Merge 69bd45ff made GameCult.Caching.MessagePack reference CultMath
(PackageId GameCult.Math), so its nuspec depends on GameCult.Math 0.2.4.
The packer's hand-written project list never packed it, and GameCult.Math
is not on nuget.org, so every clean consumer of the local feed failed
restore with NU1101. That is the Eve surface consumer smoke in the
"one-command multiplayer onboarding" jobs, red on both OSes since then.
The packer now walks ProjectReference from the public roots (GameCult.Mesh,
GameCult.Networking.WebSockets) and packs the whole closure. The expected
package names come from MSBuild's PackageId and Version for each project,
since GameCult.Math carries its own identity.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
1.0.60 removed public API (CultInspectorAssetPath) under a patch bump; its
own changelog says "Breaking" and the version number lied. Operator ruling:
semver is policy, strictly, for every published package family.
docs/semver-policy.md states what counts as breaking per surface (managed
API, Unity inspector attributes, CultCache wire format/store compatibility,
CultNet protocol, native bridge exports), the 0.y.z pre-1.0 convention, tag
naming, and required changelog shape. Records the 1.0.60 scar as history;
does not renumber it.
scripts/check-changelog-semver.mjs is the mechanical check: refuses a
changelog "### Breaking" section under too small a bump, and refuses a
version that skips, reverses, or repeats the previous published tag. Skips
re-litigating a version that is already tagged (rebuilding immutable
history is not a release action). Wired into publish-packages.yml for the
four npm/PyPI packages, and into build-unity-package.ps1 (cultlib),
packages/cultmath/scripts/build-unity-package.ps1 (cultmath), and a new
scripts/verify-caching-unity-release.ps1 (caching.unity has no build script
of its own to hook into).
18 node:test cases cover the required table (breaking+major/minor/patch,
non-breaking, 0.y.z, skip, downgrade) plus CLI-level git-tag resolution.
Hand-mutated each rule (bump classification, pre-1.0 lane requirement,
breaking-heading detection, breaking early-return, already-published skip)
and confirmed each kill, then restored byte-exact. No mutation harness is
committed; CultLib has none today.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Bumps org.gamecult.cultlib to 1.0.57 and rebuilds its managed plugins from
main, so the Unity package carries the store-routing CultCache (one home
store per type, AddBackingStore(CacheBackingStore, Type[]), atomic commit)
instead of the Sep 3 assemblies. Install docs point at the new tag.
The build script now publishes without Source Link or the source revision,
with CI path mapping and cleared Release intermediates. The previous DLLs
named the commit and the worktree they were built in, so committed plugins
could never match a fresh build of the commit that holds them.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>