PlayerData, CultMeshSimulationFact, the Networking interop peer's
CultNetInteropNote, the cultnet-py benchmark item and the Caching test
documents lacked [MessagePackObject]. Only the generated codec could
serialize them; MessagePackSerializer refuses such types. Non-public test
documents take [MessagePackObject(AllowPrivate = true)], as consumer
internal documents already do, and ConditionalCommitTests.Slow marks its
private backing fields [IgnoreMember].
Same [Key]s, so payloads are unchanged: a pre/post probe over the
Networking assembly and both interop peers showed identical schema id,
content hash and payload bytes for all 9 documents, PlayerData equal once
its Guid.NewGuid() default id is masked.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The static UntrustedData options are gone. An assembly declares its formatter
resolvers with [assembly: CultCacheFormatterResolver(typeof(R))];
CultDocumentMessagePackSerialization.OptionsFor(assembly) composes them ahead
of CultDocumentResolver and StandardResolver, once per assembly, and hands
assemblies that declare nothing the base Options. Generated codecs and the
reflective SerializeUntyped/DeserializeUntyped path both read
OptionsFor(typeof(X).Assembly). No registration call, no mutable options, no
load order.
CultMessagePackSecurity copies UntrustedData and supplies a collision-resistant
comparer over CultRecordRef<T>.Key.Value, so ref-keyed dictionaries
deserialize.
Tests: RefKeyedDictionaryRoundTrips failed on 825b4f7 ("No hash-resistant
equality comparer available"); DeclaredResolverEncodesValueTypeAsPositionalArray
and UnknownAssemblyGetsBaseOptions did not compile there (new API);
InteropNoteBytesUnchanged is a pin whose payload constant was captured on
825b4f7. BenchItem, the one unkeyed [CultDocument] in any consumer (in-memory
benchmark, no store), gains [Key]s in its existing slot order.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
One distribution named cultcache-py carried three libraries. Rust and
TypeScript layer them as cultcache < cultnet < cultmesh; Python now does
the same, one package per layer, module names unchanged so every
`from cultmesh_py import ...` keeps working.
Two imports ran against that layering and are resolved by moving code to
where the dependency direction says it lives, not by adding a shim:
- cultnet_py.interop_peer imported the Verse/peer catalog, authority
lease, stream, and simulation-fact contracts from cultmesh_py. They are
wire contracts a bare peer has to speak without owning a node, which is
why cultnet-rs and cultnet-ts keep them in the net layer. They now live
in cultnet_py.cultmesh_contracts; cultmesh_py re-exports them.
- cultcache_py.benchmark imported cultnet_py. It measures framed CultNet
parse beside cache paths, so it and compare_csharp move to cultnet_py.
verify checks all three packages and moves to cultmesh_py.
The single 6,693-line test module is split by what each test touches: a
test using any cultmesh_py name lands in cultmesh-py, else cultnet_py in
cultnet-py, else cultcache-py. Each suite runs with only its layer and the
layers below on the path, so a test that reaches up fails to import
rather than quietly binding the packages back together. 11 / 53 / 78 =
the same 142.
Workflows install all three; the publish job is one matrix over the
three packages keyed by tag prefix. The TS test harnesses put all three
src directories on PYTHONPATH. cultcache-py bumps to 0.2.0 because it no
longer contains cultnet_py or cultmesh_py; the new packages start at
0.1.0. Nothing was ever published, so no PyPI consumer moves.
cultcache-py 11 tests, path: cultcache-py/src
cultnet-py 53 tests, path: + cultnet-py/src
cultmesh-py 78 tests, path: + cultmesh-py/src
python -m cultmesh_py.verify -> ok, all five checks
cultnet_py.interop_peer imports with cultmesh_py absent
Not run here: the cultnet-ts interop ring and cultcache-ts store matrix
need dotnet/kotlin peers; their PYTHONPATH change is four lines.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-10 13:10:47 +02:00
Renamed from packages/cultcache-py/tools/GameCult.Caching.Benchmark/Program.cs (Browse further)