Fix remaining planetary ownership labels

This commit is contained in:
Meta Vens 2026-07-22 03:52:56 +01:00
commit 99c893bd64
2 changed files with 2 additions and 2 deletions

View file

@ -55,7 +55,7 @@ public static class PlanetaryMapTileEncoding
if (stream == null || !stream.CanRead) throw new ArgumentException("A readable stream is required.", nameof(stream));
using var reader = new BinaryReader(stream, Encoding.UTF8, leaveOpen);
var magic = reader.ReadBytes(Magic.Length);
if (magic.Length != Magic.Length || !magic.AsSpan().SequenceEqual(Magic)) throw new InvalidDataException("Not a CultMath planetary tile.");
if (magic.Length != Magic.Length || !magic.AsSpan().SequenceEqual(Magic)) throw new InvalidDataException("Not a GameCult.Geometry planetary tile.");
var version = reader.ReadUInt32();
if (version != FormatVersion) throw new InvalidDataException($"Unsupported planetary tile version {version}.");
var fieldVersion = reader.ReadUInt64();

View file

@ -57,7 +57,7 @@ public sealed class GameCultGeometryPlanetaryViewer : MonoBehaviour
ClearGenerated();
PlanetShader ??= Shader.Find("GameCult.Geometry/Planetary Field Viewer");
if (PlanetShader == null) return;
material = new Material(PlanetShader) { name = "CultMath Planetary Viewer Material", hideFlags = HideFlags.HideAndDontSave };
material = new Material(PlanetShader) { name = "GameCult.Geometry Planetary Viewer Material", hideFlags = HideFlags.HideAndDontSave };
foreach (var face in (PlanetaryCubeFace[])Enum.GetValues(typeof(PlanetaryCubeFace)))
{
var mesh = PlanetaryPatchMeshAdapter.CreateFaceMesh(face, CellsPerFace);