2026-09-13 17:17:14 +02:00
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using GameCult.Caching;
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using MessagePack;
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namespace GameCult.Caching.Tests
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{
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[CultDocument("fixtures.precut2.item", "fixtures.precut2.item.v1")]
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[MessagePackObject(AllowPrivate = true)]
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2026-09-13 17:17:14 +02:00
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internal sealed class PreCut2FixtureItem
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{
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[Key(0)]
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[CultName]
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public string Name = string.Empty;
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[Key(1)]
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public int Count;
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}
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[CultDocument("fixtures.precut2.note", "fixtures.precut2.note.v1")]
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2026-09-13 23:38:08 +02:00
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[MessagePackObject(AllowPrivate = true)]
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2026-09-13 17:17:14 +02:00
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internal sealed class PreCut2FixtureNote
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{
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[Key(0)]
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public string Text = string.Empty;
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}
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}
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