C#: a remembered refusal keeps its code and field, never the write's strings, and replays in fixed text; a write on an unreliable channel of a receipt session is refused message_invalid (channel)

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
Libby 2026-11-08 16:42:22 +00:00
commit 0a67b4d8aa
5 changed files with 205 additions and 10 deletions

View file

@ -47,6 +47,9 @@ namespace GameCult.Networking.Tests
public void Send<T>(T message) where T : ICultNetSchemaMessage =>
_peer.Send(CultNetSchemaMessageSerialization.Serialize(message), DeliveryMethod.ReliableOrdered);
public void SendUnreliable<T>(T message) where T : ICultNetSchemaMessage =>
_peer.Send(CultNetSchemaMessageSerialization.Serialize(message), DeliveryMethod.Unreliable);
public void SendRaw(byte[] bytes) => _peer.Send(bytes, DeliveryMethod.ReliableOrdered);
public T Next<T>() where T : ICultNetSchemaMessage
@ -175,6 +178,69 @@ namespace GameCult.Networking.Tests
Assert.That(running.Cache.Get<NetworkSchemaNote>(KeyB), Is.Null);
}
// write-receipt.md, Reliable channel only: a write on an unreliable channel of a receipt session is refused
// message_invalid, details.field "channel", fixed text, carrying the write's id; it is not applied.
[Test]
public async Task AWriteOnAnUnreliableChannelOfAReceiptPeerIsRefusedAndNotApplied()
{
using var running = Running.Start();
using var client = running.Connect();
client.Send(HelloOf(BothFrames));
client.Next<CultNetHelloMessage>();
client.SendUnreliable(running.PutOf("u1", KeyA, "lost"));
var error = client.Next<CultNetErrorV1Message>();
Assert.That(error.Code, Is.EqualTo("message_invalid"));
Assert.That(error.Details!.Field, Is.EqualTo("channel"));
Assert.That(error.Error, Is.EqualTo("message_invalid: receipt sessions require the reliable channel"));
Assert.That(error.MessageId, Is.EqualTo("u1"));
// The session goes on, and the same id on the reliable channel is a new write, not a replayed refusal.
client.Send(running.PutOf("u1", KeyA, "kept"));
Assert.That(client.Next<CultNetWriteAdmittedMessage>().MessageId, Is.EqualTo("u1"));
await WaitFor(() => running.Cache.Get<NetworkSchemaNote>(KeyA)?.Text == "kept");
}
[Test]
public void ADeleteOnAnUnreliableChannelOfAReceiptPeerIsRefusedWithItsId()
{
using var running = Running.Start();
using var client = running.Connect();
client.Send(HelloOf(BothFrames));
client.Next<CultNetHelloMessage>();
client.SendUnreliable(new CultNetDocumentDeleteMessage
{
MessageId = "ud1", SchemaId = running.SchemaId, RecordKey = KeyA.Value, ShardId = ShardId, ShardEpoch = 1
});
var error = client.Next<CultNetErrorV1Message>();
Assert.That(error.Code, Is.EqualTo("message_invalid"));
Assert.That(error.Details!.Field, Is.EqualTo("channel"));
Assert.That(error.MessageId, Is.EqualTo("ud1"));
}
[Test]
public async Task OnlyWritesAreRefusedOnTheUnreliableChannelAndALegacyPeerIsLeftAsBefore()
{
using var running = Running.Start();
using var receipt = running.Connect();
receipt.Send(HelloOf(BothFrames));
receipt.Next<CultNetHelloMessage>();
receipt.SendUnreliable(HelloOf(BothFrames)); // not a write: answered with nothing on the unreliable channel
receipt.Send(running.PutOf("r1", KeyA, "one"));
Assert.That(receipt.Next<CultNetWriteAdmittedMessage>().MessageId, Is.EqualTo("r1"), "nothing else was sent ahead of the receipt");
using var legacy = running.Connect();
legacy.Send(HelloOf());
legacy.SendUnreliable(running.PutOf("l1", KeyB, "two")); // refused by the authority, answered as v0 as before
Assert.That(legacy.Next<CultNetErrorMessage>().Code, Is.EqualTo("write_not_authorized"));
legacy.SendUnreliable(running.PutOf("l2", KeyA, "three"));
await WaitFor(() => running.Cache.Get<NetworkSchemaNote>(KeyA)?.Text == "three");
legacy.ExpectNothingMore("a legacy peer is never sent a receipt, error.v1 or a channel refusal");
}
private static async Task WaitFor(Func<bool> condition)
{
var deadline = DateTime.UtcNow + Cap;