CultLib/packages/cultnet-py/tools/GameCult.Caching.Benchmark
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens a5d1be650d Mark every Cult document [MessagePackObject]
PlayerData, CultMeshSimulationFact, the Networking interop peer's
CultNetInteropNote, the cultnet-py benchmark item and the Caching test
documents lacked [MessagePackObject]. Only the generated codec could
serialize them; MessagePackSerializer refuses such types. Non-public test
documents take [MessagePackObject(AllowPrivate = true)], as consumer
internal documents already do, and ConditionalCommitTests.Slow marks its
private backing fields [IgnoreMember].

Same [Key]s, so payloads are unchanged: a pre/post probe over the
Networking assembly and both interop peers showed identical schema id,
content hash and payload bytes for all 9 documents, PlayerData equal once
its Guid.NewGuid() default id is masked.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-13 23:38:08 +02:00
..
GameCult.Caching.Benchmark.csproj Make MessagePack [Key] the slot authority and pin generic resolvers 2026-09-13 22:06:17 +02:00
Program.cs Mark every Cult document [MessagePackObject] 2026-09-13 23:38:08 +02:00