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2026-05-19 20:09:55 +01:00 |
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A Different Sort of Space.md
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Refine game design source framing
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2026-05-01 13:19:06 +01:00 |
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Action RPG Layer.md
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Refine Aetheria social preview copy
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2026-05-01 15:02:07 +01:00 |
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Call of the Void.md
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Refine Aetheria social preview copy
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2026-05-01 15:02:07 +01:00 |
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Colonies and Population.md
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Refine game design source framing
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2026-05-01 13:19:06 +01:00 |
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Corporate Strategy Layer.md
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2026-05-01 13:19:06 +01:00 |
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Design Pillars.md
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Expand Aetheria game design hierarchy
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2026-05-01 11:54:40 +01:00 |
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Economy and Production.md
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Refine game design source framing
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2026-05-01 13:19:06 +01:00 |
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End of the Line.md
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Expand Aetheria game design hierarchy
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2026-05-01 11:54:40 +01:00 |
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Galaxy and Navigation.md
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Refine game design source framing
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2026-05-01 13:19:06 +01:00 |
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Gravity and Locomotion.md
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2026-05-01 13:19:06 +01:00 |
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Heat, Stealth, and Detection.md
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Refine game design source framing
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2026-05-01 13:19:06 +01:00 |
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Implementation Signals.md
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2026-05-01 13:19:06 +01:00 |
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index.md
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Polish lore preview metadata
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2026-05-01 14:40:25 +01:00 |
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Narrative and Missions.md
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Flag Call of the Void continuity mismatch
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2026-05-01 14:18:31 +01:00 |
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Persistent Universe and Reset Loop.md
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Add parallax auditors faction shard
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2026-05-19 20:09:55 +01:00 |
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Playable Layers.md
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Refine Aetheria social preview copy
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2026-05-01 15:02:07 +01:00 |
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Progression, Claims, and Consequence.md
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Refine game design source framing
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2026-05-01 13:19:06 +01:00 |
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Ship-shape and Up to Specs.md
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Refine game design source framing
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2026-05-01 13:19:06 +01:00 |
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Visual and Sensory Direction.md
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Refine game design source framing
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2026-05-01 13:19:06 +01:00 |
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Volumetric Nebulae.md
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Refine game design source framing
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2026-05-01 13:19:06 +01:00 |