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7b9414ee91
README: front door with value, entry points, live versus planned; repo-relative sibling paths
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 20:01:05 +02:00
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fc23ad0eb9
Pin CultLib 2.0.0 for builds
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Directory.Build.props names CultLibRoot (CULTLIB_ROOT, else the sibling checkout) and pins CultLibRevision to cultlib-unity-v2.0.0 (42dce361). Directory.Build.targets fails the build unless that checkout is at the pin and clean, as Aetheria's guard does. Project references use CultLibRoot.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-22 19:46:17 +02:00
Meta Vens
7d5d2f10fa
Update Aquarium upstream identity
2026-05-23 19:49:31 +01:00
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48db1edc0b
Restore Aquarium README logo
2026-05-23 19:45:56 +01:00
Meta Vens
536cd23cb4
Reframe docs around Aquarium client
2026-05-23 19:43:08 +01:00
Meta Vens
3f9cd2afee
Describe Epiphany Aquarium client
2026-05-23 19:25:58 +01:00
Meta Vens
c9af2daf0b
Improve Epiphany Aquarium visitor docs
2026-05-23 19:17:23 +01:00
Meta Vens
c0841d4652
Split Epiphany client from Fensalir engine
2026-05-23 18:54:26 +01:00
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04c80226e6
Rebrand engine splash as Fensalir
2026-05-21 11:13:00 +01:00
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e4c90498a8
Add Zyphos planetary demo client
2026-05-17 23:37:20 +01:00
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890e1564cc
Refresh Aquarium repo positioning docs
2026-05-17 20:53:55 +01:00
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b351bb1072
Normalize README logo size
2026-05-17 19:20:53 +01:00
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1356f110f9
Consume split AquaSynth packages
2026-05-17 19:18:13 +01:00
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dcd38a0e64
Delegate synth rendering to AquaSynth
2026-05-17 15:03:45 +01:00
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c556c8beb7
Pin synth DSL as local package
2026-05-13 00:19:02 +01:00
Meta Vens
5da506866e
Remove duplicate slnx solution
2026-05-12 21:30:26 +01:00
Meta Vens
03530241e5
Add minimal Aquarium sample client
2026-05-12 03:49:11 +01:00
Meta Vens
85a3e25241
Extract Epiphany render policy from engine
2026-05-12 03:39:40 +01:00
Meta Vens
1bfd6745c2
Plan Epiphany extraction render API
2026-05-12 03:21:11 +01:00
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a5f5103926
Split Epiphany client from engine runtime
2026-05-12 02:13:45 +01:00
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bb204d5160
Add Rider-compatible solution
2026-05-11 13:35:22 +01:00
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51c98f5eed
Purge shelved medium renderer paths
2026-05-11 05:15:42 +01:00
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de3b639bcf
Make dev-watch confirm live reloads
2026-05-09 00:04:45 +01:00
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de15909e7b
Relaunch missing dev-watch process
2026-05-08 23:29:56 +01:00
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be588a0495
Restart dev watcher for runtime content
2026-05-08 21:53:49 +01:00
Meta Vens
fa9e01fb60
Keep headless reload from replacing dev window
2026-05-08 20:28:19 +01:00
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f45f007cb8
Give Aquarium Engine persistent state
2026-05-08 20:04:10 +01:00
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edfc0e9f7b
Add Windows publish script
2026-05-08 19:41:30 +01:00
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9aead21eb8
Add DirectWrite overlay text
2026-05-08 16:38:39 +01:00
Meta Vens
d594e0803b
Add live runtime assembly reload
2026-05-08 16:04:52 +01:00
Meta Vens
4c6cb24f4c
Hot reload Aquarium shaders in process
2026-05-08 15:31:38 +01:00
Meta Vens
b734a58f12
Launch Aquarium apphost in dev reload
2026-05-08 15:10:33 +01:00
Meta Vens
99373a07d9
Use Aquarium icon and Unicode window title
2026-05-08 14:53:06 +01:00
Meta Vens
a597fab63e
Use CultLib for live reload state
2026-05-08 12:42:08 +01:00
Meta Vens
1a0dc36148
Add disposable slot dev reload scripts
2026-05-08 12:15:46 +01:00
Meta Vens
a68fa3bb8b
Hook Win32 camera input
2026-05-08 02:33:50 +01:00
Meta Vens
1c6277b868
Add first HLSL aquarium renderer
2026-05-08 02:20:12 +01:00
Meta Vens
2596004653
Replace Stride shell with Vortice spine
2026-05-08 01:33:13 +01:00
Meta Vens
97c697b638
Bootstrap Stride-hosted engine shell
2026-05-08 00:32:51 +01:00
Meta Vens
44cf902ba6
Seed C# aquarium engine repo
2026-05-07 23:11:50 +01:00