Under CPU starvation (16 burners on 8 logical CPUs), all 5 rounds failed
at iteration 0 or 1 with "256 of 256 pollers returned before the close
began, so they were never in the race". The fixture contradicted itself:
the asserts-on settle waits up to 30s (plus a 50ms remainder) for every
poller to be counted inside the library, but each poller's own
next_event wait used a 5s timeout, so the first pollers timed out for
real while the settle was still waiting on the last ones. The race never
ran; the fixture just gave up on itself.
kPollTimeoutMs is now derived from the settle budget it must outlast in
every build configuration (asserts-on's counted deadline plus its fixed
remainder, and the no-seam #else's longer fixed window), named side by
side so they cannot drift apart again. A long poll timeout costs nothing
on a passing run, since the close is what actually ends each wait.
Also give the fixture's own failure to settle a distinct report. If
counted_deadline expires before every poller is counted, CloseRaceOnce
now says "fixture could not settle: N of M pollers counted inside after
30000 ms" instead of proceeding to a close that blames the pollers for a
race the fixture never set up.
holdclose, latecall and holdtimeout use the same counted-deadline idiom
but are not the same defect: their pollers are parked behind
cultmesh_quic_debug_hold_calls, so they cannot time out for real while
the settle waits, and were left alone.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Running QUIC Cut 3's Windows leg exposed the same class of defect Linux
had at 5533c34: CULTMESH_QUIC_BUILD_TESTS has never had its own packaging
step on Windows, and build-quic-native.ps1's copy of msquic.dll only
lands in the final packaged output directory, never beside the test
binary in the CMake build tree.
Unlike the Linux failure, this one did not fail loudly. gamecult_mesh_quic_native.dll
imports msquic.dll by name, and Windows DLL search falls through to PATH
when the importing binary's own directory doesn't have it. This
workstation has an unrelated msquic.dll on PATH from the Windows
Performance Toolkit (529,480 bytes, unversioned) that is not the pinned
Microsoft.Native.Quic.MsQuic.OpenSSL 2.5.9 build (4,181,856 bytes). Every
asserts-build scenario ran clean against that wrong binary before this
fix, with no error to say so.
Mirrors the Linux POST_BUILD fix: CMake already receives MSQUIC_ROOT, so
the test target now copies msquic.dll from MSQUIC_ROOT/bin/x64 beside
itself instead of leaving the loader to guess.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The README's Linux test build has never worked: both the bridge and the
test executable carry INSTALL_RPATH "$ORIGIN" and expect libmsquic.so.2
beside them, but only scripts/build-quic-native.sh's packaged output
directory ever got that copy. A test build produced a binary that died
at once with "cannot open shared object file". Fix it where the
knowledge already lives instead of adding a README workaround: CMake
already receives MSQUIC_LIB_DIR, so the test target now copies
libmsquic.so.2 beside itself in a POST_BUILD step.
While verifying the README's own worked example end to end, found a
second, independent break in the same docker block: MSQUIC_INCLUDE_DIR
and MSQUIC_LIB_DIR were passed as paths relative to the repository
root, but CMake resolves a relative cache-variable path against the
CMakeLists.txt that consumes it, not the invocation directory, so the
compile failed on a missing msquic.h before it ever reached the
loader. Made both paths absolute with $(pwd) and documented why.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Better to have nothing than a harness that punishes refactoring
(operator ruling, 2026-09-22). Remove scripts/mutate-cultmesh.mjs
(1451 lines) and its Node dependency from the Linux QUIC dev image.
The behavioural coverage stays: native/GameCult.Mesh.Quic.Native's
scenario runner and its seams (waitseam, pollhammer, holdtimeout,
zerotimeout, closerace, and the rest) are untouched. The README and
the dev Dockerfile now document building with
-DCULTMESH_QUIC_BUILD_TESTS=ON -DCULTMESH_QUIC_DEBUG_ASSERTS=ON and
running each scenario as a direct argument to the built binary,
instead of through the harness.
docs/cultnet-selection-cut.md and docs/typescript-quic-realtime-cut.md
still name the harness; they are Self's campaign history and stay as
written.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Self's ruling of 2026-09-22 named six findings against Soul's eighth pass.
This lands the code side of all six:
- The wait-record seam (CULTMESH_QUIC_DEBUG_RECORD_WAIT) now wraps the whole
duration handed to `wait_for`, not the raw `timeout_ms` before it is
converted to milliseconds, so arithmetic applied after that conversion can
no longer live outside what the seam records. Its "unset" sentinel moves to
a separate `debug_wait_recorded` flag so a recorded -1 could never be
confused with nothing recorded.
- `pollhammer` also runs against a runtime holding a live connection to an
unroutable address (RFC 5737 TEST-NET-1), a best-effort stream on it, and a
real (never-connected) listener, closing the gap where the wait's predicate
was only ever exercised on an empty runtime.
- A new `zerotimeout` scenario pins that `timeout_ms <= 0` returns within
50 ms, probing 0, -1 and INT32_MIN.
- `closerace`'s settle no longer sleeps a guessed duration: where the
development seam exists it waits for `debug_peak_calls` to reach the poller
count (reset before any poller thread exists, so nothing can zero a count a
poller already raised) before a short fixed margin closes the last gap
between being counted and being inside the condition wait.
- `kGenerousLateToleranceMs` narrows from 800 ms to 400 ms so the wall-clock
scenarios can catch arithmetic applied outside the seam's own argument,
which `waitseam`'s equality check structurally cannot see.
scripts/mutate-cultmesh.mjs gains a plain `release` configuration on both
platforms (CULTMESH_QUIC_DEBUG_ASSERTS=OFF, CMAKE_BUILD_TYPE=Release) running
`polltimeout`, `pollbusy`, `pollhammer` and `zerotimeout`, and seven new
mutation entries: R1 (the release macro divides the duration by 10), W1-W3
(600 ms added, a 500 ms floor, and a 1000/909 scale, each applied outside the
seam's own argument), P1 (the idle predicate also ends on a live connection),
and Z1-Z2 (a 500 ms sleep and a 300 ms spin on a non-positive timeout). Two
stale comments are corrected: the scenario list above `assertScenarios` now
names `pollhammer` among the clock-sensitive entries, and a historical "1300"
probe value that no longer matches the test file is removed. The header's
section 7 intro now says the seam serves both the quiesce and the wait
recording, not quiesce alone.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Self's ruling of 2026-09-22 called it after seven Soul passes: a wall-clock
probe against cultmesh_quic_next_event's timeout can never tell the host's
argument from a clamp, floor, round, scale or later-poll fault that happens to
be the identity at the probe's own value, because there is always another
function that matches. Move the observation to where the rule is decided.
Add cultmesh_quic_debug_last_wait_ms / _reset_last_wait_ms, built exactly like
the existing hold seam: gated behind CULTMESH_QUIC_DEBUG_ASSERTS, absent from a
shipped build. CULTMESH_QUIC_DEBUG_RECORD_WAIT wraps the literal timeout_ms
handed to the condition wait as a pass-through, so what is recorded and what is
actually waited on are the same evaluation and cannot diverge except by
changing what the macro wraps.
Two scenarios:
- waitseam asserts the recorded wait equals the host's own argument, exactly,
over 0, 1, 15, 16, 39, 40, 999, 1000, 1001, 7300 and INT32_MAX (the header
states no narrower maximum), and over 40 polls on one runtime past the point
every prior scenario stopped asking. timeout_ms <= 0 never reaches the wait
at all, so its probe checks the honest converse — the seam stays untouched —
which is what catches a seam that records the raw argument on every call
instead of only the value it actually hands its wait.
- pollhammer runs one thread hammering every gate-touching entry point that
cannot itself queue an event, in a yield loop, against another thread's idle
poll, once on a clean runtime and once after a refused listener_open has
left runtime->error non-empty. The idle poll must still stay for its
timeout.
polltimeout, pollbusy and holdtimeout stay as generous-margin proof that the
recorded wait is really waited, not as the precision instrument they used to
have to be: the fastest-of-ten mechanism, the 15 ms probe's tight tolerance,
and the stated-limits table they rested on are gone, because waitseam now
kills every clamp, floor, round, scale, offset and later-poll mutant by
equality regardless of timing. The Windows priority raise these three
scenarios carried is gone with them: a flat 800 ms late tolerance already
covers the worst overshoot the old table recorded (127 ms at normal priority
under load), so raising the process above the load bought nothing the new
margin does not already have. holdtimeout's long probe moves to 1600 ms, above
the stated 1500 ms ceiling on the hold guard, with the hold kept armed to
3000 ms so a guard that parks a naturally-timed-out call anyway overshoots by
well more than the margin.
Verified locally on win32-x64: waitseam and pollhammer pass against the
unmutated bridge; a seam-loosening mutant (recording the raw argument outside
the wait's own branch) fails waitseam's 0 ms probe; an inline +25 ms offset on
the wait's argument fails waitseam by exact mismatch; the S5 hold-guard mutant
(timeout_ms > 1500) fails holdtimeout by 1.4 s overshoot; K1 (++wakes > 64), K2
(!error.empty()) and a no-predicate revert all fail pollhammer's idle poll
within tens of milliseconds. All were hand-reverted and diffed clean against
the working tree before this commit.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Soul's sixth pass (N4): `(woken || timeout_ms > 1000) && HELD` survived both
targets. The two existing hold entries only rearrange the guard's syntax,
and `holdtimeout`'s single 150 ms poll sits below any threshold such a guard
would carry.
`holdtimeout` now runs two idle polls under the armed hold, 150 ms and
1300 ms, and holds for 2200 ms. The new entry is that guard. Compiled in on
both targets, the 1300 ms poll is parked until the release and returns at
about 2200 ms, and every other scenario stays green. The harness kills it
on both targets.
With the two polls running together, the first poll's exit also wakes the
second. That gives the asserts build a second multi-threaded witness for the
predicate: the N1 revert and read-what-woke mutants die here as well as on
`pollbusy`.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Soul's sixth pass (N1): every CallScope destructor wakes every waiter, so
without the predicate a poll leaves whenever another host thread makes any
call. Every scenario had a single-threaded host, and dropping the predicate
survived the whole matrix on both targets.
`pollbusy` is a public-API scenario and needs no development seam. A second
host thread calls `cultmesh_quic_last_error` every 20 ms for twice the
poll's timeout while an idle `poll(1000)` waits. It checks the timing first.
It then checks the other thread's call count, so a poll that passed without
ever being woken reads as the fixture failing.
Three harness entries:
- revert: no predicate, `woken` taken from `cv_status`;
- loosening: the wait reads what woke it and does not wait again;
- loosening: a hand-written loop that restarts the whole timeout on every
wake. Its lateness is a function of the input.
Each was compiled in and run through every scenario on both targets:
- revert and read-what-woke: `pollbusy` returns at 0 ms;
- re-arm: `pollbusy` returns at about 3000 ms.
The earlier scenarios all stay green under all three. The harness kills all
three on both targets.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Soul's sixth pass (N2): with probes at 150, 200 and 5000 ms, `min(t,5000)`,
`min(t,4990)`, `t*11/10` and `t+70` survived both targets, `max(t,220)`
survived linux-x64, and `max(t,250)` and `t+80` died by 22 and 2 ms. "5000 is
above any plausible ceiling" was wrong: 5000 is a round ceiling.
- A 15 ms probe, asked ten times with the fastest checked against 30 ms. It
is the only place a floor or an added constant shows. Scheduler delay only
adds, so noise has to delay all ten attempts to fail the bridge.
- The long probe is 7300 ms, which is not a round number.
- A single poll gets 60 ms plus a sixteenth of the timeout.
- Each timed scenario prints its worst overshoot per probe.
- Three harness entries: a round clamp `min(t,5000)`, a floor
`max(t,100)` and an offset `t+100`.
Stressed with two busy threads per logical CPU (16 on 8), five rounds of
every timed scenario on both targets. At normal priority, Windows put a
single poll up to 127 ms late and the fastest of ten 15 ms attempts up to
87 ms late, and a 45 ms tolerance failed the unmutated bridge in four rounds
of five. The timed scenarios therefore raise their own process to
HIGH_PRIORITY_CLASS on win32-x64, which needs no privilege. With that, the
worst single-poll overshoot was 15 ms on win32-x64 and 41 ms on linux-x64,
at normal priority there. The fastest 15 ms attempt was 0 ms late on both.
The limit in source is measured, not asserted. Each boundary mutant was
compiled in and run on both targets:
- `t+25` survived and `t+40` died;
- `max(t,40)` survived and `max(t,50)` died, on linux-x64 by 5 ms;
- `t*106/100` survived and `t*108/100` died;
- `min(t,7285)` survived and `min(t,7275)` died.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`*.sh text eol=lf` reaches new clones only. A clone checked out before the
rule keeps scripts/build-quic-native.sh with carriage returns after pulling,
because the blob did not change: git neither rewrites the file nor reports it
modified, and the container still dies on the interpreter `bash\r`.
The README now gives the repair where a newcomer meets the container path,
and .gitattributes points to it. Verified on clones made at 367c9bc and moved
to c25de5a, from Git Bash and from Windows PowerShell 5.1: 109 CR bytes
before, none after, status clean. The line uses `;` so it runs in both.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Soul flagged (F3) two docs still describing the pre-release native QUIC
bridge: unity/org.gamecult.cultlib/README.md said Schannel, and
native/GameCult.Mesh.Quic.Native/README.md still described the older
40,448-byte committed plugin as current. The shipped bridge (since the
1.0.60/1.4.0 release, commit 0155ba8) is the OpenSSL MsQuic 2.5.9 build,
302,080 bytes, static CRT, no CRT import. Both docs now describe that build
and name what it replaced.
The OpenSSL build's NuGet package carries an Apache-2.0 notice for OpenSSL
itself (Microsoft.Native.Quic.MsQuic.OpenSSL's THIRD-PARTY-NOTICES) that the
committed Third Party Notices folder never carried - the Schannel build had
no such dependency to notice. build-quic-native.ps1 now copies it out
alongside MSQUIC-LICENSE.txt, build-unity-package.ps1 stages it into the
package output and the tracked template, and it is now committed as
OPENSSL-NOTICE.txt.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The last pass's only non-comment source change was held by nothing. Reverting the
hold's guard so it fires unconditionally survived all five scenarios, because no
scenario ever had a call in both states at once: the timeout scenario never arms
the hold, and the hold scenarios never let a timeout expire.
`holdtimeout` is the missing state. The hold is armed, the runtime is idle, and
one poll asks for 150 ms while the hold stays armed for 800. A call the wait woke
is the seam's to park; a call whose own timeout expired is on its way out, and
parking it would let `holdclose` report the bridge keeping a host call inside the
library when what kept it was the fixture. The measurement is which of those two
numbers the poll comes back at.
Two entries, and the loosening is the one worth reading: the same two conditions
in the other order. The hold blocks, so the order is the rule — asked first, it
parks the call and then decides whether it should have. Both die on
`holdtimeout` at about 800 ms and on nothing else; `holdclose` and `latecall`
stay green under both, which is the point.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The two bands ruled out a constant and ruled out nothing else. Any mapping that
is the identity at 200 and 900 passed for free, and the late tolerance was a flat
300 ms, so anything within that of the truth passed at every value forever.
Three ordinary ones survived all five scenarios on both targets: clamping the
wait to at most a second, adding 150 ms to it, and scaling it by six fifths.
The clamp is the one that matters. Its failure is verbatim the bug the last pass
claimed to fix — a host asking for five seconds gets one, forever, with nothing
reporting it — and "cap the wait so a shutdown gets noticed" is the most ordinary
spelling that line will ever be given.
So the long probe goes to 5000, above any ceiling a bridge would plausibly clamp
to, which kills the clamp and the scale on the early check and the late one. And
the late tolerance becomes a fraction of what was asked for — 60 ms plus an
eighth — which is what kills the offset: 150 ms is 75% late at the 200 ms probe
and there is no flat gap left to hide in. Measured overshoot on either target is
about 10 ms, against 85 ms allowed at the short probe and 685 at the long.
The table gets the clamp as an entry of its own, because the whole lesson here is
that a table of constants says nothing about a wait computed from the argument,
and a table of constants would go green again the moment these numbers drifted
back. Its honest limit is stated where the tolerance is defined: a scaling
smaller than an eighth survives, and nothing here claims otherwise.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The container recipe carried a PowerShell backtick continuation in a snippet
whose next paragraph invites a POSIX shell to run it, where a backtick is not a
continuation. A continuation has to pick a shell, so the line does not have one.
The Dockerfile's own copy of the recipe still mounted one machine's checkout by
absolute path; it mounts whatever checkout is running it, like the other two.
And the requirement a newcomer meets by tripping over it: on win32-x64 the
harness needs the checkout somewhere short. MSBuild's file tracker gives out on
long paths, so a run from a deep temporary directory fails the build for every
mutant, the no-op control included. That is loud — the harness stops on a red
control and prints what the child said — but what the child says is MSBuild, not
the path.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Three rules the bridge has always promised, none of which anything committed
could see.
The timeout was the structural one. Both scenarios end their waits with a close,
so the duration the bridge waits on governed nothing either of them observes: a
hard-coded 2000 ms survived the whole Linux matrix and Windows, and a host asking
for five seconds would have got two forever with nothing reporting it. The fix is
not another entry at another constant. A timeout's only observable is how long
the call takes, so `polltimeout` lets an idle runtime's poll be ended by its own
timeout and measures it, twice at different values, because no single constant
sits in both bands. The seam's hold moves behind that too: it parks only a call
the wait woke, so a poll whose own timeout expired is on its way out rather than
held there by the fixture and counted as the bridge's doing.
The refusal during a close (the header's section 4) had no scenario at all. A
call admitted after the closer has begun increments the in-flight count behind a
wait that has already read it. `latecall` holds the close open with the seam and
makes a call into it.
And the two-phase poll was written off as needing a listener, a credential and a
connection. It needs a closed loopback port: the failure always carries a reason,
which is an 87-byte payload, in about a millisecond. Moving the pop above the
copy crashes on both targets.
18 killed, 0 survived, 0 skipped on linux-x64; 16 killed, 0 survived on
win32-x64, where the two ThreadSanitizer entries are honestly skipped. Both runs
restored the source to the same sha256, b163cab7d48ebc93.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The mount was this machine's own path, so the one documented way to build and
check the Linux bridge needed editing before it would run anywhere else. It is
the repository root now, named as the shell names it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The image the bridge is built and mutated in existed nowhere in the repository,
and the recipe that stood in for it installed a C++ toolchain and no JavaScript
runtime — so the container could not run the harness that checks the bridge it
had just built. It is a file now, pinned to the same debian:13 digest as the
release workflow, carrying ninja, Node, setarch and MsQuic's four runtime
dependencies.
The harness configures with `-G Ninja` on linux-x64, which is what
scripts/build-quic-native.sh uses. CMake's Linux default is Makefiles, the image
carries ninja rather than make, and the default configured nothing at all: the
first run in the committed container died in cmake. It said so, because the
control now prints what the child said, which is the whole point of that change.
The seccomp requirement is stated where someone hitting it will read it — the
bridge's README, beside the recipe — rather than being knowledge the runner
assumes its caller already has.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Section 4 forbade any host call that begins after `cultmesh_quic_runtime_close`
starts, and promised in the same sentence that such a call is refused with -1;
section 6 repeated the promise for `cultmesh_quic_next_event`. The refusal lives
behind the runtime's own gate, so once the close has returned there is nothing
left to read it: the case the sentence describes is exactly the case where the
promise cannot hold.
The prohibition stands alone. The refusal is stated for what it is — a call that
races the start of a close, while the close is still running, is refused and
touches nothing — and no longer as a guarantee covering the call the section
forbids.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The closerace scenario pinned the order of the count and the notify but never
that a host call is counted at all. Deleting the call scope from
`cultmesh_quic_next_event` outright leaves every configuration green — the
pollers finish before the teardown reaches them — and so does inverting the
comparison that makes a positive timeout block, which empties the library before
the close even begins. A scenario that only sleeps and hopes cannot tell any of
that apart from the real thing.
So the bridge says it itself, in development builds only (section 7 of the
header, behind CULTMESH_QUIC_DEBUG_ASSERTS, absent from every shipped binary):
the peak number of host calls counted inside the library, the number counted
when the close began its wait, and a hold that parks a call inside the library
until the scenario releases it. A held call returns the 0 an empty queue would
have and touches the runtime no further, so a bridge that frees the runtime
under it is reported by the scenario rather than crashing inside it.
`holdclose` drives the quiesce through that seam: the calls are counted, they
were still counted when the close began, and the close did not return while they
were held. `closerace` keeps hunting the race and now also refuses to pass when
a poller left before the close began, which is a scenario that raced nothing.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The bridge's close path had no committed test. Whether a close is safe against
host threads already inside the library is the one thing about it a host cannot
establish by reading, and every check of it so far lived in a session scratchpad
and is gone.
The scenario runner under tests/ drives that path and nothing else: it parks
pollers in cultmesh_quic_next_event, closes the runtime under them, and asserts
that the close is what woke them. It consumes the bridge through the public
header, as a host does. CULTMESH_QUIC_BUILD_TESTS builds it, off by default,
because a delivery build has no business producing an executable.
CULTMESH_QUIC_DEBUG_ASSERTS, also off by default, makes the bridge state the
quiesce invariant itself rather than leaving it to whatever a sanitizer happens
to catch. Deleting the quiesce wait is otherwise falsifiable only by luck:
AddressSanitizer saw it 4 times in 48 attempts with pollers blocked mid-copy of
large frames, and never on release. With the assertion and pollers blocked it
fails on the first close.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The README claimed a rebuild reproduces the committed Unity plugin DLL. It does
not. That plugin is 40,448 bytes, predates both the static CRT and the move off
Schannel, and still imports VCRUNTIME140.dll and MSVCP140.dll; the current source
builds to 302,080 bytes with no CRT import.
What /Brepro buys is that a build reproduces itself, and the README now says
that, along with the fact that the committed plugin stays the older build until
the Unity package build replaces it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Section 3 and cultmesh_quic_last_status both told a host that the portable answer
is the return code. What the mapping makes portable is the sign. The magnitude is
not: the same MsQuic failure carries different numbers on different platforms, a
TLS error being -12032 on win32-x64 and -1126 on linux-x64, and the 16-bit mask
gives QUIC_STATUS_USER_CANCELED and QUIC_STATUS_FILE_NOT_FOUND the same -1002 on
Windows.
The header now says the sign is what a host may branch on, that the magnitude is
diagnostic and platform-specific, and that switching on a particular code
identifies nothing reliably.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Every error sentence widened its QUIC_STATUS straight to uint64_t. On Windows
that status is a signed HRESULT, so the sentence carried 0xFFFFFFFF80072B18 where
the status is 0x80072B18. The status is 32 bits on both platforms and now goes
through uint32_t on its way in.
Diagnostics only: the v1 managed connector matches on the wording of these
sentences, not on the hex.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A call scope used to drop the lock after decrementing the in-flight count and
notify afterwards. That left a window: the closer's predicate is already true
once the count reaches zero, so a scope preempted between the unlock and the
notify could come back to find the runtime torn down and signal a condition
variable that no longer exists. ThreadSanitizer reports it as a broadcast racing
the destroy.
The decrement and the notify now happen under one lock guard. The closer cannot
return from its wait until the scope releases the gate, so the condition
variable is alive for as long as anything can signal it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Q9 ruled A. The Schannel MsQuic refuses QUIC_CREDENTIAL_TYPE_CERTIFICATE_PKCS12
with QUIC_STATUS_NOT_SUPPORTED, and PKCS12 is the only credential type a
provider has on both platforms, so a Windows provider could not open a
listener against the runtime this repo was shipping. The same bridge
binary passes all twenty smoke checks and the v1 gate against the OpenSSL
build, which is what Soul verified and what this now downloads.
Two digests, not one. The zip is pinned by FEE9A664 and 19,179,817 bytes;
the msquic.dll inside it by C17C6581 and 4,181,856 bytes. The earlier
report and the cut map's first record put the zip's digest on the DLL,
which is a pin that checks the archive and then ships a file nobody looked
at. Sizes ride along with both, because a digest that fails tells you less
than a digest and a length that fail together.
The CRT is linked statically. A Node or Unity host without the Visual C++
redistributable cannot load a DLL that imports vcruntime140.dll, and
Windows reports that as "the specified module could not be found" while
naming the module that was found. Confirmed on the rebuild: msquic.dll,
CRYPT32, ntdll, KERNEL32, and no CRT import at all. The DLL goes from
83,456 to 302,080 bytes, which is the price of the host not needing
anything installed.
The Unity plugin's committed msquic.dll is still the Schannel one and this
does not touch it; the next build-unity-package.ps1 run is what replaces
it, and that is not in this batch.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Event 7 was not one per frame. The bridge writes the stream's kind byte
itself, that send completed as an anonymous event 7, and a host counting
completions saw six for five frames with nothing to tell them apart. The
send request now says which send it was; the kind byte's completion is the
bridge's own business and is dropped. A send MsQuic released without
putting on the wire reports it: event 7 carries a send result in `code`,
completed or canceled, so an aborted send is accounted for rather than
silently missing. Measured: 32 sends queued under an abort, 32 event 7, 28
canceled and 4 completed.
The initiator of a shutdown learned nothing. MsQuic gives it only
shutdown-complete, and the bridge swallowed that, so a host could end its
own connection and never see the id end. Event 4 now has one emitter —
shutdown-complete — and the two initiated-by callbacks record why rather
than announcing it. Each connection id gets exactly one event 4, whoever
ended it, with the code its side passed, and it is emitted after the id
has stopped resolving, so a host told a connection is gone cannot still
resolve it on the next line.
Return codes inverted by platform. QUIC_STATUS is a negative HRESULT on
Windows and a positive errno on POSIX, so a Linux host checking for a
negative code saw every failure as success, against a README that promised
negative. A MsQuic refusal is now -(1000 + (status & 0xffff)) on both, and
cultmesh_quic_last_status hands over the raw bits for diagnostics. On
win32-x64 a garbage PKCS12 returns -12032 with last_status 0x80072B18.
The v1 exports move with it; the managed connector tests the value against
zero and formats it, so the contract it was shipped with holds.
Smaller ones, from the same pass: AppendTrace is v1-only and bounded,
because a long-lived v2 connection grew that string once per MsQuic event
for nothing to read; a listener configuration failure takes the connection
out of the map instead of leaving it naming a handle MsQuic is about to
close; and next_event refuses a null payload with a non-zero capacity
rather than treating the lie as a discard.
Soul's C consumer now compiles against the header and asserts its own
struct and its eleven bound prototypes against it, and the koffi smoke
checks its declarations and the thirteen exports the same way: 20 of 20,
seq clean, cancel clean, the v1 gate 3 passed 1 skipped as before.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
FindStream, FindConnection and FindListener took the lock, dropped it, and
handed back a raw pointer. MsQuic's worker freed the object on
shutdown-complete and the host thread dereferenced it on its next send.
One release run in three crashed on each target under an ordinary
peer-driven stream teardown; ASan caught it three times out of three, with
the free inside DestroyStream on a worker and the read inside
stream_send_frame on the host thread. A null check cannot fix that: the
pointer is not null, it is dead.
The maps hold shared_ptr now and a lookup returns a reference the caller
owns for the length of its call. The worker's destroy takes the object out
of its map and drops the map's reference only. The MsQuic handle follows
the object: the destructor closes it exactly once, under the exchange
guard, so the handle is alive for as long as any holder is. A stream holds
its connection, which orders every stream handle's close before its
connection's without a rule anywhere saying so.
runtime_close quiesces. It marks the runtime closing, wakes every blocked
poller, and waits for every in-flight call to return before it closes a
handle or frees a byte; a call that arrives after that is refused with -1.
Waking a poller without waiting for it was how close returned a poller
into freed memory while looking like it supported the pattern.
Two things fall out of the model rather than being fixed on top of it: a
listener that fails partway through opening leaves no map entry and no
handle, because every failure path just drops the local reference, and a
stream is in the map before StreamStart, because the shutdown-complete
that StreamStart can reach on a worker has to find it.
Cut with it: Listener::stopped, V1Client::connection (an unread raw
pointer into the same hazard), and FindListener.
Event 7 is still one too many and the shutdown initiator still learns
nothing; that is the next commit. The rest of Soul's C consumer passes on
win32-x64, including race at 400 streams, which crashed before.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Soul wrote a C consumer of this ABI from the spec text, because there was
nothing to include. The struct layout, the exports and the conventions
lived in the .cpp and in prose, which is three places for one contract and
no way to notice when they part.
include/cultmesh_quic_native.h is now the contract: the 64-byte event with
every field offset asserted, the exports with their signatures, the id and
return-code conventions, the object lifetime rules, and the threading
rules. The .cpp includes it and keeps none of its own copy. The README
points at it rather than restating it.
The lifetime and return-code sections describe where the bridge is going,
not where it is; the two commits after this one make them true.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
There is no Linux MsQuic binary in any NuGet package, and the v2.5.9 GitHub
release carries only test bundles, so the Windows script's approach does not
transfer. What does exist is Microsoft's Debian 13 pool, which is the same
distribution Yggdrasil runs, and the msquic source tree at the matching tag for
the POSIX headers the NuGet omits.
`scripts/build-quic-native.sh` fetches the pinned `libmsquic_2.5.9_amd64.deb`
and the three headers `msquic.h`, `msquic_posix.h` and `quic_sal_stub.h`, and
verifies all four by SHA-256 the same way `build-quic-native.ps1:14` verifies
the NuGet. A digest that stops matching is a changed dependency, not a warning.
Two details the deb forced. It carries three library files and no licence text,
so the MIT licence is copied from the one this repo already committed for the
Windows plugin — the same text for both platforms. And it ships only
`libmsquic.so.2.5.9`, with no `libmsquic.so` for `-lmsquic` to resolve against,
so the script makes that link in the extracted tree rather than in the image.
The Linux CMake branch links `-fvisibility=hidden`, so only the twelve v2
exports leave the `.so` and the Windows-only v1 five are absent by construction
rather than by discipline, and sets `RPATH $ORIGIN` so the `libmsquic.so.2`
shipped beside the bridge resolves without being installed system-wide.
`build-quic-native.ps1`'s default output directory becomes
`artifacts/quic-native/win32-x64` so the two platforms' outputs sit beside each
other instead of on top of each other. Both existing callers —
`build-unity-package.ps1:80-82` and the Native.Tests csproj `:20-22` — pass an
explicit `-OutputDirectory`, so neither is affected.
Built and smoked in the workstation's Docker `debian:13` engine pinned by
digest: g++ 14.2.0, glibc 2.41, `libgamecult_mesh_quic_native.so` 85,456 bytes
with `NEEDED libmsquic.so.2` and `RUNPATH $ORIGIN`, and the same 15-check v2 FFI
smoke that runs on Windows passes under Node 24 on that image. That is a Linux
build on a Linux host and nothing more: Q6 ruled the release artifact comes from
the Actions job, and this one is the development loop.
A Linux host still needs MsQuic's own runtime dependencies present — libssl3t64,
libnuma1, libxdp1, libnl-route-3-200 — which is now written down, because the
first smoke run failed on a missing libxdp.so.1 and the reason was not obvious
from the error.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The bridge was one platform, one role and one host: Windows by construction
(`windows.h`, `__declspec`, `CryptHashCertificate2`), client-only, and shaped
around the managed connector that polls it every 2 ms. Nothing about MsQuic
required that; the shape came from having exactly one caller.
It now carries a C ABI v2 of twelve exports over a single per-runtime event
queue: open a runtime, open listeners and connections on it, open streams and
send frames, and take typed events out of one blocking wait. The event struct is
64 bytes described by layout rather than by a shared header, so a host declares
it in its own FFI and no header travels with the ABI. `next_event` keeps the v1
two-phase convention — return 2, leave the event at the head, report the size
the caller needs — because that is the one part of v1 that was already
host-agnostic.
The rule that shapes everything else is that nothing calls out. MsQuic's worker
threads only push onto the queue and wake that wait, so no host runtime is
entered from a thread it does not own, and the bridge needs to know nothing
about what is on the other side. That is what makes one binary serve both a
Node process through FFI and a Unity player through P/Invoke.
Trust moved out. A v2 client connection defers validation, emits the DER as
event 3 and answers MsQuic only when the host calls
`connection_certificate_complete`; if the host never answers, MsQuic's handshake
timeout closes the connection and event 4 says so. The C code no longer has an
opinion about certificates — except in the v1 shim, where it must.
The five v1 exports are unchanged in signature and behaviour and are now
`#ifdef _WIN32`, matching `CanConnect`'s own Windows gate. A v1 client is a
private v2 runtime holding one connection, and the pin comparison is the single
thing it still decides in C, because that is the contract the shipped Unity
package was built against. `windows.h`, `wincrypt.h` and `CryptHashCertificate2`
appear nowhere outside that block.
Two things the rewrite had to get right that the old shape never exercised.
The v1 pin must be attached before `ConnectionStart`, not after it returns: the
handshake runs on an MsQuic worker thread and reaches the certificate event
immediately on loopback, so a pin applied afterwards loses the race and the
connection silently takes the host path nobody is listening on. And teardown
must close the connection handles itself — `RegistrationClose` blocks until the
app has closed every child handle, and a silent shutdown delivers no shutdown
events at all, so leaning on the callbacks to do it deadlocks the caller
forever. Both were found by the tests hanging, and both now have a mutation that
reproduces them.
Verified: the four v1 tests in tests/GameCult.Mesh.Quic.Native.Tests pass
unchanged (3 passed, 1 skipped for want of an external endpoint), including the
wrong-pin refusal and the departed-client broadcast test. A 15-check FFI smoke
drives the whole v2 path — listener, deferred certificate, both sides connected,
latest-only stream, one frame with FIN, identical bytes out — and passes on
Windows x64 and on Linux x64. Ten source mutations, ten killed, two green
no-op controls.
One open fork, reported separately and not decided here: the pinned Windows
MsQuic is the Schannel build, which refuses
QUIC_CREDENTIAL_TYPE_CERTIFICATE_PKCS12 with QUIC_STATUS_NOT_SUPPORTED, so
`listener_open` cannot open a provider against it. The map assumed PKCS12 was
"one credential type for Schannel and OpenSSL"; the header declares it but the
Schannel provider does not implement it. The identical bridge binary passes the
full provider smoke against OpenSSL MsQuic 2.5.9, so this is a question about
which flavour Windows pins, not about the bridge.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
b85a828 changed x86_64/gamecult_mesh_quic_native.dll with no native
source change. The two copies differ in six bytes: the PE header
TimeDateStamp and the debug directory timestamp. The MSVC link stamps the
build time, so every -UpdateTemplate run rewrote the committed DLL.
/Brepro on compile and link replaces the timestamps with content hashes.
Two clean builds from an emptied build root now produce identical bytes,
and the DLL embeds no build path. The committed DLL changes once to the
reproducible form; after that the release byte check covers it like the
managed plugins.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>