Release CultLib Unity package 1.0.8
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14 changed files with 14 additions and 2 deletions
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@ -14,7 +14,7 @@
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<Copyright>© Meta Vens and contributors</Copyright>
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<PublishRepositoryUrl>true</PublishRepositoryUrl>
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<Version>1.0.3</Version>
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<Version>1.0.8</Version>
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<!-- Symbols/debugging -->
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<EmbedUntrackedSources>true</EmbedUntrackedSources>
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@ -15,3 +15,9 @@ a clean .NET consumer using only `PackageReference Include="GameCult.Mesh"`.
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The Unity distribution remains `org.gamecult.cultlib`, built by
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`scripts/build-unity-package.ps1`, because Unity consumes the managed assembly
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closure through UPM rather than NuGet restore.
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Install the Unity package from the immutable release tag:
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```text
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https://github.com/GameCult/CultLib.git?path=/unity/org.gamecult.cultlib#cultlib-unity-v1.0.8
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```
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@ -6,3 +6,9 @@ CultCache, CultNet, and CultMesh assemblies consumed through NuGet by normal
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Build it with `scripts/build-unity-package.ps1`. Do not edit generated plugin
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assemblies in the package output.
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Install version `1.0.8` through Unity Package Manager with:
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```text
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https://github.com/GameCult/CultLib.git?path=/unity/org.gamecult.cultlib#cultlib-unity-v1.0.8
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```
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{
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"name": "org.gamecult.cultlib",
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"displayName": "CultLib",
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"version": "1.0.7",
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"version": "1.0.8",
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"unity": "2021.3",
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"description": "CultCache, CultNet, and CultMesh managed runtime assemblies for Unity.",
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"license": "MIT",
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