Fix remaining planetary ownership labels
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756f5a3337
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99c893bd64
2 changed files with 2 additions and 2 deletions
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@ -55,7 +55,7 @@ public static class PlanetaryMapTileEncoding
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if (stream == null || !stream.CanRead) throw new ArgumentException("A readable stream is required.", nameof(stream));
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using var reader = new BinaryReader(stream, Encoding.UTF8, leaveOpen);
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var magic = reader.ReadBytes(Magic.Length);
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if (magic.Length != Magic.Length || !magic.AsSpan().SequenceEqual(Magic)) throw new InvalidDataException("Not a CultMath planetary tile.");
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if (magic.Length != Magic.Length || !magic.AsSpan().SequenceEqual(Magic)) throw new InvalidDataException("Not a GameCult.Geometry planetary tile.");
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var version = reader.ReadUInt32();
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if (version != FormatVersion) throw new InvalidDataException($"Unsupported planetary tile version {version}.");
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var fieldVersion = reader.ReadUInt64();
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@ -57,7 +57,7 @@ public sealed class GameCultGeometryPlanetaryViewer : MonoBehaviour
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ClearGenerated();
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PlanetShader ??= Shader.Find("GameCult.Geometry/Planetary Field Viewer");
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if (PlanetShader == null) return;
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material = new Material(PlanetShader) { name = "CultMath Planetary Viewer Material", hideFlags = HideFlags.HideAndDontSave };
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material = new Material(PlanetShader) { name = "GameCult.Geometry Planetary Viewer Material", hideFlags = HideFlags.HideAndDontSave };
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foreach (var face in (PlanetaryCubeFace[])Enum.GetValues(typeof(PlanetaryCubeFace)))
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{
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var mesh = PlanetaryPatchMeshAdapter.CreateFaceMesh(face, CellsPerFace);
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