTolerance before maxIterations; the existing
signature forwards with the new public DefaultKktRelativeTolerance (1e-6), which
replaces the private constant. A tolerance that is not finite and positive is
InvalidInput with x untouched. The default path is bit-identical.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Records status, iteration count and every float bit of x for the A54/B5 fixture,
three seeded random problems and a Duel allocator problem, taken at f7ab6212.
The kktRelativeTolerance cut must keep these literals unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Reduced affine arithmetic (centre, one shared symbol, one error term) for CultMath:
af_* ops, af_snoise / af_fbm with gradient-plus-curvature forms, af_frustum_*, the
2D iv_snoise_ball, and the centred warp bound. Mirrored bit for bit in
CultMath.Affine.hlsl (and the Unity copy), lowered into CultMath.glsl, with fixture
families that check enclosure on device, including small-reach and C#-centre legs.
Scenario (c) is a deep well an order of magnitude past the fog band; affine beats the
centred interval there (3.57x / 3.46x vs 3.20x / 3.12x), asserted, not skipped.
Soul held cut-affine-forms (s1-s3) and cut-affine-shaders (s1-s3).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Re-measured at c01ff025 with IntervalSkipHalvesEvaluations: (c) affine 3.57x and 3.46x, c-band 3.95x
and 3.54x, efficiencies and range-ceiling ratios as printed; the (b) rows and the DeepWellCullMap
figures (4.23, 3.60, 2.02) are unchanged. The sentence that justified deleting the affine detail
ball is gone with the deletion.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Deleting the affine gate's detail ball (51a4034c) gave up 6 of 5933 provable culls inside the fog
(first: (b) inside the fog [affine]); the gate never gives up a provable cull, and a 1.4% probe
saving does not buy breaking that. The detail ball is back in the affine gate, and the gate test
now includes the fog interior, the only field where the interval gate's detail ball decides, so
saturating either gate's detail ball fails the test.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Cells per ray 4.23 interval, 3.60 affine, 2.02 oracle, the most 44, mean transmittance 0.278,
measured at the affine gate fix; the interval figure (4.51, 45) was already stale: the interval
path is unchanged by that fix.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>