Bad Day Simulator README front door: a 3D physics sandbox, Lodur's first consumer

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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# Bad Day Simulator
A 3D physics sandbox. You get a level, you place puppets and objects with
their own behaviours and interactions, and the puppets have a bad day. They
feel what happens to them, flinch, writhe, and sometimes crawl on toward
whatever they wanted, because they are driven by
[Lodur](https://eureka.gamecult.org/forge/GameCult/Lodur).
**Status: design only. No code exists yet.** The design is Lodur's target,
[`docs/lodur-target.md`](https://eureka.gamecult.org/forge/GameCult/Lodur/src/branch/main/docs/lodur-target.md)
in the Lodur repo; this game is its first consumer and its proving ground.
## Why it exists
It shows and tests everything Lodur does (stimuli, reflexes, pain and shock,
impairment) in one place where a player can poke at all of it.
## Where it lives
Canonical: `https://eureka.gamecult.org/forge/GameCult/BadDaySimulator`.
GitHub `GameCult/BadDaySimulator` is a push mirror.